Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AAGods
Anubis
Level 83
God Stats
3W - 2L
1,504 SR
Queue Stats
97W - 86L
1,535 Elo+
Party 2
Serqet
Serqet
SILENTKILLER415
Serqet
Level 127
God Stats
32W - 24L
1,441 SR
Queue Stats
224W - 277L
1,513 Elo+
Solo
Hades
Hades
SoBently
Hades
Level 149
God Stats
2W - 0L
1,745 SR
Queue Stats
97W - 78L
1,566 Elo+
Party 2
Scylla
Scylla
vJayy
Scylla
Level 79
God Stats
1W - 0L
1,757 SR
Queue Stats
122W - 110L
1,536 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,530 Elo+

VS

Team Averages
Level 129
1,441 SR
1,581 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kingly23
Gilgamesh
Level 149
God Stats
13W - 10L
1,479 SR
Queue Stats
235W - 195L
1,583 Elo+
Party 1
Achilles
Achilles
Marquma
Achilles
Level 155
God Stats
0W - 4L
1,263 SR
Queue Stats
249W - 204L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
OOFHost
Cabrakan
Level 165
God Stats
0W - 3L
1,267 SR
Queue Stats
215W - 181L
1,598 Elo+
Party 1
Anubis
Anubis
marijuannapapi
Anubis
Level 17
God Stats
16W - 10L
1,699 SR
Queue Stats
22W - 12L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 7
5,235
524
3,217
4,653
2,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
AAGods
Anubis
13
8 / 0 / 4
7,617
762
6,718
4,911
2,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 6
6,540
654
5,013
6,973
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
SoBently
Hades
11
4 / 1 / 1
6,470
647
6,934
8,190
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
vJayy
Scylla
12
4 / 0 / 1
6,791
679
4,157
3,996
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 0
4,858
486
1,630
7,335
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Kingly23
Gilgamesh
8
0 / 3 / 0
4,356
436
2,704
7,005
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Marquma
Achilles
9
1 / 3 / 0
5,145
515
4,707
9,479
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
OOFHost
Cabrakan
9
0 / 4 / 1
5,041
504
2,991
8,739
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
4,920
492
2,750
8,504
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
21
Kills
1
1
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
7
4.5
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Anubis
AAGods
Anubis
8
0
4
10
L
Gilgamesh
Kingly23
Gilgamesh
0
3
0
0
L
Achilles
Marquma
Achilles
1
3
0
0.33
L
Cabrakan
OOFHost
Cabrakan
0
4
1
0.13
W
4
0
6
7
W
Hades
SoBently
Hades
4
1
1
4.5
L
0
7
0
0
W
Scylla
vJayy
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
14,782
28,723
Taken
41,062
12,526
Mitigated
20,394
12,072
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,217
394
0
1,466
4,653
2,822
83
827
3,826
14,158
0
L
Heimdallr
 
Heimdallr
1,630
512
0
1,464
7,335
2,924
0
4,471
2,658
0
29,984
W
Anubis
AAGods
Anubis
6,718
128
0
3,141
4,911
2,393
0
1,769
3,142
64,984
0
L
Gilgamesh
Kingly23
Gilgamesh
2,704
878
0
1,222
7,005
4,372
0
3,564
3,246
0
17,408
L
Achilles
Marquma
Achilles
4,707
1,037
0
2,192
9,479
6,091
0
4,926
4,553
0
30,939
L
Cabrakan
OOFHost
Cabrakan
2,991
748
0
3,486
8,739
4,289
0
3,353
5,386
27,701
0
W
5,013
1,647
0
1,397
6,973
2,490
0
1,535
5,438
0
40,513
W
Hades
SoBently
Hades
6,934
1,367
150
5,186
8,190
3,498
0
1,610
6,580
47,802
0
L
2,750
84
0
1,518
8,504
2,718
0
4,412
3,940
30,567
0
W
Scylla
vJayy
Scylla
4,157
728
0
732
3,996
1,323
442
0
3,996
51,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
24,320
372
Minions Killed
216
0
Camps Cleared
0
1,103,185
Distance Traveled
921,556
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,235
524
20
2
0
227,518
0
L
Heimdallr
4,858
486
50
5
0
170,906
2
W
Anubis
7,617
762
109
11
0
200,769
0
L
Gilgamesh
4,356
436
29
3
0
206,736
0
L
Achilles
5,145
515
39
4
0
184,906
0
L
Cabrakan
5,041
504
46
5
0
189,255
0
W
Serqet
6,540
654
57
6
0
253,421
0
W
Hades
6,470
647
75
8
0
198,949
0
L
Anubis
4,920
492
52
5
0
169,753
0
W
Scylla
6,791
679
111
11
0
222,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role