Player Matchup

Heimdallr
Heimdallr
JÖKUM
Heimdallr
Level 17
God Stats
29W - 32L
1,378 SR
Queue Stats
37W - 49L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
StickMutch
Sun Wukong
Level 49
God Stats
4W - 1L
1,647 SR
Queue Stats
35W - 38L
1,357 Elo+
Solo
Anubis
Anubis
ThornBalth
Anubis
Level 49
God Stats
67W - 63L
1,484 SR
Queue Stats
189W - 178L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
XxMeMoitaxX
Nu Wa
Level 57
God Stats
39W - 21L
1,650 SR
Queue Stats
228W - 236L
1,413 Elo+
Solo
Bacchus
Bacchus
Yuehna
Bacchus
Level 27
God Stats
80W - 57L
1,519 SR
Queue Stats
154W - 141L
1,472 Elo+
Party 1
Team Averages
Level 40
1,535 SR
1,398 Elo+

VS

Team Averages
Level 75
1,481 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BOZORG1996
Freya
Level 86
God Stats
7W - 10L
1,310 SR
Queue Stats
193W - 200L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Steinjann
Guan Yu
Level 67
God Stats
13W - 16L
1,593 SR
Queue Stats
348W - 356L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JÖKUM
Heimdallr
11
3 / 2 / 6
6,589
471
4,518
6,207
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
StickMutch
Sun Wukong
14
3 / 0 / 2
8,240
589
6,530
14,794
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ThornBalth
Anubis
13
9 / 1 / 4
8,111
579
15,131
10,638
4,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 3
7,603
543
8,016
6,603
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Yuehna
Bacchus
12
2 / 0 / 8
6,693
478
5,046
7,021
6,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 4 / 0
7,255
518
8,656
8,546
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
9
1 / 4 / 1
6,062
433
5,884
9,599
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
9
0 / 5 / 1
5,583
399
1,800
12,661
10,797
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
13
2 / 3 / 1
7,532
538
6,635
8,649
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Steinjann
Guan Yu
11
2 / 4 / 1
6,821
487
6,200
15,073
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Athena
 
Athena
0
5
1
0.1
L
Freya
2
3
1
0.83
W
Heimdallr
JÖKUM
Heimdallr
3
2
6
3
L
Guan Yu
Steinjann
Guan Yu
2
4
1
0.63
W
Sun Wukong
StickMutch
Sun Wukong
3
0
2
4
W
Anubis
ThornBalth
Anubis
9
1
4
11
W
3
2
3
2.25
W
Bacchus
Yuehna
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
29,175
45,263
Taken
54,528
24,830
Mitigated
26,541
12,488
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,656
1,724
0
1,025
8,546
3,083
0
1,056
7,490
60,886
0
L
Danzaburou
 
Danzaburou
5,884
1,115
0
2,669
9,599
2,821
228
7,568
2,031
0
33,422
L
Athena
 
Athena
1,800
593
0
1,150
12,661
10,797
169
6,690
5,971
16,863
0
L
Freya
6,635
1,816
0
2,321
8,649
2,654
0
5,838
2,811
67,714
0
W
Heimdallr
JÖKUM
Heimdallr
4,518
2,236
0
1,021
6,207
2,527
0
685
5,500
0
35,789
L
Guan Yu
Steinjann
Guan Yu
6,200
1,220
54
1,798
15,073
7,186
0
7,041
8,032
0
58,407
W
Sun Wukong
StickMutch
Sun Wukong
6,530
1,568
0
2,191
14,794
8,888
0
8,480
6,314
0
61,121
W
Anubis
ThornBalth
Anubis
15,131
1,156
0
4,635
10,638
4,855
0
2,044
8,424
66,558
0
W
8,016
2,905
149
1,683
6,603
1,966
147
3,165
3,194
48,951
0
W
Bacchus
Yuehna
Bacchus
5,046
789
246
2,563
7,021
6,594
0
2,204
4,740
15,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
33,253
339
Minions Killed
379
0
Camps Cleared
0
1,417,471
Distance Traveled
1,375,335
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,255
518
95
7
0
215,676
0
L
Danzaburou
6,062
433
50
4
0
253,627
0
L
Athena
5,583
399
35
3
0
309,228
0
L
Freya
7,532
538
127
9
0
278,065
0
W
Heimdallr
6,589
471
65
5
0
263,562
0
L
Guan Yu
6,821
487
72
5
0
318,739
0
W
Sun Wukong
8,240
589
100
7
0
299,330
2
W
Anubis
8,111
579
81
6
0
301,316
0
W
Nu Wa
7,603
543
75
5
0
252,991
2
W
Bacchus
6,693
478
18
1
0
300,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role