Player Matchup

Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beowulfone212
Janus
Level 87
God Stats
4W - 6L
1,473 SR
Queue Stats
379W - 366L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
FB_Ronny_
Danzaburou
Level 62
God Stats
3W - 4L
1,562 SR
Queue Stats
317W - 328L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
M10_Samuu
Jing Wei
Level 115
God Stats
1W - 4L
1,404 SR
Queue Stats
488W - 481L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
VIRAL_Snake-_-
Hun Batz
Level 63
God Stats
0W - 2L
1,272 SR
Queue Stats
51W - 48L
1,443 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,425 Elo+

VS

Team Averages
Level 97
1,460 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AjLaKaos
Arachne
Level 155
God Stats
36W - 26L
1,490 SR
Queue Stats
685W - 700L
1,405 Elo+
Solo
Amaterasu
Amaterasu
I SAIXCNUS I
Amaterasu
Level 85
God Stats
13W - 10L
1,453 SR
Queue Stats
61W - 43L
1,519 Elo+
Solo
Neith
Neith
SMiLe-MFeeR
Neith
Level 83
God Stats
1W - 3L
1,163 SR
Queue Stats
136W - 135L
1,515 Elo+
Solo
Chronos
Chronos
cholo33000
Chronos
Level 103
God Stats
5W - 4L
1,695 SR
Queue Stats
253W - 256L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
1
0 / 0 / 0
1,451
207
0
0
0
8
1 / 3 / 0
4,338
620
2,589
4,254
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FB_Ronny_
Danzaburou
7
0 / 1 / 0
3,855
551
1,293
4,327
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
M10_Samuu
Jing Wei
8
0 / 1 / 0
4,639
663
3,101
4,623
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
8
0 / 0 / 0
4,167
595
654
4,307
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 1
4,483
640
807
2,943
1,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
AjLaKaos
Arachne
8
2 / 1 / 1
4,780
683
2,074
6,337
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
I SAIXCNUS I
Amaterasu
9
1 / 0 / 0
4,824
689
2,132
6,111
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 2
4,248
607
2,037
2,883
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
cholo33000
Chronos
9
2 / 0 / 1
5,133
733
2,464
2,715
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Arachne
AjLaKaos
Arachne
2
1
1
2.5
L
1
3
0
0.33
L
Danzaburou
FB_Ronny_
Danzaburou
0
1
0
0
W
Amaterasu
I SAIXCNUS I
Amaterasu
1
0
0
1
L
Jing Wei
M10_Samuu
Jing Wei
0
1
0
0
W
0
0
2
1
L
Hun Batz
0
0
0
0
W
Chronos
cholo33000
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
9,514
17,511
Taken
20,989
5,364
Mitigated
7,457
4,408
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
 
Yemoja
807
104
983
1,034
2,943
1,089
174
454
2,467
14,665
0
W
Arachne
AjLaKaos
Arachne
2,074
1,136
0
2,111
6,337
1,980
0
1,029
5,222
0
23,954
L
2,589
40
0
990
4,254
1,305
0
1,650
2,464
22,850
0
L
Danzaburou
FB_Ronny_
Danzaburou
1,293
0
0
1,055
4,327
1,380
0
983
3,304
0
15,869
W
Amaterasu
I SAIXCNUS I
Amaterasu
2,132
906
0
3,448
6,111
2,711
0
0
6,111
0
29,151
L
Jing Wei
M10_Samuu
Jing Wei
3,101
2,301
0
1,863
4,623
1,295
50
0
4,623
0
26,770
W
2,037
607
0
1,456
2,883
823
366
0
2,883
0
24,453
L
Hun Batz
654
56
0
500
4,307
1,384
0
418
3,849
0
23,867
W
Chronos
cholo33000
Chronos
2,464
681
0
945
2,715
854
0
870
1,717
24,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,450
Gold Earned
23,468
172
Minions Killed
200
0
Camps Cleared
0
622,018
Distance Traveled
702,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
1,451
207
0
0
0
0
0
W
Yemoja
4,483
640
29
4
0
126,868
0
W
Arachne
4,780
683
37
5
0
145,019
0
L
Janus
4,338
620
44
6
0
133,895
0
L
Danzaburou
3,855
551
25
4
0
172,678
0
W
Amaterasu
4,824
689
50
7
0
154,838
0
L
Jing Wei
4,639
663
57
8
0
131,956
0
W
Neith
4,248
607
34
5
0
131,790
0
L
Hun Batz
4,167
595
46
7
0
183,489
0
W
Chronos
5,133
733
50
7
0
144,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role