Player Matchup

Mulan
Mulan
GlitterHeart
Mulan
Level 46
God Stats
0W - 2L
1,592 SR
Queue Stats
18W - 28L
1,399 Elo+
Party 2
Ishtar
Ishtar
Rendycor
Ishtar
Level 158
God Stats
0W - 1L
1,335 SR
Queue Stats
30W - 30L
1,555 Elo+
Party 2
Sobek
Sobek
Skaary321
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,448 Elo+
Solo
Vamana
Vamana
TabakPePeer
Vamana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 138L
1,419 Elo+
Solo
Danzaburou
Danzaburou
rezanya1
Danzaburou
Level 101
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 2
Team Averages
Level 95
1,437 SR
1,459 Elo+

VS

Team Averages
Level 85
1,495 SR
1,505 Elo+
Ymir
Ymir
BodaFaka
Ymir
Level 63
God Stats
1W - 0L
1,477 SR
Queue Stats
42W - 61L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
McChibin90
Erlang Shen
Level 103
God Stats
7W - 8L
1,526 SR
Queue Stats
435W - 408L
1,489 Elo+
Solo
Artemis
Artemis
RayJoker
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 137L
1,495 Elo+
Party 1
Merlin
Merlin
Yordiel
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,692 Elo+
Solo
Xing Tian
Xing Tian
isherman
Xing Tian
Level 86
God Stats
7W - 6L
1,474 SR
Queue Stats
304W - 320L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
6,971
871
7,795
10,821
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Rendycor
Ishtar
11
2 / 6 / 2
6,470
809
8,267
9,884
4,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Skaary321
Sobek
14
2 / 4 / 2
7,350
919
5,678
14,138
16,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
5
0 / 0 / 0
5,252
657
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
rezanya1
Danzaburou
12
0 / 5 / 3
6,640
830
7,809
10,454
5,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 1 / 11
8,862
1,108
5,396
9,225
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
McChibin90
Erlang Shen
16
4 / 1 / 15
8,529
1,066
8,392
9,265
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
RayJoker
Artemis
13
3 / 2 / 8
7,612
952
9,199
6,873
3,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yordiel
Merlin
14
3 / 2 / 13
7,910
989
11,415
5,913
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
isherman
Xing Tian
14
4 / 3 / 12
7,904
988
6,851
11,791
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
7
Kills
19
19
Deaths
9
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
11
10.5
L
3
4
4
1.25
W
Erlang Shen
McChibin90
Erlang Shen
4
1
15
11.5
W
Artemis
RayJoker
Artemis
3
2
8
3.5
L
Ishtar
Rendycor
Ishtar
2
6
2
0.5
L
Sobek
Skaary321
Sobek
2
4
2
0.75
L
Vamana
0
0
0
0
W
Merlin
Yordiel
Merlin
3
2
13
4.75
W
Xing Tian
isherman
Xing Tian
4
3
12
3.33
L
Danzaburou
rezanya1
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
41,253
45,297
Taken
43,067
35,104
Mitigated
41,006
11,922
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,396
600
674
1,835
9,225
11,720
88
1,617
7,608
7,083
186
L
7,795
777
214
1,806
10,821
9,015
0
5,510
4,781
0
12,466
W
Erlang Shen
McChibin90
Erlang Shen
8,392
3,865
587
3,262
9,265
8,605
69
785
8,480
0
14,448
W
Artemis
RayJoker
Artemis
9,199
4,661
2,619
1,547
6,873
3,409
1,458
1,225
5,648
0
18,824
L
Ishtar
Rendycor
Ishtar
8,267
4,674
185
1,057
9,884
4,634
0
5,885
3,778
0
16,150
L
Sobek
Skaary321
Sobek
5,678
372
908
4,870
14,138
16,181
0
5,537
7,747
12,698
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Yordiel
Merlin
11,415
802
802
447
5,913
3,071
53
859
5,054
23,984
0
W
Xing Tian
isherman
Xing Tian
6,851
574
736
943
11,791
14,201
29
1,192
10,599
10,468
475
L
Danzaburou
rezanya1
Danzaburou
7,809
2,718
439
2,443
10,454
5,274
0
5,285
4,801
0
17,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
40,817
59
Minions Killed
93
0
Camps Cleared
0
480,580
Distance Traveled
765,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,862
1,108
3
0
0
145,467
0
L
Mulan
6,971
871
8
1
0
119,965
0
W
Erlang Shen
8,529
1,066
20
3
0
183,899
0
W
Artemis
7,612
952
27
3
0
124,578
0
L
Ishtar
6,470
809
24
3
0
110,786
0
L
Sobek
7,350
919
7
1
0
141,650
0
L
Vamana
5,252
657
0
0
0
122
0
W
Merlin
7,910
989
32
4
0
149,848
0
W
Xing Tian
7,904
988
11
1
0
161,774
0
L
Danzaburou
6,640
830
20
3
0
108,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role