Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Beamitz
Terra
Level 63
God Stats
3W - 1L
1,905 SR
Queue Stats
148W - 167L
1,398 Elo+
Solo
Chiron
Chiron
BlackMoonPR
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,251 Elo+
Solo
Nemesis
Nemesis
MetriW
Nemesis
Level 65
God Stats
1W - 3L
1,374 SR
Queue Stats
110W - 129L
1,472 Elo+
Solo
Ganesha
Ganesha
jdj1229
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,441 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,412 Elo+

VS

Team Averages
Level 105
1,526 SR
1,444 Elo+
Artemis
Artemis
Gebzoola
Artemis
Level 79
God Stats
22W - 15L
1,569 SR
Queue Stats
645W - 684L
1,356 Elo+
Solo
Scylla
Scylla
LegendairyBeary
Scylla
Level 35
God Stats
2W - 3L
1,545 SR
Queue Stats
378W - 359L
1,469 Elo+
Solo
Sylvanus
Sylvanus
MASTA_SPLINTER_
Sylvanus
Level 125
God Stats
4W - 3L
1,431 SR
Queue Stats
174W - 173L
1,480 Elo+
Solo
Nike
Nike
PackmanGaming12
Nike
Level 161
God Stats
2W - 0L
1,819 SR
Queue Stats
69W - 69L
1,487 Elo+
Solo
Medusa
Medusa
Stewie53
Medusa
Level 127
God Stats
1W - 1L
1,266 SR
Queue Stats
127W - 133L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 3 / 3
6,214
1,036
10,340
7,442
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Beamitz
Terra
10
0 / 4 / 2
5,543
924
1,072
9,927
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
8
1 / 1 / 2
5,561
927
663
1,517
555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
MetriW
Nemesis
12
4 / 6 / 2
6,739
1,123
5,279
10,449
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ganesha
jdj1229
Ganesha
12
0 / 4 / 6
5,782
964
6,531
12,271
8,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gebzoola
Artemis
13
4 / 1 / 11
7,037
1,173
6,771
5,320
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 12
6,869
1,145
8,315
5,932
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
1 / 1 / 15
7,143
1,191
3,565
8,325
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
8 / 2 / 7
7,359
1,227
10,048
10,321
9,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Stewie53
Medusa
12
3 / 2 / 13
6,759
1,127
7,082
8,713
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
6
Kills
18
18
Deaths
8
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
3
0.83
L
Terra
Beamitz
Terra
0
4
2
0.25
L
Chiron
1
1
2
2
W
Artemis
Gebzoola
Artemis
4
1
11
9.5
W
2
2
12
4
W
Sylvanus
1
1
15
8.5
L
Nemesis
MetriW
Nemesis
4
6
2
0.83
W
8
2
7
5.75
W
Medusa
Stewie53
Medusa
3
2
13
4.75
L
Ganesha
jdj1229
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
35,781
41,606
Taken
38,611
23,165
Mitigated
25,862
9,554
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,340
3,724
274
1,427
7,442
3,274
0
2,310
5,132
0
21,618
L
Terra
Beamitz
Terra
1,072
495
1,674
1,758
9,927
6,528
0
2,444
7,483
2,324
0
L
Chiron
663
112
178
297
1,517
555
0
0
1,517
0
1,218
W
Artemis
Gebzoola
Artemis
6,771
2,761
814
1,386
5,320
2,570
1,811
545
4,775
0
15,614
W
8,315
1,880
276
412
5,932
2,442
289
1,390
4,542
14,098
0
W
Sylvanus
3,565
1,233
5,510
3,947
8,325
7,101
554
2,895
5,430
6,972
0
L
Nemesis
MetriW
Nemesis
5,279
1,510
0
1,095
10,449
4,324
0
2,994
7,455
0
8,393
W
10,048
887
1,251
1,327
10,321
9,656
97
1,960
8,361
0
15,371
W
Medusa
Stewie53
Medusa
7,082
3,044
1,120
2,158
8,713
4,093
440
813
7,900
0
13,866
L
Ganesha
jdj1229
Ganesha
6,531
638
123
2,728
12,271
8,484
0
4,132
8,139
11,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
35,167
50
Minions Killed
74
0
Camps Cleared
0
455,990
Distance Traveled
609,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,214
1,036
34
6
0
100,685
0
L
Terra
5,543
924
2
0
0
108,783
0
L
Chiron
5,561
927
3
1
0
11,237
0
W
Artemis
7,037
1,173
16
3
0
98,407
0
W
Scylla
6,869
1,145
24
4
0
112,199
0
W
Sylvanus
7,143
1,191
9
2
0
112,378
0
L
Nemesis
6,739
1,123
7
1
0
123,989
0
W
Nike
7,359
1,227
14
2
0
143,853
0
W
Medusa
6,759
1,127
11
2
0
142,718
0
L
Ganesha
5,782
964
4
1
0
111,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role