Player Matchup

Chernobog
Chernobog
Chablablah
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 2
Freya
Freya
Ishmaelthebull
Freya
Level 41
God Stats
0W - 1L
1,457 SR
Queue Stats
4W - 11L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
JasonX_Fury
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,082 Elo+
Solo
Cupid
Cupid
Kingdee0319
Cupid
Level 66
God Stats
1W - 3L
1,330 SR
Queue Stats
340W - 369L
1,427 Elo+
Solo
Ganesha
Ganesha
Scuba Buba
Ganesha
Level 65
God Stats
0W - 1L
1,734 SR
Queue Stats
70W - 87L
1,444 Elo+
Solo
Team Averages
Level 42
1,504 SR
1,309 Elo+

VS

Team Averages
Level 65
1,413 SR
1,438 Elo+
Nu Wa
Nu Wa
Kingstanni
Nu Wa
Level 117
God Stats
3W - 1L
1,432 SR
Queue Stats
106W - 100L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Louves-et-Loups
Baron Samedi
Level 42
God Stats
1W - 1L
1,292 SR
Queue Stats
17W - 28L
1,400 Elo+
Solo
Ullr
Ullr
iAnon2
Ullr
Level 33
God Stats
1W - 1L
1,342 SR
Queue Stats
38W - 43L
1,451 Elo+
Solo
Ymir
Ymir
matadorluco
Ymir
Level 105
God Stats
4W - 1L
1,498 SR
Queue Stats
100W - 92L
1,483 Elo+
Party 1
King Arthur
King Arthur
plushy-twig5
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chablablah
Chernobog
13
1 / 5 / 5
8,159
680
3,264
8,630
2,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 5
8,871
739
14,541
13,972
5,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
JasonX_Fury
Cthulhu
15
1 / 7 / 8
8,314
693
8,851
16,484
17,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 3
8,852
738
9,196
12,637
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Scuba Buba
Ganesha
6
0 / 2 / 2
6,277
523
671
4,351
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
10 / 2 / 11
11,097
925
19,279
5,970
2,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Louves-et-Loups
Baron Samedi
14
0 / 3 / 7
8,914
743
3,665
7,368
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
iAnon2
Ullr
16
4 / 3 / 14
9,653
804
10,147
10,003
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 3 / 16
10,878
907
11,025
15,556
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
plushy-twig5
King Arthur
15
3 / 2 / 13
9,025
752
4,155
11,389
7,983
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
10
Kills
23
23
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chablablah
Chernobog
1
5
5
0.7
L
4
4
5
1.63
L
Cthulhu
JasonX_Fury
Cthulhu
1
7
8
0.71
L
4
5
3
1.1
W
Nu Wa
10
2
11
7.75
W
Baron Samedi
Louves-et-Loups
Baron Samedi
0
3
7
1.17
L
Ganesha
Scuba Buba
Ganesha
0
2
2
0.5
W
Ullr
iAnon2
Ullr
4
3
14
3.67
W
6
3
16
4.67
W
King Arthur
plushy-twig5
King Arthur
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
48,271
56,074
Taken
50,286
31,752
Mitigated
36,338
10,578
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chablablah
Chernobog
3,264
2,162
183
420
8,630
2,571
0
5,110
3,520
0
11,646
L
14,541
4,215
1,338
4,889
13,972
5,608
0
7,729
6,243
28,337
0
L
Cthulhu
JasonX_Fury
Cthulhu
8,851
755
289
181
16,484
17,032
0
8,962
7,522
24,967
0
L
9,196
3,131
2,054
1,012
12,637
4,612
0
8,188
4,449
0
24,666
W
Nu Wa
19,279
5,793
742
1,243
5,970
2,290
2,322
1,920
4,050
35,898
0
W
Baron Samedi
Louves-et-Loups
Baron Samedi
3,665
1,234
1,410
1,086
7,368
4,285
1,121
3,611
3,757
12,702
0
L
Ganesha
Scuba Buba
Ganesha
671
0
61
151
4,351
1,929
0
3,092
1,259
1,866
0
W
Ullr
iAnon2
Ullr
10,147
5,794
1,328
1,813
10,003
4,364
1,814
6,145
3,858
0
23,077
W
11,025
727
855
3,196
15,556
17,416
1,141
7,358
8,198
22,497
888
W
King Arthur
plushy-twig5
King Arthur
4,155
543
975
3,832
11,389
7,983
438
5,029
6,360
0
14,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
49,567
99
Minions Killed
118
0
Camps Cleared
0
663,256
Distance Traveled
949,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,159
680
15
1
0
124,171
0
L
Freya
8,871
739
29
2
0
173,578
0
L
Cthulhu
8,314
693
21
2
0
174,769
0
L
Cupid
8,852
738
34
3
0
160,028
0
W
Nu Wa
11,097
925
31
3
0
176,917
0
W
Baron Samedi
8,914
743
33
3
0
181,070
0
L
Ganesha
6,277
523
0
0
0
30,710
0
W
Ullr
9,653
804
20
2
0
191,125
0
W
Ymir
10,878
907
26
2
0
190,445
0
W
King Arthur
9,025
752
8
1
0
209,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role