Player Matchup

Nox
Nox
LoveMyGanja
Nox
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,505 Elo+
Solo
Thoth
Thoth
Magiicarp
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 16L
1,714 Elo+
Solo
Thor
Thor
TheN0mad
Thor
Level 128
God Stats
1W - 2L
1,538 SR
Queue Stats
222W - 185L
1,534 Elo+
Solo
Maui
Maui
YüleCat
Maui
Level 161
God Stats
1W - 6L
1,251 SR
Queue Stats
542W - 540L
1,541 Elo+
Solo
Artemis
Artemis
coper
Artemis
Level 141
God Stats
7W - 7L
1,474 SR
Queue Stats
358W - 396L
1,478 Elo+
Solo
Team Averages
Level 122
1,453 SR
1,554 Elo+

VS

Team Averages
Level 104
1,516 SR
1,540 Elo+
Skadi
Skadi
Kristinkamrr
Skadi
Level 127
God Stats
7W - 1L
1,755 SR
Queue Stats
129W - 117L
1,566 Elo+
Party 1
Artemis
Artemis
Marshmiau
Artemis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 59L
1,484 Elo+
Solo
Medusa
Medusa
SuperSenkai
Medusa
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
129W - 117L
1,566 Elo+
Party 1
Persephone
Persephone
chinski-_-zwiad
Persephone
Level 173
God Stats
14W - 8L
1,597 SR
Queue Stats
662W - 677L
1,527 Elo+
Solo
Bacchus
Bacchus
rogelio34
Bacchus
Level 129
God Stats
4W - 5L
1,430 SR
Queue Stats
535W - 535L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,571
714
7,827
9,492
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Magiicarp
Thoth
18
6 / 1 / 4
10,531
878
14,327
4,774
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
0 / 4 / 5
7,701
642
6,647
10,821
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
14
1 / 3 / 9
8,803
734
4,585
13,213
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
coper
Artemis
15
2 / 6 / 7
8,763
730
16,980
11,816
6,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
9,982
832
5,003
9,419
4,378
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Marshmiau
Artemis
16
5 / 1 / 9
9,879
823
13,231
9,250
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
17
6 / 4 / 7
10,543
879
11,255
12,492
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
chinski-_-zwiad
Persephone
16
2 / 2 / 6
9,969
831
10,562
6,980
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
rogelio34
Bacchus
14
0 / 2 / 9
9,429
786
7,139
19,875
25,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
11
Kills
18
18
Deaths
11
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
2
4
8
1.5
L
Thoth
Magiicarp
Thoth
6
1
4
8
W
Artemis
Marshmiau
Artemis
5
1
9
9.5
W
Medusa
6
4
7
2.38
L
Thor
0
4
5
0.63
L
Maui
1
3
9
1.83
W
Persephone
chinski-_-zwiad
Persephone
2
2
6
2.5
L
Artemis
coper
Artemis
2
6
7
0.92
W
Bacchus
rogelio34
Bacchus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
47,190
50,116
Taken
58,016
34,753
Mitigated
44,730
9,240
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,003
1,242
784
1,785
9,419
4,378
612
4,809
4,610
0
19,272
L
7,827
333
144
1,260
9,492
5,616
0
3,513
5,979
17,409
0
L
Thoth
Magiicarp
Thoth
14,327
572
364
618
4,774
2,318
66
1,251
3,523
34,268
0
W
Artemis
Marshmiau
Artemis
13,231
2,352
253
1,601
9,250
4,721
1,959
3,402
5,848
0
26,329
W
Medusa
11,255
2,315
1,937
1,301
12,492
6,280
1,292
7,389
5,103
0
21,857
L
Thor
6,647
528
627
710
10,821
5,755
0
2,995
7,826
0
18,170
L
Maui
4,585
303
867
2,521
13,213
14,482
0
5,839
7,374
7,468
0
W
Persephone
chinski-_-zwiad
Persephone
10,562
141
0
729
6,980
3,560
701
3,367
3,598
29,827
0
L
Artemis
coper
Artemis
16,980
6,684
712
1,417
11,816
6,582
384
4,103
7,713
0
29,153
W
Bacchus
rogelio34
Bacchus
7,139
362
3,739
6,966
19,875
25,791
219
7,765
12,110
10,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
49,802
134
Minions Killed
142
0
Camps Cleared
0
1,032,259
Distance Traveled
1,173,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,982
832
28
2
0
224,680
0
L
Nox
8,571
714
25
2
0
203,625
0
L
Thoth
10,531
878
55
5
0
215,355
0
W
Artemis
9,879
823
32
3
0
229,253
0
W
Medusa
10,543
879
27
2
0
254,482
0
L
Thor
7,701
642
19
2
0
208,447
0
L
Maui
8,803
734
5
0
0
217,056
0
W
Persephone
9,969
831
44
4
0
230,812
0
L
Artemis
8,763
730
30
3
0
187,776
0
W
Bacchus
9,429
786
11
1
0
233,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role