Player Matchup

Gilgamesh
Gilgamesh
EviL1nZrUs
Gilgamesh
Level 88
God Stats
5W - 7L
1,386 SR
Queue Stats
43W - 45L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Locc2DaBRAINx303
Cthulhu
Level 106
God Stats
3W - 4L
1,431 SR
Queue Stats
27W - 40L
1,379 Elo+
Solo
Lancelot
Lancelot
PeachyKid
Lancelot
Level 60
God Stats
1W - 2L
1,241 SR
Queue Stats
96W - 115L
1,413 Elo+
Solo
Chaac
Chaac
Spirit0fthe4
Chaac
Level 76
God Stats
4W - 2L
1,732 SR
Queue Stats
48W - 52L
1,514 Elo+
Solo
Poseidon
Poseidon
tybo0843
Poseidon
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,243 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,388 Elo+

VS

Team Averages
Level 83
1,569 SR
1,384 Elo+
Izanami
Izanami
BadGamer7
Izanami
Level 115
God Stats
6W - 9L
1,467 SR
Queue Stats
70W - 70L
1,341 Elo+
Solo
Cabrakan
Cabrakan
FiggBucker
Cabrakan
Level 107
God Stats
3W - 3L
1,807 SR
Queue Stats
647W - 680L
1,395 Elo+
Party 1
Arachne
Arachne
MauiTheKiller
Arachne
Level 41
God Stats
17W - 15L
1,481 SR
Queue Stats
129W - 156L
1,410 Elo+
Party 1
Hel
Hel
Pot_of_h0neyyy
Hel
Level 106
God Stats
5W - 14L
1,522 SR
Queue Stats
56W - 66L
1,399 Elo+
Solo
Hades
Hades
sharp_corporal5
Hades
Level 47
God Stats
12W - 9L
1,570 SR
Queue Stats
116W - 139L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EviL1nZrUs
Gilgamesh
14
2 / 3 / 0
8,045
536
10,583
17,631
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 1
7,577
505
4,693
10,532
7,447
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
PeachyKid
Lancelot
11
2 / 4 / 1
7,039
469
4,401
11,467
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 1
4,629
309
513
896
332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
tybo0843
Poseidon
13
2 / 2 / 1
7,449
497
8,869
6,276
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadGamer7
Izanami
12
1 / 1 / 0
7,435
496
4,684
9,514
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
FiggBucker
Cabrakan
11
2 / 2 / 3
7,279
485
3,731
11,356
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Arachne
13
5 / 2 / 3
8,248
550
6,136
11,710
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

1
0 / 0 / 0
2,930
195
0
0
0
14
2 / 2 / 0
8,215
548
10,297
14,495
7,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
10
11
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BadGamer7
Izanami
1
1
0
1
W
Gilgamesh
EviL1nZrUs
Gilgamesh
2
3
0
0.67
L
Cabrakan
FiggBucker
Cabrakan
2
2
3
1.75
W
1
1
1
1.5
L
Arachne
5
2
3
3.25
W
Lancelot
PeachyKid
Lancelot
2
4
1
0.63
L
0
0
0
0
W
0
1
1
0.5
L
2
2
0
1
W
Poseidon
tybo0843
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
24,848
46,802
Taken
47,075
24,562
Mitigated
28,104
7,419
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BadGamer7
Izanami
4,684
3,926
0
2,792
9,514
3,765
2,783
2,464
7,050
0
71,731
W
Gilgamesh
EviL1nZrUs
Gilgamesh
10,583
3,471
0
6,191
17,631
10,146
0
10,297
7,334
0
59,176
L
Cabrakan
FiggBucker
Cabrakan
3,731
736
0
2,585
11,356
12,141
239
6,370
4,936
22,035
0
W
4,693
1,047
0
217
10,532
7,447
445
978
9,554
48,779
0
L
Arachne
6,136
4,537
0
1,071
11,710
4,521
205
4,617
6,968
0
39,549
W
Lancelot
PeachyKid
Lancelot
4,401
1,103
0
950
11,467
4,709
85
1,198
10,269
0
55,181
L
0
0
0
0
0
0
0
0
0
0
0
W
513
279
0
61
896
332
0
0
896
0
1,153
L
10,297
420
0
7,655
14,495
7,677
0
0
14,495
59,707
0
W
Poseidon
tybo0843
Poseidon
8,869
2,109
0
0
6,276
1,928
311
1,555
4,721
56,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
34,107
345
Minions Killed
317
0
Camps Cleared
0
1,090,436
Distance Traveled
1,088,079
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,435
496
113
8
0
268,544
5
W
Gilgamesh
8,045
536
92
6
0
251,169
0
L
Cabrakan
7,279
485
38
3
0
240,000
1
W
Cthulhu
7,577
505
81
5
0
278,563
0
L
Arachne
8,248
550
70
5
0
341,261
0
W
Lancelot
7,039
469
69
5
0
275,232
0
L
Hel
2,930
195
0
0
0
0
0
W
Chaac
4,629
309
4
0
0
26,932
0
L
Hades
8,215
548
96
6
0
238,274
0
W
Poseidon
7,449
497
99
7
0
258,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role