Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
RaginMage69
Sun Wukong
Gold I
Level 155
God Stats
7W - 6L
1,393 SR
Queue Stats
157W - 145L
1,504 MMR
Solo
Poseidon
Poseidon
Gold III
briahays87
Poseidon
Gold III
Level 149
God Stats
1W - 4L
1,294 SR
Queue Stats
59W - 64L
1,553 MMR
Solo
Awilix
Awilix
Gold V
cjgamer1243
Awilix
Gold V
Level 129
God Stats
1W - 2L
1,264 SR
Queue Stats
31W - 35L
1,425 MMR
Solo
Cupid
Cupid
Silver II
peterrpopoff
Cupid
Silver II
Level 118
God Stats
2W - 1L
1,482 SR
Queue Stats
23W - 21L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,387 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,498 SR
1,481 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
Demon_Souls_97
Thor
Silver III
Level 82
God Stats
0W - 1L
1,446 SR
Queue Stats
5W - 7L
1,496 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Ryocane
Kumbhakarna
Gold IV
Level 159
God Stats
4W - 7L
1,415 SR
Queue Stats
127W - 136L
1,478 MMR
Solo
Apollo
Apollo
Gold IV
TheRealJoseOle
Apollo
Gold IV
Level 146
God Stats
7W - 7L
1,612 SR
Queue Stats
102W - 117L
1,513 MMR
Solo
King Arthur
King Arthur
Gold I
xOutlaw Envyx
King Arthur
Gold I
Level 173
God Stats
12W - 17L
1,515 SR
Queue Stats
558W - 574L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 2
5,253
584
3,622
3,975
3,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RaginMage69
Sun Wukong
10
1 / 2 / 0
5,819
647
6,070
11,344
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
briahays87
Poseidon
12
1 / 2 / 0
6,016
668
1,883
4,833
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
10
2 / 1 / 0
5,571
619
1,460
5,767
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 1 / 2
5,037
560
6,765
5,534
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonArachneGaneshaKali

VS

Bans
ThanatosMartichorasPeleFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 0
6,367
707
2,434
4,692
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 3 / 0
4,468
496
3,394
7,437
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Ryocane
Kumbhakarna
8
0 / 0 / 2
5,337
593
1,428
4,892
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,033
559
2,854
7,631
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xOutlaw Envyx
King Arthur
10
2 / 0 / 1
5,892
655
7,046
9,268
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
Raijin
 
Raijin
2
1
0
2
L
1
3
0
0.33
W
Sun Wukong
RaginMage69
Sun Wukong
1
2
0
0.5
L
Kumbhakarna
Ryocane
Kumbhakarna
0
0
2
1
L
1
2
0
0.5
W
Poseidon
briahays87
Poseidon
1
2
0
0.5
W
Awilix
2
1
0
2
W
1
1
2
2
L
King Arthur
xOutlaw Envyx
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
17,156
31,453
Taken
33,920
15,819
Mitigated
16,730
11,493
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,622
400
0
2,068
3,975
3,531
0
533
3,442
12,924
0
L
Raijin
 
Raijin
2,434
161
0
1,000
4,692
1,703
0
2,007
2,685
60,361
0
L
3,394
803
0
546
7,437
2,374
0
620
6,817
0
17,850
W
Sun Wukong
RaginMage69
Sun Wukong
6,070
1,391
0
4,561
11,344
6,861
0
0
11,344
0
45,655
L
Kumbhakarna
Ryocane
Kumbhakarna
1,428
0
0
1,336
4,892
2,646
0
1,126
3,766
10,178
0
L
2,854
1,825
0
3,093
7,631
2,837
0
1,752
5,879
0
33,149
W
Poseidon
briahays87
Poseidon
1,883
371
0
876
4,833
1,669
0
2,161
2,672
52,309
0
W
Awilix
1,460
534
0
750
5,767
2,043
0
336
5,431
0
45,056
W
6,765
3,819
172
3,066
5,534
1,715
706
832
4,702
0
36,170
L
King Arthur
xOutlaw Envyx
King Arthur
7,046
1,210
0
880
9,268
7,170
0
0
9,268
0
41,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
27,097
323
Minions Killed
270
0
Camps Cleared
0
1,003,398
Distance Traveled
921,367
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,253
584
11
1
0
205,295
2
L
Raijin
6,367
707
103
11
0
174,299
2
L
Thor
4,468
496
34
4
0
177,304
0
W
Sun Wukong
5,819
647
83
9
0
197,643
0
L
Kumbhakarna
5,337
593
9
1
0
200,945
0
L
Apollo
5,033
559
65
7
0
169,380
0
W
Poseidon
6,016
668
96
11
0
209,327
1
W
Awilix
5,571
619
73
8
0
221,277
0
W
Cupid
5,037
560
60
7
0
169,856
2
L
King Arthur
5,892
655
59
7
0
199,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role