Player Matchup

Chang'e
Chang'e
GlitterHeart
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,471 Elo+
Party 1
Arachne
Arachne
NoobAnubis
Arachne
Level 144
God Stats
1W - 1L
1,694 SR
Queue Stats
264W - 269L
1,552 Elo+
Party 3
Charon
Charon
Rendycor
Charon
Level 158
God Stats
8W - 11L
1,556 SR
Queue Stats
199W - 196L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBeastGamer800
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,698 Elo+
Solo
Hera
Hera
tommyboy950
Hera
Level 128
God Stats
4W - 2L
1,804 SR
Queue Stats
249W - 252L
1,473 Elo+
Party 3
Team Averages
Level 116
1,611 SR
1,536 Elo+

VS

Team Averages
Level 117
1,512 SR
1,494 Elo+
Nu Wa
Nu Wa
ItXx_JuaanVii03
Nu Wa
Level 126
God Stats
2W - 1L
1,307 SR
Queue Stats
187W - 221L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
Toothyua
Cernunnos
Level 89
God Stats
17W - 10L
1,590 SR
Queue Stats
219W - 188L
1,483 Elo+
Solo
Mercury
Mercury
Whitebullets522
Mercury
Level 144
God Stats
23W - 14L
1,658 SR
Queue Stats
303W - 303L
1,613 Elo+
Solo
King Arthur
King Arthur
darkfrost_16
King Arthur
Level 123
God Stats
7W - 9L
1,511 SR
Queue Stats
113W - 117L
1,475 Elo+
Party 2
Charon
Charon
lilyleapfrog
Charon
Level 104
God Stats
19W - 18L
1,495 SR
Queue Stats
276W - 250L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GlitterHeart
Chang'e
13
0 / 3 / 0
7,008
467
2,958
9,989
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NoobAnubis
Arachne
13
3 / 5 / 2
7,690
513
5,312
18,841
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Rendycor
Charon
12
2 / 4 / 1
7,463
498
6,443
18,395
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheBeastGamer800
Ah Muzen Cab
13
0 / 3 / 2
7,338
489
2,931
12,304
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 7 / 0
6,964
464
6,467
11,376
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,401
627
13,314
9,532
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Toothyua
Cernunnos
15
3 / 1 / 2
9,042
603
11,296
9,110
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
13 / 0 / 5
10,763
718
12,688
10,581
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
darkfrost_16
King Arthur
15
1 / 1 / 2
9,511
634
3,054
9,556
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
13
0 / 1 / 10
7,862
524
5,618
11,720
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
22
22
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GlitterHeart
Chang'e
0
3
0
0
W
5
3
9
3.17
L
Arachne
NoobAnubis
Arachne
3
5
2
0.8
L
Charon
Rendycor
Charon
2
4
1
0.63
L
Ah Muzen Cab
TheBeastGamer800
Ah Muzen Cab
0
3
2
0.33
W
Cernunnos
Toothyua
Cernunnos
3
1
2
4
W
13
0
5
15.5
W
King Arthur
darkfrost_16
King Arthur
1
1
2
2
W
Charon
0
1
10
5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
45,970
70,905
Taken
50,499
35,290
Mitigated
29,760
17,080
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GlitterHeart
Chang'e
2,958
394
160
3,180
9,989
3,508
0
1,811
8,178
41,384
0
W
13,314
1,812
0
2,095
9,532
3,755
236
6,317
3,215
76,108
0
L
Arachne
NoobAnubis
Arachne
5,312
4,365
0
5,436
18,841
6,850
0
4,127
14,714
0
58,183
L
Charon
Rendycor
Charon
6,443
1,195
99
5,233
18,395
16,382
48
5,279
13,116
32,544
0
L
Ah Muzen Cab
TheBeastGamer800
Ah Muzen Cab
2,931
1,146
0
2,384
12,304
4,681
0
1,773
10,531
0
63,874
W
Cernunnos
Toothyua
Cernunnos
11,296
6,062
0
4,883
9,110
4,249
1,076
1,349
7,761
0
80,231
W
12,688
8,329
0
3,371
10,581
4,762
0
2,621
7,960
0
100,912
W
King Arthur
darkfrost_16
King Arthur
3,054
108
0
2,099
9,556
7,383
0
2,258
7,298
0
66,675
W
Charon
5,618
880
0
2,944
11,720
9,611
0
3,738
7,982
28,007
0
L
6,467
1,504
0
588
11,376
3,869
45
5,942
5,434
57,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
46,579
403
Minions Killed
534
0
Camps Cleared
0
1,376,233
Distance Traveled
1,593,342
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,008
467
85
6
0
207,043
1
W
Nu Wa
9,401
627
114
8
0
291,865
0
L
Arachne
7,690
513
76
5
0
342,924
2
L
Charon
7,463
498
35
2
0
290,893
0
L
Ah Muzen Cab
7,338
489
102
7
0
284,221
2
W
Cernunnos
9,042
603
132
9
0
269,373
0
W
Mercury
10,763
718
139
9
0
410,943
0
W
King Arthur
9,511
634
122
8
0
305,554
4
W
Charon
7,862
524
27
2
0
315,607
5
L
Hera
6,964
464
105
7
0
251,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role