Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PerZYZen
Neith
Level 42
God Stats
22W - 23L
1,524 SR
Queue Stats
152W - 149L
1,470 Elo+
Solo
Ravana
Ravana
Solerelic540
Ravana
Level 68
God Stats
2W - 4L
1,315 SR
Queue Stats
194W - 194L
1,504 Elo+
Party 2
Skadi
Skadi
Warhawk76
Skadi
Level 101
God Stats
2W - 1L
1,730 SR
Queue Stats
69W - 103L
1,414 Elo+
Party 2
Charon
Charon
Warhawk76 JR
Charon
Level 98
God Stats
5W - 3L
1,515 SR
Queue Stats
68W - 102L
1,379 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,453 Elo+

VS

Team Averages
Level 94
1,582 SR
1,470 Elo+
Freya
Freya
DEAD_SENPAI
Freya
Level 105
God Stats
8W - 3L
1,674 SR
Queue Stats
346W - 331L
1,511 Elo+
Party 1
Horus
Horus
Papitaz_Fritaz
Horus
Level 138
God Stats
1W - 1L
1,178 SR
Queue Stats
52W - 65L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
Piggyinvader_Too
Cthulhu
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 279L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tunnlez
Morgan Le Fay
Level 75
God Stats
5W - 4L
1,778 SR
Queue Stats
170W - 141L
1,452 Elo+
Solo
Loki
Loki
demxennies
Loki
Level 63
God Stats
6W - 2L
1,782 SR
Queue Stats
92W - 92L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 6 / 2
7,338
459
5,705
14,912
15,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
PerZYZen
Neith
11
0 / 4 / 1
7,187
449
8,242
10,909
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
11
0 / 5 / 2
6,809
426
5,023
11,043
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
Warhawk76
Skadi
14
1 / 4 / 0
8,724
545
10,614
15,610
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
14
2 / 5 / 0
8,426
527
6,977
13,679
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,294
581
11,409
9,516
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 2
8,789
549
7,347
14,637
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 12
8,234
515
10,616
12,515
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Tunnlez
Morgan Le Fay
13
4 / 2 / 5
7,962
498
9,743
10,234
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
8 / 1 / 3
8,901
556
10,309
12,386
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
24
24
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
2
0.5
W
8
1
2
9
W
2
1
2
3
L
Neith
PerZYZen
Neith
0
4
1
0.13
W
2
0
12
8
L
Ravana
0
5
2
0.2
W
Morgan Le Fay
Tunnlez
Morgan Le Fay
4
2
5
3.25
L
Skadi
Warhawk76
Skadi
1
4
0
0.25
L
Charon
2
5
0
0.4
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
49,424
66,153
Taken
59,288
39,859
Mitigated
40,349
13,075
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,705
880
0
1,739
14,912
15,343
0
8,869
5,624
17,296
0
W
11,409
3,236
0
5,045
9,516
4,735
511
2,335
7,181
65,902
0
W
7,347
3,340
592
5,929
14,637
12,804
0
469
14,168
0
62,749
L
Neith
PerZYZen
Neith
8,242
2,641
0
2,794
10,909
4,671
0
8,338
2,247
0
55,064
W
10,616
974
110
2,383
12,515
13,070
225
2,993
9,522
37,668
557
L
Ravana
5,023
1,336
0
3,625
11,043
4,461
0
2,764
8,237
0
44,674
W
Morgan Le Fay
Tunnlez
Morgan Le Fay
9,743
1,573
0
1,859
10,234
4,662
931
6,067
4,167
47,660
0
L
Skadi
Warhawk76
Skadi
10,614
4,036
0
3,687
15,610
8,623
0
741
13,924
0
67,210
L
Charon
6,977
1,298
0
1,230
13,679
6,761
100
9,716
3,883
62,758
0
W
10,309
2,854
0
610
12,386
5,078
0
818
11,568
0
64,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
43,180
380
Minions Killed
418
0
Camps Cleared
0
1,469,626
Distance Traveled
1,578,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,338
459
20
1
0
297,124
0
W
Freya
9,294
581
116
7
0
316,528
1
W
Horus
8,789
549
98
6
0
303,359
0
L
Neith
7,187
449
82
5
0
279,115
0
W
Cthulhu
8,234
515
41
3
0
290,608
0
L
Ravana
6,809
426
61
4
0
313,110
0
W
Morgan Le Fay
7,962
498
79
5
0
302,976
0
L
Skadi
8,724
545
121
8
0
261,285
0
L
Charon
8,426
527
96
6
0
318,992
0
W
Loki
8,901
556
84
5
0
364,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role