Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aether_Specter
Sol
Level 81
God Stats
1W - 1L
1,237 SR
Queue Stats
105W - 106L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
Monarch_Exodia
Sylvanus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,411 Elo+
Party 1
Xbalanque
Xbalanque
SeverinDogma
Xbalanque
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
50W - 45L
1,455 Elo+
Solo
Loki
Loki
truMota
Loki
Level 166
God Stats
3W - 4L
1,581 SR
Queue Stats
155W - 169L
1,490 Elo+
Solo
Team Averages
Level 108
1,420 SR
1,456 Elo+

VS

Team Averages
Level 128
1,450 SR
1,446 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DarkMatter422
Apollo
Level 96
God Stats
4W - 2L
1,843 SR
Queue Stats
661W - 658L
1,445 Elo+
Solo
King Arthur
King Arthur
greenNinja5310
King Arthur
Level 129
God Stats
2W - 6L
1,092 SR
Queue Stats
689W - 702L
1,459 Elo+
Solo
Chronos
Chronos
jg_555_gj
Chronos
Level 147
God Stats
3W - 8L
1,317 SR
Queue Stats
168W - 175L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
mastro-93_
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 81L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 2 / 9
9,592
738
6,453
19,761
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 0 / 9
10,911
839
17,008
11,494
6,408
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
16
1 / 2 / 11
9,413
724
3,633
13,414
9,466
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
SeverinDogma
Xbalanque
16
4 / 2 / 11
9,817
755
22,537
9,115
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
truMota
Loki
18
5 / 1 / 12
10,794
830
16,664
10,459
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 5 / 5
8,515
655
15,752
12,041
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
3,228
248
0
0
0
King Arthur
greenNinja5310
King Arthur
15
1 / 6 / 3
8,711
670
6,245
27,642
20,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
jg_555_gj
Chronos
17
2 / 4 / 5
9,111
701
17,476
14,718
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
mastro-93_
Sylvanus
16
2 / 3 / 4
8,989
691
6,068
17,214
19,546
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
18
Kills
6
7
Deaths
18
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
9
2.75
L
Agni
 
Agni
1
5
5
0.7
W
7
0
9
11.5
L
0
0
0
0
W
Sylvanus
1
2
11
3.25
W
Xbalanque
SeverinDogma
Xbalanque
4
2
11
4.75
L
King Arthur
greenNinja5310
King Arthur
1
6
3
0.42
L
Chronos
jg_555_gj
Chronos
2
4
5
1.13
L
Sylvanus
mastro-93_
Sylvanus
2
3
4
1.33
W
Loki
truMota
Loki
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,295
Damage
45,541
64,243
Taken
71,615
45,899
Mitigated
53,629
37,113
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,453
875
1,260
7,492
19,761
20,549
53
10,979
8,782
12,786
237
L
Agni
 
Agni
15,752
891
793
812
12,041
6,109
0
3,460
8,581
35,233
0
W
17,008
5,492
2,364
5,179
11,494
6,408
2,433
7,422
4,072
44,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
3,633
1,291
11,081
4,595
13,414
9,466
16
9,446
3,968
8,966
0
W
Xbalanque
SeverinDogma
Xbalanque
22,537
10,746
898
1,421
9,115
4,409
1,933
7,013
2,102
0
34,844
L
King Arthur
greenNinja5310
King Arthur
6,245
1,042
1,176
6,726
27,642
20,026
0
12,587
15,055
0
14,316
L
Chronos
jg_555_gj
Chronos
17,476
1,568
1,035
2,077
14,718
7,948
0
3,122
11,596
40,929
0
L
Sylvanus
mastro-93_
Sylvanus
6,068
1,914
4,710
6,231
17,214
19,546
0
7,688
9,526
10,492
0
W
Loki
truMota
Loki
16,664
3,731
1,389
1,434
10,459
5,067
605
4,436
6,023
0
31,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
38,554
169
Minions Killed
126
0
Camps Cleared
0
1,131,311
Distance Traveled
810,269
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,592
738
15
1
0
229,630
0
L
Agni
8,515
655
49
4
0
187,245
0
W
Sol
10,911
839
75
6
0
235,005
0
L
Apollo
3,228
248
0
0
0
0
0
W
Sylvanus
9,413
724
15
1
0
199,311
0
W
Xbalanque
9,817
755
32
2
0
216,014
0
L
King Arthur
8,711
670
11
1
0
216,703
3
L
Chronos
9,111
701
49
4
0
210,399
0
L
Sylvanus
8,989
691
17
1
0
195,922
0
W
Loki
10,794
830
32
2
0
251,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role