Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreasySupa
Ah Muzen Cab
Level 112
God Stats
0W - 7L
1,584 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
InvaderVader88
Cthulhu
Level 68
God Stats
5W - 5L
1,816 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 1
Serqet
Serqet
Zephrr
Serqet
Level 96
God Stats
0W - 6L
1,512 SR
Queue Stats
24W - 25L
1,522 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,461 Elo+

VS

Team Averages
Level 100
1,478 SR
1,495 Elo+
Charon
Charon
 
Charon
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chief Matuna
Olorun
Level 125
God Stats
2W - 2L
1,616 SR
Queue Stats
143W - 117L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Littlemantex
Gilgamesh
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
195W - 205L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreasySupa
Ah Muzen Cab
11
0 / 0 / 1
7,306
731
6,134
6,033
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
6,937
694
3,683
9,438
7,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Zephrr
Serqet
8
1 / 2 / 0
6,863
686
3,554
7,198
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 3
7,397
740
5,276
8,733
4,822
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
11
3 / 0 / 0
8,247
825
5,205
3,492
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Littlemantex
Gilgamesh
11
0 / 0 / 2
7,483
748
7,805
9,950
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
3
1.5
W
Olorun
3
0
0
3
L
Ah Muzen Cab
GreasySupa
Ah Muzen Cab
0
0
1
0.5
L
0
1
0
0
W
Gilgamesh
Littlemantex
Gilgamesh
0
0
2
1
L
Serqet
Zephrr
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
18,286
22,669
Taken
22,175
13,411
Mitigated
13,819
1,516
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,276
443
0
2,594
8,733
4,822
0
1,572
6,888
21,618
0
W
Olorun
5,205
2,021
510
1,559
3,492
1,488
0
745
2,747
31,849
0
L
Ah Muzen Cab
GreasySupa
Ah Muzen Cab
6,134
1,307
386
503
6,033
2,383
0
3,089
2,784
0
37,143
L
3,683
149
182
0
9,438
7,228
0
3,214
5,893
16,581
0
W
Gilgamesh
Littlemantex
Gilgamesh
7,805
1,793
225
2,944
9,950
7,509
21
1,971
7,979
0
30,503
L
Serqet
Zephrr
Serqet
3,554
728
0
445
7,198
3,800
0
4,512
2,406
0
11,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
23,127
96
Minions Killed
135
0
Camps Cleared
0
610,322
Distance Traveled
642,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,397
740
36
4
0
206,902
0
W
Olorun
8,247
825
52
5
0
198,805
2
L
Ah Muzen Cab
7,306
731
59
6
0
205,799
0
L
Cthulhu
6,937
694
26
3
0
196,901
0
W
Gilgamesh
7,483
748
47
5
0
236,768
0
L
Serqet
6,863
686
11
1
0
207,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role