Player Matchup

Chernobog
Chernobog
Gold IV
Bugathegreat
Chernobog
Gold IV
Level 124
God Stats
2W - 3L
1,532 SR
Queue Stats
118W - 124L
1,402 MMR
Party 3
Nu Wa
Nu Wa
Gold III
GravesHero-
Nu Wa
Gold III
Level 190
God Stats
27W - 19L
1,657 SR
Queue Stats
245W - 243L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
Melajalas
Ah Puch
Gold II
Level 121
God Stats
2W - 3L
1,586 SR
Queue Stats
160W - 168L
1,584 MMR
Party 3
Nemesis
Nemesis
Gold IV
TyShotEm
Nemesis
Gold IV
Level 119
God Stats
0W - 5L
1,258 SR
Queue Stats
311W - 302L
1,480 MMR
Solo
Khepri
Khepri
Gold III
maximusPRIME341
Khepri
Gold III
Level 150
God Stats
7W - 9L
1,466 SR
Queue Stats
69W - 73L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,529 SR
1,512 MMR
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold II
StiffyWitDaBliky
Arachne
Gold II
Level 148
God Stats
14W - 11L
1,647 SR
Queue Stats
668W - 668L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bugathegreat
Chernobog
7
0 / 1 / 0
4,081
680
1,451
2,518
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
3,768
628
519
2,166
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Melajalas
Ah Puch
8
0 / 0 / 0
4,048
675
2,628
3,058
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TyShotEm
Nemesis
4
0 / 2 / 0
3,296
549
1,304
4,474
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,858
643
1,228
2,153
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MercuryBakasuraAwilix

VS

Bans
KaliJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 1
5,431
905
1,104
2,248
972
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
 
Poseidon
8
1 / 0 / 0
4,486
748
1,891
3,513
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
6
2 / 0 / 1
4,330
722
1,437
4,192
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
 
Cupid
7
0 / 0 / 0
3,909
652
919
3,601
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 2
4,151
692
1,768
4,273
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Poseidon
 
Poseidon
1
0
0
1
W
Athena
 
Athena
2
0
1
2.5
W
Cupid
 
Cupid
0
0
0
0
L
Chernobog
Bugathegreat
Chernobog
0
1
0
0
L
0
1
0
0
L
Ah Puch
Melajalas
Ah Puch
0
0
0
0
W
0
0
2
1
L
Nemesis
TyShotEm
Nemesis
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
7,119
14,369
Taken
17,827
4,751
Mitigated
6,920
5,011
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,104
54
0
1,827
2,248
972
0
311
1,937
44,167
0
W
Poseidon
 
Poseidon
1,891
218
0
1,432
3,513
993
0
1,557
1,956
33,677
0
W
Athena
 
Athena
1,437
709
701
1,494
4,192
2,110
0
919
3,273
10,651
0
W
Cupid
 
Cupid
919
482
270
1,306
3,601
1,056
0
425
3,176
0
18,108
L
Chernobog
Bugathegreat
Chernobog
1,451
1,064
0
465
2,518
731
0
449
2,069
0
27,130
L
519
323
0
750
2,166
474
0
579
1,587
21,999
0
L
Ah Puch
Melajalas
Ah Puch
2,628
90
0
1,215
3,058
1,095
0
1,176
1,882
29,386
0
W
1,768
1,238
0
2,097
4,273
1,789
0
1,163
3,110
0
22,819
L
Nemesis
TyShotEm
Nemesis
1,304
536
0
1,118
4,474
1,063
0
1,784
2,690
0
10,448
L
1,228
177
103
1,360
2,153
1,388
0
444
1,709
10,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,051
Gold Earned
22,307
196
Minions Killed
233
0
Camps Cleared
0
590,591
Distance Traveled
650,431
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,431
905
79
13
0
104,709
0
W
Poseidon
4,486
748
56
9
0
139,503
0
W
Athena
4,330
722
12
2
0
143,212
0
W
Cupid
3,909
652
37
6
0
111,579
0
L
Chernobog
4,081
680
62
10
0
103,442
0
L
Nu Wa
3,768
628
44
7
0
114,935
3
L
Ah Puch
4,048
675
57
10
0
123,583
0
W
Arachne
4,151
692
49
8
0
151,428
2
L
Nemesis
3,296
549
24
4
0
110,531
0
L
Khepri
3,858
643
9
2
0
138,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role