Player Matchup

Agni
Agni
Anansa
Agni
Level 114
God Stats
4W - 2L
1,484 SR
Queue Stats
80W - 58L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
WoodlandWoods
Jormungandr
Level 82
God Stats
7W - 2L
1,665 SR
Queue Stats
145W - 140L
1,447 Elo+
Party 3
Bacchus
Bacchus
boomroasted91
Bacchus
Level 22
God Stats
3W - 3L
1,587 SR
Queue Stats
21W - 19L
1,496 Elo+
Party 3
Izanami
Izanami
lapameta
Izanami
Level 37
God Stats
8W - 4L
1,448 SR
Queue Stats
174W - 165L
1,446 Elo+
Solo
Nu Wa
Nu Wa
vSleepy
Nu Wa
Level 84
God Stats
2W - 2L
1,364 SR
Queue Stats
16W - 8L
1,673 Elo+
Party 1
Team Averages
Level 68
1,510 SR
1,521 Elo+

VS

Team Averages
Level 85
1,381 SR
1,431 Elo+
Odin
Odin
Affliction7362
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2
Raijin
Raijin
AliceMp4
Raijin
Level 78
God Stats
0W - 3L
1,290 SR
Queue Stats
143W - 124L
1,480 Elo+
Solo
Nu Wa
Nu Wa
DatboiPrim
Nu Wa
Level 109
God Stats
13W - 10L
1,558 SR
Queue Stats
890W - 866L
1,507 Elo+
Solo
Izanami
Izanami
Tired Giant
Izanami
Level 65
God Stats
8W - 9L
1,199 SR
Queue Stats
37W - 45L
1,406 Elo+
Party 2
Chaac
Chaac
senyour James
Chaac
Level 161
God Stats
12W - 17L
1,358 SR
Queue Stats
369W - 341L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anansa
Agni
10
6 / 0 / 2
6,153
615
7,083
6,546
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
WoodlandWoods
Jormungandr
11
2 / 0 / 1
6,851
685
3,571
4,945
3,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
1 / 0 / 4
5,644
564
2,682
5,286
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lapameta
Izanami
10
2 / 0 / 3
6,181
618
3,312
5,324
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
vSleepy
Nu Wa
10
1 / 0 / 4
5,785
579
5,460
5,117
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,987
399
612
5,305
3,435
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
AliceMp4
Raijin
10
0 / 1 / 0
5,465
547
2,184
6,810
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
7
0 / 2 / 0
4,419
442
4,293
5,115
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tired Giant
Izanami
7
0 / 4 / 0
4,580
458
1,138
5,117
1,632
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
5,264
526
3,250
8,991
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Raijin
AliceMp4
Raijin
0
1
0
0
W
Agni
Anansa
Agni
6
0
2
7
L
Nu Wa
0
2
0
0
L
Izanami
Tired Giant
Izanami
0
4
0
0
W
Jormungandr
WoodlandWoods
Jormungandr
2
0
1
2.5
W
Bacchus
1
0
4
3
W
Izanami
lapameta
Izanami
2
0
3
3.5
L
0
2
0
0
W
Nu Wa
vSleepy
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
11,477
27,218
Taken
31,338
12,532
Mitigated
12,616
7,884
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
612
232
0
422
5,305
3,435
0
3,788
1,517
0
5,392
L
Raijin
AliceMp4
Raijin
2,184
115
0
1,663
6,810
1,882
0
4,878
1,932
44,881
0
W
Agni
Anansa
Agni
7,083
515
0
439
6,546
1,853
0
1,593
4,953
41,887
0
L
Nu Wa
4,293
1,188
0
347
5,115
1,428
0
3,107
2,008
24,080
0
L
Izanami
Tired Giant
Izanami
1,138
634
0
792
5,117
1,632
0
1,877
3,240
0
19,772
W
Jormungandr
WoodlandWoods
Jormungandr
3,571
1,092
0
1,425
4,945
3,614
0
242
4,703
42,554
0
W
Bacchus
2,682
364
0
1,931
5,286
3,719
296
1,418
3,868
12,019
0
W
Izanami
lapameta
Izanami
3,312
2,293
0
3,746
5,324
1,682
345
1,387
3,937
0
54,547
L
3,250
351
0
2,203
8,991
4,239
0
5,146
3,845
0
42,088
W
Nu Wa
vSleepy
Nu Wa
5,460
1,915
0
343
5,117
1,664
0
1,837
3,280
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
23,715
307
Minions Killed
249
0
Camps Cleared
0
998,996
Distance Traveled
931,478
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,987
399
8
1
0
148,853
0
L
Raijin
5,465
547
84
8
0
187,951
1
W
Agni
6,153
615
48
5
0
212,083
0
L
Nu Wa
4,419
442
43
4
0
195,512
2
L
Izanami
4,580
458
42
4
0
183,057
4
W
Jormungandr
6,851
685
83
8
0
206,333
2
W
Bacchus
5,644
564
24
2
0
204,353
2
W
Izanami
6,181
618
88
9
0
175,380
0
L
Chaac
5,264
526
72
7
0
216,105
0
W
Nu Wa
5,785
579
64
6
0
200,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role