Player Matchup

Anhur
Anhur
 
Anhur
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Bafla9
Ix Chel
Level 106
God Stats
5W - 1L
1,729 SR
Queue Stats
84W - 70L
1,608 Elo+
Party 2
Hades
Hades
Dynamo1
Hades
Level 175
God Stats
10W - 11L
1,555 SR
Queue Stats
397W - 385L
1,486 Elo+
Solo
Ravana
Ravana
TheCanaanite
Ravana
Level 168
God Stats
6W - 4L
1,567 SR
Queue Stats
62W - 47L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
juliushk
Amaterasu
Level 121
God Stats
6W - 5L
1,614 SR
Queue Stats
99W - 78L
1,650 Elo+
Party 2
Team Averages
Level 156
1,593 SR
1,548 Elo+

VS

Team Averages
Level 92
1,438 SR
1,518 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BrokenSelfe
Olorun
Level 57
God Stats
2W - 2L
1,658 SR
Queue Stats
129W - 135L
1,554 Elo+
Party 1
Fenrir
Fenrir
CackSaka
Fenrir
Level 43
God Stats
0W - 2L
1,288 SR
Queue Stats
81W - 82L
1,528 Elo+
Party 1
Thanatos
Thanatos
IshlekAya
Thanatos
Level 28
God Stats
0W - 3L
1,217 SR
Queue Stats
19W - 23L
1,426 Elo+
Party 1
Scylla
Scylla
RiasuGremury
Scylla
Level 223
God Stats
7W - 7L
1,525 SR
Queue Stats
538W - 366L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 1
6,593
659
3,912
6,949
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Bafla9
Ix Chel
10
3 / 1 / 3
5,445
545
6,538
7,300
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Dynamo1
Hades
10
0 / 0 / 2
5,902
590
6,326
9,472
4,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
1 / 0 / 3
5,752
575
2,840
5,453
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
juliushk
Amaterasu
12
7 / 0 / 1
7,135
714
7,515
9,378
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 1
4,443
444
3,911
7,325
6,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
8
1 / 4 / 0
5,302
530
6,777
7,015
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
CackSaka
Fenrir
8
0 / 7 / 0
4,560
456
3,051
10,110
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
IshlekAya
Thanatos
7
0 / 2 / 0
4,345
435
2,234
9,071
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
10
0 / 0 / 0
5,597
560
6,898
5,276
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Osiris
 
Osiris
0
0
1
0.5
W
Ix Chel
Bafla9
Ix Chel
3
1
3
4.5
L
Olorun
1
4
0
0.25
L
Fenrir
CackSaka
Fenrir
0
7
0
0
W
Hades
Dynamo1
Hades
0
0
2
1
L
Thanatos
IshlekAya
Thanatos
0
2
0
0
L
Scylla
0
0
0
0
W
Ravana
1
0
3
2.5
W
Amaterasu
juliushk
Amaterasu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,131
Damage
22,871
38,552
Taken
38,797
19,903
Mitigated
16,997
18,491
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,912
1,692
0
2,894
6,949
2,619
183
3,752
3,197
0
49,622
L
Osiris
 
Osiris
3,911
994
0
1,542
7,325
6,614
0
3,829
3,496
0
14,621
W
Ix Chel
Bafla9
Ix Chel
6,538
1,471
1,523
2,327
7,300
3,668
0
4,008
3,292
28,167
0
L
Olorun
6,777
3,647
0
1,117
7,015
2,090
0
2,281
4,734
35,360
4,139
L
Fenrir
CackSaka
Fenrir
3,051
585
0
920
10,110
3,413
0
1,238
8,872
0
17,699
W
Hades
Dynamo1
Hades
6,326
790
348
5,087
9,472
4,479
15
4,555
4,917
46,736
0
L
Thanatos
IshlekAya
Thanatos
2,234
471
0
3,932
9,071
2,963
0
2,362
6,709
0
22,266
L
Scylla
6,898
878
0
500
5,276
1,917
0
3,154
2,122
53,499
0
W
Ravana
2,840
884
0
1,974
5,453
2,131
0
39
5,414
0
43,725
W
Amaterasu
juliushk
Amaterasu
7,515
2,958
0
4,338
9,378
7,006
210
1,159
8,219
0
44,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
24,247
327
Minions Killed
261
0
Camps Cleared
0
1,034,515
Distance Traveled
1,022,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,593
659
83
8
0
193,446
1
L
Osiris
4,443
444
16
2
0
228,783
1
W
Ix Chel
5,445
545
30
3
0
200,492
0
L
Olorun
5,302
530
69
7
0
190,216
0
L
Fenrir
4,560
456
39
4
0
199,686
0
W
Hades
5,902
590
82
8
0
196,131
0
L
Thanatos
4,345
435
37
4
0
226,660
0
L
Scylla
5,597
560
100
10
0
177,459
0
W
Ravana
5,752
575
73
7
0
252,887
1
W
Amaterasu
7,135
714
59
6
0
191,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role