Player Matchup

Bacchus
Bacchus
Aisaac
Bacchus
Level 26
God Stats
3W - 0L
1,712 SR
Queue Stats
41W - 37L
1,447 Elo+
Party 1
Chernobog
Chernobog
PinkPanther6353
Chernobog
Level 78
God Stats
10W - 8L
1,370 SR
Queue Stats
608W - 740L
1,329 Elo+
Solo
Nox
Nox
nesquiki
Nox
Level 53
God Stats
3W - 6L
1,354 SR
Queue Stats
148W - 152L
1,412 Elo+
Party 1
Team Averages
Level 52
1,478 SR
1,396 Elo+

VS

Team Averages
Level 70
1,441 SR
1,309 Elo+
Ao Kuang
Ao Kuang
E09W2C
Ao Kuang
Level 78
God Stats
15W - 12L
1,459 SR
Queue Stats
349W - 351L
1,412 Elo+
Solo
Chaac
Chaac
Majesticc0
Chaac
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
108W - 105L
1,050 Elo+
Party 2
Zhong Kui
Zhong Kui
giegel monster
Zhong Kui
Level 124
God Stats
4W - 3L
1,534 SR
Queue Stats
264W - 258L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aisaac
Bacchus
14
1 / 1 / 13
11,385
759
8,616
13,235
22,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
PinkPanther6353
Chernobog
15
5 / 0 / 10
12,618
841
13,600
6,678
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 3 / 6
13,122
875
13,396
8,918
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
E09W2C
Ao Kuang
13
3 / 5 / 1
10,951
730
9,070
15,895
6,225
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
0 / 5 / 1
10,014
668
4,013
12,521
12,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
giegel monster
Zhong Kui
13
1 / 6 / 2
10,895
726
10,426
16,347
12,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aisaac
Bacchus
1
1
13
7.5
L
Ao Kuang
E09W2C
Ao Kuang
3
5
1
0.7
L
Chaac
0
5
1
0.1
W
Chernobog
PinkPanther6353
Chernobog
5
0
10
10
L
Zhong Kui
giegel monster
Zhong Kui
1
6
2
0.33
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
23,509
28,831
Taken
44,763
30,332
Mitigated
31,005
4,615
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aisaac
Bacchus
8,616
2,041
0
2,060
13,235
22,134
189
8,139
5,096
20,901
0
L
Ao Kuang
E09W2C
Ao Kuang
9,070
2,197
0
2,812
15,895
6,225
0
6,706
9,189
34,386
0
L
Chaac
4,013
549
0
1,996
12,521
12,547
0
7,666
4,855
0
20,420
W
Chernobog
PinkPanther6353
Chernobog
13,600
7,522
0
1,453
6,678
3,324
1,573
4,768
1,910
0
64,644
L
Zhong Kui
giegel monster
Zhong Kui
10,426
855
16
6,851
16,347
12,233
0
8,147
8,200
54,081
0
W
13,396
2,227
0
1,102
8,918
4,874
1,094
7,111
1,807
52,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
31,860
161
Minions Killed
133
0
Camps Cleared
0
858,311
Distance Traveled
796,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,385
759
17
1
0
305,169
0
L
Ao Kuang
10,951
730
43
3
0
270,580
0
L
Chaac
10,014
668
22
1
0
268,890
0
W
Chernobog
12,618
841
79
5
0
273,009
0
L
Zhong Kui
10,895
726
68
5
0
257,522
0
W
Nox
13,122
875
65
4
0
280,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role