Player Matchup

Awilix
Awilix
Platinum III
AARON019
Awilix
Platinum III
Level 154
God Stats
2W - 3L
1,586 SR
Queue Stats
254W - 236L
1,856 MMR
Solo
Discordia
Discordia
Diamond V
FisH1058
Discordia
Diamond V
Level 176
God Stats
3W - 5L
1,482 SR
Queue Stats
552W - 537L
1,867 MMR
Solo
Achilles
Achilles
Platinum III
Papa_Boar
Achilles
Platinum III
Level 192
God Stats
35W - 31L
1,567 SR
Queue Stats
201W - 187L
1,789 MMR
Party 2
Osiris
Osiris
Platinum I
The Man 958
Osiris
Platinum I
Level 159
God Stats
1W - 2L
1,405 SR
Queue Stats
132W - 118L
1,808 MMR
Solo
Anhur
Anhur
Platinum III
hunterj54
Anhur
Platinum III
Level 140
God Stats
0W - 1L
1,455 SR
Queue Stats
73W - 60L
1,868 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,499 SR
1,838 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,666 SR
1,837 MMR
Pele
Pele
Diamond IV
Jerry12727R
Pele
Diamond IV
Level 110
God Stats
26W - 13L
1,709 SR
Queue Stats
308W - 299L
1,893 MMR
Party 3
Ishtar
Ishtar
Gold I
ManOfHighT
Ishtar
Gold I
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,672 MMR
Party 1
Janus
Janus
Platinum II
PerleyWhites
Janus
Platinum II
Level 158
God Stats
27W - 14L
1,644 SR
Queue Stats
87W - 68L
1,936 MMR
Party 1
Ganesha
Ganesha
Platinum I
llPyroll
Ganesha
Platinum I
Level 81
God Stats
3W - 2L
1,822 SR
Queue Stats
290W - 288L
1,822 MMR
Party 3
Surtr
Surtr
Platinum II
t5uba5a
Surtr
Platinum II
Level 159
God Stats
5W - 3L
1,657 SR
Queue Stats
334W - 322L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AARON019
Awilix
13
3 / 4 / 1
7,996
533
6,765
10,214
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
FisH1058
Discordia
14
1 / 3 / 1
8,007
534
5,616
7,470
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Papa_Boar
Achilles
10
0 / 3 / 4
6,620
441
7,185
15,153
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
0 / 5 / 0
7,628
509
8,416
18,055
14,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
hunterj54
Anhur
13
2 / 4 / 1
7,965
531
8,983
13,379
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliThorThanatosSerqet

VS

Bans
SusanoBakasuraArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 2
10,021
668
15,372
12,005
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
ManOfHighT
Ishtar
15
2 / 3 / 2
9,055
604
10,915
13,707
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 4
8,944
596
7,320
5,837
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
llPyroll
Ganesha
13
0 / 2 / 10
8,132
542
4,182
12,420
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
t5uba5a
Surtr
15
0 / 0 / 6
8,761
584
9,410
14,917
16,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
AARON019
Awilix
3
4
1
0.88
L
Discordia
FisH1058
Discordia
1
3
1
0.5
W
15
1
2
16
W
Ishtar
ManOfHighT
Ishtar
2
3
2
1
L
Achilles
Papa_Boar
Achilles
0
3
4
0.67
W
2
0
4
4
L
Osiris
0
5
0
0
L
Anhur
hunterj54
Anhur
2
4
1
0.63
W
Ganesha
llPyroll
Ganesha
0
2
10
2.5
W
Surtr
t5uba5a
Surtr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
47,199
64,271
Taken
58,886
35,077
Mitigated
38,652
9,237
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AARON019
Awilix
6,765
1,768
0
316
10,214
2,963
0
2,089
8,007
0
53,165
L
Discordia
FisH1058
Discordia
5,616
170
0
250
7,470
2,286
0
2,707
4,670
67,824
0
W
15,372
3,718
0
2,777
12,005
4,884
0
1,251
10,604
0
81,817
W
Ishtar
ManOfHighT
Ishtar
10,915
7,617
0
4,839
13,707
5,039
1,054
625
13,030
0
80,587
L
Achilles
Papa_Boar
Achilles
7,185
2,237
0
1,765
15,153
10,873
0
5,073
9,921
0
27,422
W
7,320
455
0
623
5,837
2,288
0
1,841
3,764
96,093
0
L
Osiris
8,416
2,633
0
2,170
18,055
14,603
0
499
17,556
0
67,680
L
Anhur
hunterj54
Anhur
8,983
5,281
0
4,736
13,379
4,352
904
1,293
12,058
0
63,299
W
Ganesha
llPyroll
Ganesha
4,182
1,137
0
4,668
12,420
10,083
0
1,281
10,955
25,633
0
W
Surtr
t5uba5a
Surtr
9,410
3,172
0
2,270
14,917
16,358
0
0
14,917
2,489
70,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
44,913
478
Minions Killed
565
0
Camps Cleared
0
1,472,224
Distance Traveled
1,545,882
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,996
533
72
5
0
342,476
8
L
Discordia
8,007
534
150
10
0
292,545
3
W
Pele
10,021
668
120
8
0
353,371
0
W
Ishtar
9,055
604
153
10
0
276,712
2
L
Achilles
6,620
441
38
3
0
318,748
5
W
Janus
8,944
596
171
11
0
348,712
6
L
Osiris
7,628
509
111
7
0
275,193
1
L
Anhur
7,965
531
107
7
0
243,262
1
W
Ganesha
8,132
542
11
1
0
307,441
6
W
Surtr
8,761
584
110
7
0
259,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role