Player Matchup

Lancelot
Lancelot
Ashbringer-4
Lancelot
Level 154
God Stats
6W - 5L
1,533 SR
Queue Stats
376W - 354L
1,564 Elo+
Solo
Sol
Sol
CensingRelic341
Sol
Level 116
God Stats
2W - 4L
1,451 SR
Queue Stats
489W - 443L
1,508 Elo+
Party 3
Camazotz
Camazotz
House Cop2670
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,409 Elo+
Solo
Vulcan
Vulcan
Kep9978
Vulcan
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
400W - 360L
1,526 Elo+
Party 3
Geb
Geb
Vrega
Geb
Level 58
God Stats
2W - 3L
1,497 SR
Queue Stats
88W - 73L
1,516 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,505 Elo+

VS

Team Averages
Level 119
1,651 SR
1,534 Elo+
Skadi
Skadi
Candieee
Skadi
Level 144
God Stats
74W - 70L
1,593 SR
Queue Stats
402W - 392L
1,485 Elo+
Party 2
Izanami
Izanami
HecticStar
Izanami
Level 125
God Stats
196W - 136L
1,599 SR
Queue Stats
210W - 180L
1,558 Elo+
Solo
Ares
Ares
LifeTyde_
Ares
Level 149
God Stats
8W - 2L
1,879 SR
Queue Stats
328W - 282L
1,508 Elo+
Party 1
Thanatos
Thanatos
NoSkillHuh
Thanatos
Level 118
God Stats
19W - 11L
1,685 SR
Queue Stats
110W - 104L
1,554 Elo+
Party 2
Agni
Agni
Ocean2
Agni
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ashbringer-4
Lancelot
10
2 / 2 / 0
5,615
562
3,790
9,336
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
5,439
544
5,322
9,258
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
House Cop2670
Camazotz
10
0 / 1 / 0
4,607
461
316
6,363
2,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
Kep9978
Vulcan
9
0 / 4 / 1
5,044
504
4,014
6,041
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Vrega
Geb
9
1 / 3 / 2
4,979
498
3,353
8,899
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Candieee
Skadi
10
1 / 2 / 3
5,616
562
4,940
5,205
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
HecticStar
Izanami
12
1 / 0 / 1
7,212
721
4,431
5,061
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
3 / 1 / 5
6,124
612
4,227
9,785
6,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
NoSkillHuh
Thanatos
12
7 / 0 / 2
6,767
677
5,087
7,899
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Ocean2
Agni
11
2 / 1 / 3
6,353
635
7,382
4,395
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ashbringer-4
Lancelot
2
2
0
1
W
Skadi
Candieee
Skadi
1
2
3
1.25
L
1
4
2
0.5
W
Izanami
HecticStar
Izanami
1
0
1
1.5
L
Camazotz
House Cop2670
Camazotz
0
1
0
0
L
Vulcan
Kep9978
Vulcan
0
4
1
0.13
W
Ares
3
1
5
5.5
W
Thanatos
NoSkillHuh
Thanatos
7
0
2
8
W
Agni
Ocean2
Agni
2
1
3
3.5
L
Geb
Vrega
Geb
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
26,067
39,897
Taken
32,345
13,766
Mitigated
15,872
15,399
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ashbringer-4
Lancelot
3,790
891
0
5,193
9,336
3,441
0
1,649
7,605
0
33,860
W
Skadi
Candieee
Skadi
4,940
2,405
0
375
5,205
1,926
0
3,743
1,462
0
39,146
L
5,322
2,459
0
4,175
9,258
1,941
480
919
8,339
37,341
0
W
Izanami
HecticStar
Izanami
4,431
2,597
0
2,150
5,061
2,246
0
0
5,061
0
71,401
L
Camazotz
House Cop2670
Camazotz
316
138
0
2,600
6,363
2,684
0
0
6,363
0
31,588
L
Vulcan
Kep9978
Vulcan
4,014
1,408
0
946
6,041
1,795
0
4,496
1,381
32,559
0
W
Ares
4,227
808
0
2,635
9,785
6,995
0
4,964
4,821
17,278
0
W
Thanatos
NoSkillHuh
Thanatos
5,087
1,585
0
6,921
7,899
2,907
0
1,687
6,212
0
50,393
W
Agni
Ocean2
Agni
7,382
643
0
1,224
4,395
1,798
0
2,088
2,307
51,634
0
L
Geb
Vrega
Geb
3,353
1,021
0
2,485
8,899
3,905
0
4,185
4,600
19,679
2,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,684
Gold Earned
32,072
251
Minions Killed
380
0
Camps Cleared
0
961,907
Distance Traveled
992,433
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,615
562
60
6
0
219,869
0
W
Skadi
5,616
562
64
6
0
185,615
6
L
Sol
5,439
544
51
5
0
174,920
0
W
Izanami
7,212
721
120
12
0
151,976
0
L
Camazotz
4,607
461
38
4
0
169,702
0
L
Vulcan
5,044
504
67
7
0
193,678
0
W
Ares
6,124
612
18
2
0
208,410
0
W
Thanatos
6,767
677
76
8
0
254,863
1
W
Agni
6,353
635
102
10
0
191,569
3
L
Geb
4,979
498
35
4
0
203,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role