Player Matchup

Bastet
Bastet
Bullet_Club_owen
Bastet
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,336 Elo+
Solo
Awilix
Awilix
Fischieee
Awilix
Level 158
God Stats
2W - 3L
1,578 SR
Queue Stats
433W - 427L
1,490 Elo+
Solo
Odin
Odin
JakeChappman
Odin
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
11W - 23L
1,332 Elo+
Solo
Persephone
Persephone
KrUsTyBMW
Persephone
Level 108
God Stats
6W - 3L
1,525 SR
Queue Stats
169W - 190L
1,412 Elo+
Solo
Janus
Janus
thaolli
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 317L
1,525 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,419 Elo+

VS

Team Averages
Level 73
1,583 SR
1,462 Elo+
Da Ji
Da Ji
LESTAT5183
Da Ji
Level 99
God Stats
4W - 1L
1,573 SR
Queue Stats
112W - 126L
1,461 Elo+
Party 1
Ishtar
Ishtar
PhoenixX111
Ishtar
Level 104
God Stats
4W - 3L
1,553 SR
Queue Stats
366W - 353L
1,416 Elo+
Solo
Khepri
Khepri
XxNaTaShAxXx
Khepri
Level 87
God Stats
3W - 0L
1,844 SR
Queue Stats
59W - 61L
1,453 Elo+
Party 1
Discordia
Discordia
Zim-Zim-26
Discordia
Level 41
God Stats
7W - 7L
1,445 SR
Queue Stats
481W - 496L
1,399 Elo+
Solo
Bastet
Bastet
kekemaes
Bastet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
10,289
643
16,293
20,573
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Fischieee
Awilix
15
4 / 12 / 4
9,533
596
12,472
21,818
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 8
10,237
640
13,880
20,225
28,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
KrUsTyBMW
Persephone
17
2 / 5 / 4
10,379
649
9,335
14,171
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
thaolli
Janus
17
2 / 7 / 3
10,670
667
7,564
13,915
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
18 / 4 / 15
13,661
854
22,052
14,174
9,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
19
4 / 3 / 25
11,583
724
13,327
13,582
7,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
18
1 / 2 / 26
11,184
699
3,970
14,931
14,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Zim-Zim-26
Discordia
20
13 / 1 / 17
13,808
863
27,993
12,451
5,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
kekemaes
Bastet
18
2 / 3 / 27
11,171
698
16,704
15,603
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
148
13
Kills
38
38
Deaths
13
25
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Awilix
Fischieee
Awilix
4
12
4
0.5
L
2
6
8
1
L
Persephone
KrUsTyBMW
Persephone
2
5
4
0.8
W
Da Ji
18
4
15
6.38
W
Ishtar
4
3
25
5.5
W
Khepri
1
2
26
7
W
Discordia
Zim-Zim-26
Discordia
13
1
17
21.5
W
Bastet
kekemaes
Bastet
2
3
27
5.17
L
Janus
thaolli
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,544
Damage
84,046
90,702
Taken
70,741
55,858
Mitigated
46,005
19,279
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,293
2,537
445
3,968
20,573
8,418
0
7,203
13,370
0
33,043
L
Awilix
Fischieee
Awilix
12,472
2,770
801
1,736
21,818
8,380
0
6,250
15,568
0
19,792
L
13,880
1,590
276
3,634
20,225
28,025
0
4,016
16,209
4,936
19,103
L
Persephone
KrUsTyBMW
Persephone
9,335
700
1,305
4,648
14,171
6,116
52
7,428
6,683
25,667
0
W
Da Ji
22,052
3,239
2,755
2,129
14,174
9,985
1,203
4,216
9,958
0
32,091
W
Ishtar
13,327
7,202
1,815
3,969
13,582
7,215
3,659
4,151
9,431
0
38,578
W
Khepri
3,970
194
3,244
4,179
14,931
14,780
561
3,994
10,937
14,492
0
W
Discordia
Zim-Zim-26
Discordia
27,993
648
1,430
3,315
12,451
5,808
1,494
2,619
9,832
54,689
0
W
Bastet
kekemaes
Bastet
16,704
5,118
0
3,322
15,603
8,217
942
4,691
10,912
0
30,061
L
Janus
thaolli
Janus
7,564
556
479
1,987
13,915
4,919
0
7,051
6,864
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
61,407
160
Minions Killed
190
0
Camps Cleared
0
1,275,252
Distance Traveled
1,488,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,289
643
36
2
0
246,462
0
L
Awilix
9,533
596
5
0
0
246,450
0
L
Odin
10,237
640
28
2
0
254,857
0
L
Persephone
10,379
649
51
3
0
294,731
0
W
Da Ji
13,661
854
23
1
0
289,876
0
W
Ishtar
11,583
724
51
3
0
274,985
0
W
Khepri
11,184
699
15
1
0
293,009
0
W
Discordia
13,808
863
63
4
0
327,168
0
W
Bastet
11,171
698
38
2
0
303,879
0
L
Janus
10,670
667
40
3
0
232,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role