Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
D1arkness7
Ne Zha
Level 75
God Stats
14W - 7L
1,698 SR
Queue Stats
86W - 66L
1,545 Elo+
Solo
Anubis
Anubis
Guenille__
Anubis
Level 65
God Stats
14W - 9L
1,500 SR
Queue Stats
74W - 85L
1,470 Elo+
Solo
Apollo
Apollo
Guts04
Apollo
Level 125
God Stats
5W - 3L
1,669 SR
Queue Stats
224W - 235L
1,483 Elo+
Solo
Set
Set
peedinyourmom
Set
Level 18
God Stats
5W - 4L
1,435 SR
Queue Stats
39W - 31L
1,516 Elo+
Party 3
Team Averages
Level 82
1,561 SR
1,503 Elo+

VS

Team Averages
Level 104
1,640 SR
1,526 Elo+
Arachne
Arachne
Coltzk95
Arachne
Level 125
God Stats
36W - 23L
1,721 SR
Queue Stats
494W - 476L
1,453 Elo+
Party 2
He Bo
He Bo
MonsterGames826
He Bo
Level 144
God Stats
3W - 9L
1,238 SR
Queue Stats
550W - 512L
1,542 Elo+
Party 1
Maui
Maui
NYTDespairYT
Maui
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 51L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
killerofyoda
Amaterasu
Level 77
God Stats
2W - 1L
1,891 SR
Queue Stats
28W - 19L
1,590 Elo+
Solo
Chernobog
Chernobog
qbgaminggg
Chernobog
Level 97
God Stats
7W - 2L
1,851 SR
Queue Stats
188W - 183L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 4
5,748
575
4,907
8,648
6,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
D1arkness7
Ne Zha
11
5 / 0 / 0
6,342
634
4,273
5,460
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Guenille__
Anubis
11
2 / 1 / 2
6,176
618
7,845
6,059
2,822
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Guts04
Apollo
10
2 / 0 / 0
6,081
608
5,165
4,680
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 2
6,082
608
4,057
7,019
4,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coltzk95
Arachne
10
0 / 2 / 0
5,155
516
1,980
8,636
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,929
493
5,200
5,275
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,813
481
1,607
7,499
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
killerofyoda
Amaterasu
10
1 / 4 / 0
5,782
578
3,863
12,001
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
qbgaminggg
Chernobog
9
1 / 1 / 1
5,160
516
2,822
5,550
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
2
2
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
4
3
L
Arachne
Coltzk95
Arachne
0
2
0
0
W
Ne Zha
D1arkness7
Ne Zha
5
0
0
5
W
Anubis
Guenille__
Anubis
2
1
2
3
W
Apollo
Guts04
Apollo
2
0
0
2
L
0
3
1
0.17
L
0
2
1
0.25
L
Amaterasu
killerofyoda
Amaterasu
1
4
0
0.25
W
2
0
2
3
L
Chernobog
qbgaminggg
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
15,472
31,866
Taken
38,961
17,413
Mitigated
14,236
11,320
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,907
139
0
2,544
8,648
6,232
0
2,626
6,022
18,842
0
L
Arachne
Coltzk95
Arachne
1,980
1,303
0
1,302
8,636
2,825
0
1,269
7,367
0
37,661
W
Ne Zha
D1arkness7
Ne Zha
4,273
1,262
0
876
5,460
2,102
0
854
4,606
0
42,900
W
Anubis
Guenille__
Anubis
7,845
1,308
0
3,771
6,059
2,822
596
0
6,059
45,587
0
W
Apollo
Guts04
Apollo
5,165
3,708
0
2,907
4,680
1,656
0
317
4,363
0
48,038
L
5,200
228
0
1,213
5,275
1,150
0
670
4,605
35,505
0
L
1,607
523
0
2,146
7,499
4,908
0
2,591
4,908
11,233
0
L
Amaterasu
killerofyoda
Amaterasu
3,863
1,584
0
5,366
12,001
3,562
0
7,845
4,156
0
35,319
W
4,057
1,863
0
1,222
7,019
4,601
0
3,010
4,009
0
54,962
L
Chernobog
qbgaminggg
Chernobog
2,822
1,774
0
1,947
5,550
1,791
0
377
5,173
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
25,839
332
Minions Killed
263
0
Camps Cleared
0
1,024,293
Distance Traveled
948,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,748
575
20
2
0
218,268
0
L
Arachne
5,155
516
70
7
0
222,827
0
W
Ne Zha
6,342
634
65
7
0
239,922
0
W
Anubis
6,176
618
65
7
0
164,061
0
W
Apollo
6,081
608
84
8
0
193,657
1
L
He Bo
4,929
493
60
6
0
186,950
0
L
Maui
4,813
481
18
2
0
187,208
2
L
Amaterasu
5,782
578
64
6
0
162,973
0
W
Set
6,082
608
98
10
0
208,385
1
L
Chernobog
5,160
516
51
5
0
188,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role