Player Matchup

Nu Wa
Nu Wa
DeathAvengerII
Nu Wa
Level 155
God Stats
26W - 16L
1,689 SR
Queue Stats
213W - 210L
1,508 Elo+
Party 1
Atlas
Atlas
VoidStalkr
Atlas
Level 103
God Stats
0W - 1L
1,288 SR
Queue Stats
28W - 14L
1,536 Elo+
Solo
Sol
Sol
YODA_4505
Sol
Level 87
God Stats
37W - 26L
1,554 SR
Queue Stats
433W - 441L
1,441 Elo+
Solo
Ravana
Ravana
gizmopresty
Ravana
Level 103
God Stats
1W - 2L
1,612 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 1
Artemis
Artemis
supernova2015
Artemis
Level 113
God Stats
11W - 12L
1,128 SR
Queue Stats
68W - 75L
1,519 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,488 Elo+

VS

Team Averages
Level 82
1,571 SR
1,467 Elo+
Vamana
Vamana
AK Fanboy
Vamana
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,505 Elo+
Solo
Zeus
Zeus
FreshPrinceWill1
Zeus
Level 114
God Stats
21W - 21L
1,515 SR
Queue Stats
408W - 424L
1,538 Elo+
Solo
Rama
Rama
GodlyGodSyx
Rama
Level 125
God Stats
5W - 0L
1,667 SR
Queue Stats
103W - 87L
1,492 Elo+
Party 2
Fafnir
Fafnir
MaroniToni
Fafnir
Level 17
God Stats
2W - 2L
1,674 SR
Queue Stats
80W - 63L
1,498 Elo+
Party 2
Mercury
Mercury
Thomflix
Mercury
Level 41
God Stats
6W - 6L
1,500 SR
Queue Stats
163W - 166L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,335
549
15,595
8,797
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
6
0 / 3 / 1
6,187
364
2,985
8,695
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
8,389
493
7,534
8,612
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
17
8 / 2 / 7
10,594
623
15,479
10,242
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
11
0 / 4 / 2
7,150
421
5,173
11,384
3,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AK Fanboy
Vamana
12
0 / 1 / 4
7,678
452
5,432
15,184
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 8 / 0
8,419
495
5,990
11,886
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
10 / 0 / 0
10,901
641
15,178
11,317
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
MaroniToni
Fafnir
12
0 / 4 / 9
8,518
501
3,722
15,265
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Thomflix
Mercury
16
1 / 2 / 0
8,991
529
1,339
10,724
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
13
13
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
AK Fanboy
Vamana
0
1
4
2
L
5
2
4
3.5
W
2
8
0
0.25
W
10
0
0
10
W
Fafnir
MaroniToni
Fafnir
0
4
9
1.13
W
Mercury
Thomflix
Mercury
1
2
0
0.5
L
Atlas
0
3
1
0.17
L
2
2
1
1.25
L
Ravana
8
2
7
5.75
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
31,661
47,730
Taken
64,376
22,899
Mitigated
35,567
14,222
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AK Fanboy
Vamana
5,432
2,048
0
3,171
15,184
8,026
0
9,612
5,572
0
41,893
L
15,595
2,673
0
2,512
8,797
3,587
0
2,066
6,731
70,014
0
W
5,990
870
0
1,533
11,886
3,434
395
2,972
8,914
61,893
0
W
15,178
10,626
0
7,388
11,317
4,992
470
4,541
6,776
0
96,861
W
Fafnir
MaroniToni
Fafnir
3,722
975
0
4,517
15,265
15,091
0
5,030
10,235
12,430
0
W
Mercury
Thomflix
Mercury
1,339
516
0
0
10,724
4,024
1,125
3,959
6,765
0
70,750
L
Atlas
2,985
1,464
0
2,574
8,695
6,851
0
1,760
6,935
10,882
0
L
7,534
2,386
0
4,624
8,612
3,214
679
1,882
6,730
58,988
0
L
Ravana
15,479
4,681
0
2,074
10,242
5,465
0
4,112
6,130
0
89,195
L
Artemis
5,173
1,621
0
2,438
11,384
3,782
0
1,276
10,108
0
44,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,655
Gold Earned
44,507
400
Minions Killed
452
0
Camps Cleared
0
1,398,566
Distance Traveled
1,660,228
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,678
452
68
4
0
317,306
0
L
Nu Wa
9,335
549
107
6
0
326,058
0
W
Zeus
8,419
495
104
6
0
296,777
6
W
Rama
10,901
641
144
8
0
318,561
2
W
Fafnir
8,518
501
15
1
0
338,094
0
W
Mercury
8,991
529
121
7
0
389,490
0
L
Atlas
6,187
364
6
0
0
173,800
1
L
Sol
8,389
493
91
5
0
207,404
0
L
Ravana
10,594
623
116
7
0
387,811
0
L
Artemis
7,150
421
80
5
0
303,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role