Player Matchup

Sol
Sol
MylesForSmiles
Sol
Level 128
God Stats
4W - 5L
1,519 SR
Queue Stats
195W - 200L
1,515 Elo+
Solo
Heimdallr
Heimdallr
SknibRajRaj
Heimdallr
Level 67
God Stats
4W - 5L
1,334 SR
Queue Stats
546W - 513L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
UMGVERSED
Ratatoskr
Level 157
God Stats
1W - 0L
1,315 SR
Queue Stats
45W - 46L
1,525 Elo+
Solo
Khepri
Khepri
UnusualSupport
Khepri
Level 243
God Stats
3W - 0L
1,649 SR
Queue Stats
181W - 177L
1,434 Elo+
Solo
Horus
Horus
dvargas501
Horus
Level 156
God Stats
12W - 30L
1,363 SR
Queue Stats
330W - 331L
1,466 Elo+
Solo
Team Averages
Level 150
1,436 SR
1,494 Elo+

VS

Team Averages
Level 121
1,543 SR
1,459 Elo+
Janus
Janus
Bleby
Janus
Level 168
God Stats
31W - 23L
1,604 SR
Queue Stats
380W - 370L
1,519 Elo+
Solo
King Arthur
King Arthur
FedSusano
King Arthur
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,317 Elo+
Party 1
Medusa
Medusa
NinjaGuava
Medusa
Level 120
God Stats
0W - 1L
1,498 SR
Queue Stats
52W - 43L
1,462 Elo+
Solo
Ravana
Ravana
RedPenguin1220
Ravana
Level 45
God Stats
2W - 3L
1,453 SR
Queue Stats
284W - 268L
1,533 Elo+
Solo
Atlas
Atlas
joshuanextdoor_
Atlas
Level 134
God Stats
9W - 13L
1,658 SR
Queue Stats
225W - 244L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,997
550
21,772
14,720
7,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
SknibRajRaj
Heimdallr
16
2 / 4 / 4
10,504
525
12,542
15,891
8,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
UMGVERSED
Ratatoskr
20
8 / 0 / 5
12,566
628
13,899
15,969
8,818
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 0 / 10
9,965
498
5,193
10,775
12,226
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
18
4 / 0 / 6
11,509
575
12,706
20,718
18,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bleby
Janus
16
0 / 4 / 1
9,414
471
8,774
12,010
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FedSusano
King Arthur
16
0 / 5 / 0
10,050
503
11,026
23,471
25,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
NinjaGuava
Medusa
17
3 / 3 / 1
10,584
529
16,766
17,869
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 1
9,065
453
7,614
16,187
8,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
8,848
442
6,459
16,344
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
4
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Bleby
Janus
0
4
1
0.13
L
King Arthur
FedSusano
King Arthur
0
5
0
0
W
4
0
8
8
L
Medusa
NinjaGuava
Medusa
3
3
1
1.17
L
1
6
1
0.25
W
Heimdallr
SknibRajRaj
Heimdallr
2
4
4
1
W
Ratatoskr
UMGVERSED
Ratatoskr
8
0
5
10.5
W
0
0
10
5
W
Horus
4
0
6
7
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
50,639
78,073
Taken
85,881
54,775
Mitigated
61,029
32,264
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bleby
Janus
8,774
405
0
675
12,010
5,098
0
4,437
7,279
87,336
0
L
King Arthur
FedSusano
King Arthur
11,026
1,191
0
2,410
23,471
25,024
0
3,879
19,544
0
82,257
W
21,772
8,429
0
9,039
14,720
7,271
1,548
6,175
8,221
97,449
10,632
L
Medusa
NinjaGuava
Medusa
16,766
7,592
0
3,892
17,869
7,478
778
2,414
15,349
0
100,108
L
7,614
2,034
0
1,421
16,187
8,949
0
7,433
8,420
0
81,417
W
Heimdallr
SknibRajRaj
Heimdallr
12,542
6,771
0
4,520
15,891
8,065
1,136
1,408
14,467
0
83,186
W
Ratatoskr
UMGVERSED
Ratatoskr
13,899
4,556
0
4,130
15,969
8,818
0
1,437
14,482
0
146,545
W
5,193
231
3,039
3,033
10,775
12,226
0
3,208
7,391
24,068
0
W
Horus
12,706
5,986
860
7,643
20,718
18,395
228
2,725
17,955
0
83,911
L
6,459
2,901
0
4,054
16,344
14,480
0
7,305
8,787
24,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
47,961
630
Minions Killed
573
0
Camps Cleared
0
2,103,190
Distance Traveled
2,155,782
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,414
471
169
8
0
415,972
7
L
King Arthur
10,050
503
107
5
0
425,921
0
W
Sol
10,997
550
155
8
0
408,829
0
L
Medusa
10,584
529
157
8
0
424,689
0
L
Ravana
9,065
453
112
6
0
457,513
3
W
Heimdallr
10,504
525
136
7
0
364,132
0
W
Ratatoskr
12,566
628
183
9
0
483,100
0
W
Khepri
9,965
498
25
1
0
455,017
10
W
Horus
11,509
575
131
7
0
392,112
0
L
Atlas
8,848
442
28
1
0
431,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role