Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ABC123charlie
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,309 Elo+
Solo
Skadi
Skadi
DonJulio549
Skadi
Level 129
God Stats
1W - 3L
1,136 SR
Queue Stats
156W - 156L
1,485 Elo+
Solo
Ra
Ra
Skovgaard
Ra
Level 96
God Stats
2W - 1L
1,475 SR
Queue Stats
21W - 21L
1,480 Elo+
Solo
Agni
Agni
lceBox3
Agni
Level 159
God Stats
20W - 10L
1,768 SR
Queue Stats
1,129W - 1,144L
1,539 Elo+
Solo
Team Averages
Level 128
1,476 SR
1,462 Elo+

VS

Team Averages
Level 102
1,541 SR
1,318 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CORRUPT-MAORI-61
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,297 Elo+
Party 1
Da Ji
Da Ji
NvFaded
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
988 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saint_Wardog
Morgan Le Fay
Level 127
God Stats
4W - 5L
1,663 SR
Queue Stats
713W - 728L
1,497 Elo+
Solo
Horus
Horus
zChewy-_-
Horus
Level 95
God Stats
1W - 1L
1,541 SR
Queue Stats
19W - 56L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 1 / 10
8,140
814
3,605
8,325
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 11
7,645
765
6,838
9,923
3,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 7
9,097
910
7,607
7,572
3,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 10
10,528
1,053
15,962
10,240
4,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
lceBox3
Agni
13
4 / 2 / 11
8,188
819
11,503
7,733
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 3 / 1
7,018
702
5,410
8,841
3,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
6,823
682
7,117
7,941
3,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
NvFaded
Da Ji
11
0 / 5 / 4
6,260
626
3,245
10,349
5,824
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Saint_Wardog
Morgan Le Fay
12
1 / 5 / 3
7,182
718
11,566
9,627
4,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
zChewy-_-
Horus
12
0 / 3 / 3
6,877
688
5,636
14,033
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
19
Kills
4
7
Deaths
19
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
10
8
L
Anhur
 
Anhur
2
3
1
0.83
W
1
2
11
3.25
L
1
3
3
0.83
W
6
1
7
9.5
L
Da Ji
NvFaded
Da Ji
0
5
4
0.4
L
Morgan Le Fay
Saint_Wardog
Morgan Le Fay
1
5
3
0.5
W
5
1
10
10
W
Agni
lceBox3
Agni
4
2
11
4.75
L
Horus
zChewy-_-
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
32,974
43,793
Taken
50,791
21,996
Mitigated
31,421
22,837
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,605
375
603
1,898
8,325
7,563
21
1,333
6,992
0
3,248
L
Anhur
 
Anhur
5,410
939
366
662
8,841
3,877
0
4,776
3,930
0
21,419
W
6,838
2,009
2,734
1,756
9,923
3,812
1,297
3,439
6,484
0
9,516
L
7,117
1,096
1,101
1,634
7,941
3,677
0
4,412
3,297
0
15,440
W
7,607
2,502
1,845
2,729
7,572
3,067
1,015
2,721
4,851
0
19,710
L
Da Ji
NvFaded
Da Ji
3,245
193
1,055
1,521
10,349
5,824
0
5,145
4,995
0
3,853
L
Morgan Le Fay
Saint_Wardog
Morgan Le Fay
11,566
136
862
1,007
9,627
4,227
27
6,545
3,065
19,811
0
W
15,962
1,167
5,301
4,504
10,240
4,605
550
5,015
5,225
41,003
0
W
Agni
lceBox3
Agni
11,503
676
390
1,077
7,733
2,949
484
3,029
4,704
19,545
0
L
Horus
zChewy-_-
Horus
5,636
897
3,911
5,495
14,033
13,816
0
6,144
7,575
5,493
3,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
34,160
109
Minions Killed
72
0
Camps Cleared
0
876,118
Distance Traveled
775,981
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,140
814
0
0
0
135,505
0
L
Anhur
7,018
702
28
3
0
136,171
0
W
Apollo
7,645
765
9
1
0
183,318
0
L
Chiron
6,823
682
21
2
0
157,298
0
W
Skadi
9,097
910
23
2
0
185,424
0
L
Da Ji
6,260
626
1
0
0
143,433
0
L
Morgan Le Fay
7,182
718
17
2
0
152,314
0
W
Ra
10,528
1,053
69
7
0
196,497
2
W
Agni
8,188
819
8
1
0
175,374
0
L
Horus
6,877
688
5
1
0
186,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role