Player Matchup

Bacchus
Bacchus
BreezyTvz
Bacchus
Level 68
God Stats
8W - 5L
1,710 SR
Queue Stats
71W - 77L
1,295 Elo+
Solo
Set
Set
Sliced_Lemon-24
Set
Level 25
God Stats
0W - 3L
1,302 SR
Queue Stats
33W - 50L
1,330 Elo+
Party 1
Poseidon
Poseidon
badgts
Poseidon
Level 55
God Stats
3W - 6L
1,361 SR
Queue Stats
213W - 179L
1,437 Elo+
Party 1
Team Averages
Level 49
1,458 SR
1,354 Elo+

VS

Team Averages
Level 56
1,645 SR
1,379 Elo+
Thoth
Thoth
BoonBasically
Thoth
Level 45
God Stats
3W - 4L
1,699 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Chaac
Chaac
Hydra Shoots
Chaac
Level 101
God Stats
5W - 2L
1,466 SR
Queue Stats
88W - 94L
1,395 Elo+
Party 2
Nike
Nike
THE0UT5IDERS
Nike
Level 22
God Stats
3W - 0L
1,771 SR
Queue Stats
27W - 36L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BreezyTvz
Bacchus
1
0 / 0 / 0
4,893
445
0
0
0
12
3 / 0 / 1
8,396
763
3,877
5,778
2,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
badgts
Poseidon
12
1 / 3 / 3
8,353
759
12,260
8,426
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
8,496
772
4,472
4,547
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
8,285
753
6,933
12,173
10,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 1
7,772
707
316
7,753
5,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Bacchus
BreezyTvz
Bacchus
0
0
0
0
W
2
1
1
2.5
L
3
0
1
3.5
W
0
2
1
0.25
L
Poseidon
badgts
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
11,721
14,204
Taken
24,473
5,558
Mitigated
17,173
2,073
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,472
311
0
0
4,547
1,356
782
1,704
2,695
37,156
0
L
Bacchus
BreezyTvz
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
6,933
861
0
4,368
12,173
10,543
108
6,088
5,625
0
21,793
L
3,877
1,532
0
493
5,778
2,635
0
1,796
3,806
0
18,209
W
316
34
0
0
7,753
5,274
63
3,558
3,781
0
11,077
L
Poseidon
badgts
Poseidon
12,260
1,919
0
1,580
8,426
2,923
108
2,350
5,846
38,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,642
Gold Earned
24,553
90
Minions Killed
115
0
Camps Cleared
0
398,784
Distance Traveled
643,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,496
772
81
7
0
194,705
0
L
Bacchus
4,893
445
0
0
0
0
0
W
Chaac
8,285
753
10
1
0
224,212
0
L
Set
8,396
763
36
3
0
207,979
0
W
Nike
7,772
707
24
2
0
224,659
0
L
Poseidon
8,353
759
54
5
0
190,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role