Player Matchup

Ishtar
Ishtar
BABY GooN KIllA
Ishtar
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 92L
1,471 Elo+
Party 1
He Bo
He Bo
Breezesan
He Bo
Level 95
God Stats
1W - 2L
1,406 SR
Queue Stats
136W - 134L
1,547 Elo+
Party 3
Anubis
Anubis
Próspero
Anubis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 190L
1,513 Elo+
Solo
Fenrir
Fenrir
The Gustaf
Fenrir
Level 156
God Stats
6W - 3L
1,607 SR
Queue Stats
256W - 241L
1,530 Elo+
Party 1
Medusa
Medusa
VileBehavior
Medusa
Level 141
God Stats
3W - 0L
1,160 SR
Queue Stats
123W - 123L
1,527 Elo+
Party 3
Team Averages
Level 116
1,435 SR
1,518 Elo+

VS

Team Averages
Level 99
1,430 SR
1,386 Elo+
Atlas
Atlas
Demon_D_King
Atlas
Level 138
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 2
Nemesis
Nemesis
HoundDog1357
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 2
Agni
Agni
Moisturizer64
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 2
Pele
Pele
Orlando432102
Pele
Level 68
God Stats
1W - 2L
1,167 SR
Queue Stats
37W - 44L
1,427 Elo+
Solo
Bastet
Bastet
Techbun
Bastet
Level 32
God Stats
1W - 2L
1,621 SR
Queue Stats
23W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 26
10,680
763
8,596
12,581
5,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Breezesan
He Bo
20
10 / 2 / 21
12,386
885
20,817
12,667
8,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Próspero
Anubis
20
12 / 5 / 17
13,140
939
21,517
14,095
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
The Gustaf
Fenrir
17
5 / 5 / 23
11,386
813
6,843
21,949
26,121
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
5 / 4 / 23
11,458
818
14,130
11,584
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 14
9,416
673
12,152
17,250
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
HoundDog1357
Nemesis
16
7 / 7 / 5
10,025
716
8,101
17,791
18,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 6 / 8
10,909
779
9,790
11,961
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 9
10,932
781
13,262
20,586
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Techbun
Bastet
16
4 / 7 / 9
9,519
680
10,920
15,617
5,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
65
35
Kills
20
20
Deaths
36
110
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
4
26
4
W
He Bo
Breezesan
He Bo
10
2
21
10.25
L
0
8
14
0.88
L
Nemesis
HoundDog1357
Nemesis
7
7
5
1.36
L
4
6
8
1.33
L
5
8
9
1.19
W
Anubis
Próspero
Anubis
12
5
17
4.1
L
Bastet
Techbun
Bastet
4
7
9
1.21
W
Fenrir
The Gustaf
Fenrir
5
5
23
3.3
W
Medusa
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,903
Damage
54,225
72,876
Taken
83,205
52,524
Mitigated
48,659
20,226
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
5,165
1,810
1,899
12,581
5,330
3,041
5,664
6,824
0
20,559
W
He Bo
Breezesan
He Bo
20,817
1,080
294
3,535
12,667
8,367
1,508
3,394
9,186
37,283
0
L
12,152
2,009
466
643
17,250
12,988
0
7,778
9,472
20,346
0
L
Nemesis
HoundDog1357
Nemesis
8,101
1,641
429
2,043
17,791
18,229
0
8,121
9,670
0
13,991
L
9,790
245
389
1,908
11,961
4,367
360
7,953
4,008
25,373
0
L
13,262
1,446
534
5,372
20,586
7,649
580
10,866
9,720
0
31,752
W
Anubis
Próspero
Anubis
21,517
1,035
879
3,011
14,095
7,781
292
3,690
10,120
39,104
0
L
Bastet
Techbun
Bastet
10,920
2,868
799
1,971
15,617
5,426
882
7,616
8,001
102
17,218
W
Fenrir
The Gustaf
Fenrir
6,843
787
1,657
5,852
21,949
26,121
457
5,588
16,121
0
11,295
W
Medusa
14,130
4,163
468
821
11,584
4,925
2,674
3,708
7,750
0
31,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
50,801
160
Minions Killed
127
0
Camps Cleared
0
1,204,624
Distance Traveled
1,105,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,680
763
26
2
0
229,551
0
W
He Bo
12,386
885
26
2
0
277,528
0
L
Atlas
9,416
673
7
1
0
207,039
0
L
Nemesis
10,025
716
20
1
0
235,772
0
L
Agni
10,909
779
44
3
0
201,158
0
L
Pele
10,932
781
40
3
0
231,323
0
W
Anubis
13,140
939
46
3
0
192,578
0
L
Bastet
9,519
680
16
1
0
230,504
0
W
Fenrir
11,386
813
8
1
0
266,714
0
W
Medusa
11,458
818
54
4
0
238,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role