Player Matchup

Baron Samedi
Baron Samedi
BlackGoku091
Baron Samedi
Level 65
God Stats
3W - 3L
1,355 SR
Queue Stats
30W - 30L
1,458 Elo+
Solo
Charybdis
Charybdis
Ceeemp
Charybdis
Level 29
God Stats
1W - 4L
1,148 SR
Queue Stats
78W - 112L
1,289 Elo+
Party 1
Ares
Ares
G1 FeBo
Ares
Level 63
God Stats
4W - 2L
1,621 SR
Queue Stats
91W - 93L
1,431 Elo+
Party 1
Kali
Kali
pandemonium777
Kali
Level 62
God Stats
9W - 1L
1,798 SR
Queue Stats
155W - 179L
1,356 Elo+
Solo
Osiris
Osiris
purpuraaaaaa
Osiris
Level 53
God Stats
10W - 9L
1,739 SR
Queue Stats
73W - 53L
1,568 Elo+
Solo
Team Averages
Level 54
1,532 SR
1,420 Elo+

VS

Team Averages
Level 49
1,550 SR
1,363 Elo+
Ganesha
Ganesha
 
Ganesha
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Pandev GOAT
Fenrir
Level 88
God Stats
6W - 4L
1,668 SR
Queue Stats
187W - 189L
1,387 Elo+
Solo
Freya
Freya
PapillonCyan
Freya
Level 31
God Stats
18W - 20L
1,421 SR
Queue Stats
90W - 103L
1,313 Elo+
Party 2
Medusa
Medusa
Petitfilou8494
Medusa
Level 39
God Stats
15W - 25L
1,428 SR
Queue Stats
104W - 122L
1,282 Elo+
Party 2
Zeus
Zeus
skillerbado_123
Zeus
Level 65
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackGoku091
Baron Samedi
12
2 / 0 / 5
7,747
596
5,185
7,271
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ceeemp
Charybdis
12
6 / 0 / 4
7,771
598
8,376
7,597
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
G1 FeBo
Ares
12
2 / 1 / 8
8,091
622
4,299
9,986
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 2
8,195
630
5,048
10,820
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
13
3 / 0 / 1
8,328
641
7,464
10,481
9,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 5 / 0
5,153
396
5,386
12,638
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
3 / 2 / 0
6,506
500
4,588
8,386
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
6,860
528
5,229
11,868
4,972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 5 / 0
5,728
441
3,656
9,378
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,679
514
4,222
6,985
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
0
0
W
Baron Samedi
BlackGoku091
Baron Samedi
2
0
5
4.5
W
Charybdis
Ceeemp
Charybdis
6
0
4
8
W
Ares
G1 FeBo
Ares
2
1
8
6
L
Fenrir
3
2
0
1.5
L
0
4
0
0
L
0
5
0
0
W
6
2
2
3.5
W
Osiris
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
23,081
46,155
Taken
49,255
28,019
Mitigated
23,126
15,644
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,386
1,191
0
2,149
12,638
9,127
0
3,112
9,526
18,381
0
W
Baron Samedi
BlackGoku091
Baron Samedi
5,185
778
343
2,321
7,271
3,000
189
2,729
4,264
45,134
0
W
Charybdis
Ceeemp
Charybdis
8,376
3,011
0
4,009
7,597
2,918
1,956
1,384
5,938
0
57,174
W
Ares
G1 FeBo
Ares
4,299
1,054
0
2,328
9,986
8,410
1,313
2,431
6,978
26,125
0
L
Fenrir
4,588
898
0
2,060
8,386
3,360
0
1,970
6,416
0
36,285
L
5,229
1,655
0
4,947
11,868
4,972
391
0
11,868
49,397
0
L
3,656
1,277
0
500
9,378
3,373
0
1,850
7,528
0
34,515
W
5,048
3,152
0
2,395
10,820
4,341
1,226
2,270
8,376
0
51,222
W
Osiris
7,464
1,988
0
4,248
10,481
9,350
588
4,719
5,762
0
53,440
L
4,222
367
0
926
6,985
2,294
676
2,552
4,433
40,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
30,926
346
Minions Killed
290
0
Camps Cleared
0
1,288,301
Distance Traveled
1,204,645
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,153
396
3
0
0
252,413
0
W
Baron Samedi
7,747
596
77
6
0
268,145
5
W
Charybdis
7,771
598
88
7
0
243,730
0
W
Ares
8,091
622
31
2
0
273,187
0
L
Fenrir
6,506
500
59
5
0
242,931
0
L
Freya
6,860
528
83
6
0
214,567
0
L
Medusa
5,728
441
74
6
0
254,036
1
W
Kali
8,195
630
69
5
0
268,593
0
W
Osiris
8,328
641
81
6
0
234,646
0
L
Zeus
6,679
514
71
5
0
240,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role