Player Matchup

Ne Zha
Ne Zha
BlessedDave
Ne Zha
Level 151
God Stats
17W - 8L
1,598 SR
Queue Stats
256W - 236L
1,555 Elo+
Solo
King Arthur
King Arthur
Punnpun
King Arthur
Level 124
God Stats
11W - 5L
1,693 SR
Queue Stats
144W - 135L
1,575 Elo+
Party 1
Janus
Janus
Tiddlybongs
Janus
Level 143
God Stats
15W - 22L
1,437 SR
Queue Stats
338W - 318L
1,482 Elo+
Solo
Ullr
Ullr
XboxShutOff
Ullr
Level 76
God Stats
0W - 2L
1,462 SR
Queue Stats
22W - 19L
1,565 Elo+
Party 1
Geb
Geb
wedothatoutside
Geb
Level 107
God Stats
3W - 3L
1,551 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,526 Elo+

VS

Team Averages
Level 137
1,594 SR
1,503 Elo+
Vamana
Vamana
Awes0me15
Vamana
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 74L
1,467 Elo+
Solo
Susano
Susano
DarkDrinker444
Susano
Level 145
God Stats
3W - 1L
1,595 SR
Queue Stats
400W - 365L
1,539 Elo+
Party 2
Scylla
Scylla
HxShadow2302
Scylla
Level 126
God Stats
5W - 8L
1,564 SR
Queue Stats
213W - 192L
1,487 Elo+
Solo
Danzaburou
Danzaburou
TruthfulNova
Danzaburou
Level 96
God Stats
4W - 1L
1,837 SR
Queue Stats
86W - 84L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
trent_wrighteous
Ao Kuang
Level 160
God Stats
17W - 15L
1,476 SR
Queue Stats
754W - 692L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 0 / 0
5,850
532
3,727
7,319
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Punnpun
King Arthur
10
0 / 1 / 0
6,032
548
6,545
10,204
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 0
5,722
520
2,574
7,895
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,766
433
5,244
7,404
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,816
438
2,958
8,133
4,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Awes0me15
Vamana
11
0 / 0 / 0
6,512
592
6,170
9,721
8,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 0
6,276
571
4,767
9,293
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
3 / 0 / 2
7,028
639
4,954
3,950
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TruthfulNova
Danzaburou
10
0 / 1 / 4
6,180
562
6,010
6,292
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
6,203
564
3,760
11,927
6,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
Awes0me15
Vamana
0
0
0
0
L
Ne Zha
2
0
0
2
W
5
1
0
5
W
Scylla
3
0
2
4
L
King Arthur
Punnpun
King Arthur
0
1
0
0
L
0
5
0
0
W
Danzaburou
TruthfulNova
Danzaburou
0
1
4
2
L
0
2
1
0.25
W
3
0
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
25,661
40,955
Taken
41,183
19,880
Mitigated
21,880
6,135
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Awes0me15
Vamana
6,170
2,967
0
2,568
9,721
8,450
0
0
9,721
0
51,454
L
Ne Zha
3,727
717
0
1,186
7,319
2,751
0
614
6,705
0
40,937
W
4,767
1,818
0
750
9,293
3,307
0
699
8,574
0
39,368
W
Scylla
4,954
804
0
1,250
3,950
1,299
270
2,227
1,595
54,558
0
L
King Arthur
Punnpun
King Arthur
6,545
1,213
0
2,314
10,204
7,477
0
350
9,854
0
42,905
L
2,574
152
0
500
7,895
2,963
150
4,477
3,418
46,176
0
W
Danzaburou
TruthfulNova
Danzaburou
6,010
2,393
0
2,291
6,292
2,683
839
1,007
5,285
0
38,644
L
5,244
1,931
0
1,051
7,404
2,542
32
2,003
5,401
0
29,800
W
3,760
1,287
1,045
3,904
11,927
6,141
0
1,451
10,476
23,418
0
L
2,958
257
51
1,033
8,133
4,147
0
1,270
6,863
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
32,199
299
Minions Killed
333
0
Camps Cleared
0
1,035,364
Distance Traveled
1,046,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,512
592
88
8
0
205,935
0
L
Ne Zha
5,850
532
64
6
0
235,756
0
W
Susano
6,276
571
67
6
0
247,421
0
W
Scylla
7,028
639
85
8
0
196,050
0
L
King Arthur
6,032
548
76
7
0
202,317
2
L
Janus
5,722
520
85
8
0
202,020
0
W
Danzaburou
6,180
562
58
5
0
185,556
0
L
Ullr
4,766
433
53
5
0
169,191
0
W
Ao Kuang
6,203
564
35
3
0
211,669
1
L
Geb
4,816
438
21
2
0
226,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role