Player Matchup

Bakasura
Bakasura
NanoLiv3
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,256 Elo+
Party 1
Ares
Ares
Prince_Andrew---
Ares
Level 81
God Stats
17W - 18L
1,543 SR
Queue Stats
209W - 200L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
TriczY123
Erlang Shen
Level 44
God Stats
7W - 7L
1,509 SR
Queue Stats
13W - 39L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
bucica
Nu Wa
Level 5
God Stats
2W - 1L
1,263 SR
Queue Stats
5W - 16L
1,030 Elo+
Party 1
Skadi
Skadi
qu0d2020
Skadi
Level 36
God Stats
2W - 1L
1,303 SR
Queue Stats
9W - 21L
1,152 Elo+
Party 1
Team Averages
Level 36
1,423 SR
1,219 Elo+

VS

Team Averages
Level 88
1,523 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Amok_Ultra
Thor
Level 68
God Stats
83W - 77L
1,552 SR
Queue Stats
123W - 128L
1,513 Elo+
Solo
Hades
Hades
SteTZyRapZzx
Hades
Level 82
God Stats
120W - 117L
1,525 SR
Queue Stats
194W - 190L
1,420 Elo+
Solo
Cerberus
Cerberus
forbiddensirena
Cerberus
Level 120
God Stats
23W - 12L
1,578 SR
Queue Stats
448W - 456L
1,389 Elo+
Solo
Mulan
Mulan
llZohta-_-
Mulan
Level 55
God Stats
5W - 6L
1,461 SR
Queue Stats
257W - 265L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NanoLiv3
Bakasura
13
3 / 4 / 9
8,199
512
7,066
14,041
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 4
8,504
532
6,903
12,248
10,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
TriczY123
Erlang Shen
14
5 / 2 / 5
9,126
570
8,573
13,041
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
bucica
Nu Wa
13
4 / 6 / 11
8,472
530
15,092
9,867
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
qu0d2020
Skadi
12
2 / 0 / 3
7,524
470
5,654
8,133
2,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
7,484
468
11,864
14,647
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 6 / 2
7,787
487
7,304
15,196
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 5 / 1
8,369
523
11,321
15,380
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 4 / 2
6,515
407
3,565
11,202
7,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
8
2 / 1 / 0
6,514
407
3,235
7,045
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
11
12
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
3
6
2
0.67
W
Bakasura
NanoLiv3
Bakasura
3
4
9
1.88
W
5
0
4
7
L
4
5
1
0.9
W
Erlang Shen
TriczY123
Erlang Shen
5
2
5
3.75
W
Nu Wa
bucica
Nu Wa
4
6
11
1.58
L
Cerberus
1
4
2
0.5
L
Mulan
2
1
0
2
W
Skadi
qu0d2020
Skadi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
37,289
57,330
Taken
63,470
30,200
Mitigated
30,896
8,232
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,864
4,981
0
4,954
14,647
6,263
525
4,084
10,353
0
61,230
L
7,304
1,499
0
0
15,196
6,870
547
4,447
10,539
0
57,730
W
Bakasura
NanoLiv3
Bakasura
7,066
4,848
0
1,331
14,041
5,829
0
3,040
11,001
0
46,779
W
6,903
1,037
0
2,555
12,248
10,771
0
3,705
8,543
36,510
0
L
11,321
936
20
5,130
15,380
7,452
482
7,322
7,130
69,208
0
W
Erlang Shen
TriczY123
Erlang Shen
8,573
5,099
0
4,148
13,041
7,399
2,284
2,055
10,986
0
50,073
W
Nu Wa
bucica
Nu Wa
15,092
3,389
0
80
9,867
3,383
656
5,069
4,798
55,248
0
L
Cerberus
3,565
366
0
1,664
11,202
7,043
0
4,969
5,932
14,681
0
L
Mulan
3,235
812
0
730
7,045
3,268
0
1,173
5,872
0
26,975
W
Skadi
qu0d2020
Skadi
5,654
2,380
0
118
8,133
2,818
649
1,017
7,116
0
38,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
36,669
327
Minions Killed
334
0
Camps Cleared
0
1,515,057
Distance Traveled
1,194,317
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,484
468
82
5
0
289,372
3
L
Thor
7,787
487
74
5
0
293,136
0
W
Bakasura
8,199
512
74
5
0
370,155
0
W
Ares
8,504
532
45
3
0
320,270
2
L
Hades
8,369
523
117
7
0
295,979
0
W
Erlang Shen
9,126
570
80
5
0
243,602
0
W
Nu Wa
8,472
530
71
4
0
272,501
0
L
Cerberus
6,515
407
21
1
0
185,288
8
L
Mulan
6,514
407
40
3
0
130,542
0
W
Skadi
7,524
470
57
4
0
308,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role