Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
A Stupid Whale
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,443 Elo+
Solo
Geb
Geb
JONISOVER9000
Geb
Level 164
God Stats
4W - 3L
1,436 SR
Queue Stats
366W - 372L
1,617 Elo+
Solo
Skadi
Skadi
Mudsloth
Skadi
Level 159
God Stats
4W - 6L
1,406 SR
Queue Stats
484W - 489L
1,533 Elo+
Solo
Nox
Nox
anoni
Nox
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,466 Elo+
Solo
Team Averages
Level 134
1,468 SR
1,512 Elo+

VS

Team Averages
Level 132
1,619 SR
1,543 Elo+
Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KhalilDub15
Yu Huang
Level 151
God Stats
1W - 1L
1,720 SR
Queue Stats
228W - 230L
1,570 Elo+
Solo
Ah Puch
Ah Puch
SmeaGoldMan
Ah Puch
Level 188
God Stats
15W - 14L
1,698 SR
Queue Stats
1,166W - 1,185L
1,550 Elo+
Solo
Ganesha
Ganesha
temp-316455
Ganesha
Level 93
God Stats
5W - 3L
1,689 SR
Queue Stats
438W - 447L
1,531 Elo+
Solo
Set
Set
who_trint_jones
Set
Level 147
God Stats
1W - 3L
1,488 SR
Queue Stats
144W - 146L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 5
7,762
776
5,746
4,626
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
13
1 / 3 / 6
7,146
715
9,582
8,205
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 8
7,617
762
11,316
10,011
8,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Mudsloth
Skadi
13
2 / 1 / 7
7,768
777
9,842
6,780
2,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
anoni
Nox
15
4 / 1 / 7
8,176
818
7,307
4,879
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 1 / 5
7,494
749
5,510
12,573
10,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
KhalilDub15
Yu Huang
14
5 / 3 / 1
8,453
845
5,771
7,599
3,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SmeaGoldMan
Ah Puch
14
1 / 2 / 1
7,446
745
6,846
7,829
4,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
temp-316455
Ganesha
14
0 / 3 / 4
7,748
775
4,537
11,825
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 4
6,925
693
5,299
9,442
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
12
Kills
7
7
Deaths
12
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
5
5.5
L
Odin
 
Odin
0
1
5
2.5
W
Hun Batz
1
3
6
1.33
W
2
1
8
6
L
Yu Huang
KhalilDub15
Yu Huang
5
3
1
1.83
W
Skadi
Mudsloth
Skadi
2
1
7
5.5
L
Ah Puch
SmeaGoldMan
Ah Puch
1
2
1
0.75
W
Nox
anoni
Nox
4
1
7
7.5
L
Ganesha
temp-316455
Ganesha
0
3
4
0.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,793
Damage
27,963
34,501
Taken
49,268
20,446
Mitigated
36,395
13,034
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,746
395
485
1,331
4,626
1,943
0
2,629
1,997
15,218
0
L
Odin
 
Odin
5,510
721
232
5,375
12,573
10,466
0
6,212
6,195
0
15,435
W
Hun Batz
9,582
1,772
262
575
8,205
4,586
0
4,305
3,900
0
16,504
W
11,316
370
416
3,786
10,011
8,902
0
5,084
4,927
15,129
0
L
Yu Huang
KhalilDub15
Yu Huang
5,771
1,057
2,033
1,212
7,599
3,792
0
4,837
2,479
16,138
0
W
Skadi
Mudsloth
Skadi
9,842
2,958
2,521
1,878
6,780
2,806
69
3,411
3,369
0
19,303
L
Ah Puch
SmeaGoldMan
Ah Puch
6,846
245
0
2,256
7,829
4,676
0
2,594
5,144
22,697
0
W
Nox
anoni
Nox
7,307
544
460
1,320
4,879
2,209
229
1,725
3,154
22,889
0
L
Ganesha
temp-316455
Ganesha
4,537
162
756
1,835
11,825
12,063
0
6,129
5,326
11,119
0
L
5,299
1,517
1,078
1,332
9,442
5,398
0
3,565
5,755
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
38,066
132
Minions Killed
107
0
Camps Cleared
0
972,321
Distance Traveled
805,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,762
776
28
3
0
182,265
0
L
Odin
7,494
749
26
3
0
161,025
0
W
Hun Batz
7,146
715
21
2
0
189,014
0
W
Geb
7,617
762
4
0
0
193,606
0
L
Yu Huang
8,453
845
18
2
0
142,923
0
W
Skadi
7,768
777
30
3
0
200,734
0
L
Ah Puch
7,446
745
53
5
0
174,575
0
W
Nox
8,176
818
49
5
0
206,702
0
L
Ganesha
7,748
775
0
0
0
159,819
0
L
Set
6,925
693
10
1
0
167,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role