Player Matchup

Medusa
Medusa
Eh_Squid
Medusa
Level 126
God Stats
18W - 13L
1,675 SR
Queue Stats
116W - 122L
1,450 Elo+
Solo
Discordia
Discordia
Ke3l2y4-XY
Discordia
Level 40
God Stats
10W - 2L
1,758 SR
Queue Stats
128W - 141L
1,332 Elo+
Solo
Bacchus
Bacchus
mattosxx
Bacchus
Level 60
God Stats
17W - 11L
1,705 SR
Queue Stats
256W - 274L
1,372 Elo+
Solo
Team Averages
Level 75
1,713 SR
1,385 Elo+

VS

Team Averages
Level 65
1,551 SR
1,382 Elo+
Aphrodite
Aphrodite
Good_Emma
Aphrodite
Level 65
God Stats
20W - 19L
1,494 SR
Queue Stats
38W - 54L
1,356 Elo+
Party 1
Set
Set
ThatOneKidMari
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
clickdaddy69
Nu Wa
Level 69
God Stats
9W - 5L
1,660 SR
Queue Stats
258W - 267L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eh_Squid
Medusa
13
12 / 1 / 8
11,262
939
13,642
11,934
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ke3l2y4-XY
Discordia
13
9 / 0 / 13
11,019
918
12,526
8,135
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
mattosxx
Bacchus
13
3 / 0 / 18
10,202
850
4,519
10,012
11,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Good_Emma
Aphrodite
9
0 / 11 / 0
7,720
643
8,055
13,761
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
7,639
637
3,847
11,981
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
8,232
686
9,223
9,172
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
1
24
Kills
0
1
Deaths
24
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Eh_Squid
Medusa
12
1
8
16
L
Aphrodite
Good_Emma
Aphrodite
0
11
0
0
W
Discordia
Ke3l2y4-XY
Discordia
9
0
13
15.5
L
0
7
0
0
L
0
6
1
0.08
W
Bacchus
mattosxx
Bacchus
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
21,125
30,081
Taken
34,914
19,654
Mitigated
14,471
4,398
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Eh_Squid
Medusa
13,642
7,153
0
2,159
11,934
4,961
2,196
5,639
6,295
0
58,185
L
Aphrodite
Good_Emma
Aphrodite
8,055
227
1,182
2,390
13,761
5,447
0
6,332
7,429
26,066
0
W
Discordia
Ke3l2y4-XY
Discordia
12,526
999
0
734
8,135
3,191
304
4,601
3,534
42,229
0
L
3,847
1,779
83
639
11,981
5,826
0
7,517
4,464
0
11,545
L
9,223
3,302
0
223
9,172
3,198
272
3,618
5,554
33,180
0
W
Bacchus
mattosxx
Bacchus
4,519
440
0
1,505
10,012
11,502
291
7,450
2,562
20,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
23,591
139
Minions Killed
90
0
Camps Cleared
0
676,632
Distance Traveled
484,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,262
939
59
5
0
212,584
0
L
Aphrodite
7,720
643
25
2
0
167,105
0
W
Discordia
11,019
918
48
4
0
231,754
0
L
Set
7,639
637
22
2
0
154,380
2
L
Nu Wa
8,232
686
43
4
0
163,459
2
W
Bacchus
10,202
850
32
3
0
232,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role