Player Matchup

Odin
Odin
BannedSolo
Odin
Level 85
God Stats
4W - 5L
1,484 SR
Queue Stats
134W - 184L
1,399 Elo+
Party 1
Sol
Sol
SMOKE0012
Sol
Level 108
God Stats
2W - 3L
1,791 SR
Queue Stats
99W - 108L
1,498 Elo+
Party 1
Arachne
Arachne
iAngxl01
Arachne
Level 112
God Stats
7W - 7L
1,292 SR
Queue Stats
515W - 504L
1,505 Elo+
Party 1
Poseidon
Poseidon
iZzi6292
Poseidon
Level 68
God Stats
5W - 6L
1,459 SR
Queue Stats
115W - 138L
1,393 Elo+
Party 1
Ix Chel
Ix Chel
jacinto709
Ix Chel
Level 88
God Stats
5W - 14L
1,202 SR
Queue Stats
150W - 168L
1,412 Elo+
Party 1
Team Averages
Level 92
1,446 SR
1,441 Elo+

VS

Team Averages
Level 134
1,580 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alberto04021
Charybdis
Level 165
God Stats
8W - 7L
1,728 SR
Queue Stats
164W - 167L
1,503 Elo+
Solo
Freya
Freya
DIABL0313_6
Freya
Level 164
God Stats
10W - 6L
1,579 SR
Queue Stats
260W - 257L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
UnhandyBrandy
Sun Wukong
Level 65
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Mercury
Mercury
Vv-BATTALION-vV
Mercury
Level 129
God Stats
0W - 2L
1,577 SR
Queue Stats
224W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,005
501
2,642
5,593
3,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 1 / 0
5,913
591
6,200
5,584
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
iAngxl01
Arachne
11
4 / 1 / 3
6,383
638
5,455
7,809
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
iZzi6292
Poseidon
10
2 / 2 / 2
5,690
569
3,219
4,765
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
jacinto709
Ix Chel
9
2 / 1 / 1
5,332
533
3,563
3,837
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 1
5,723
572
2,981
6,974
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Alberto04021
Charybdis
7
0 / 3 / 1
4,404
440
3,015
7,192
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
5,965
597
2,629
5,150
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
UnhandyBrandy
Sun Wukong
6
0 / 4 / 1
4,116
412
2,167
7,529
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 1
6,393
639
4,993
7,328
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
L
Charybdis
Alberto04021
Charybdis
0
3
1
0.17
W
0
1
6
3
L
1
1
1
1.5
W
5
1
0
5
L
Sun Wukong
UnhandyBrandy
Sun Wukong
0
4
1
0.13
L
4
2
1
2.25
W
Arachne
iAngxl01
Arachne
4
1
3
5.5
W
Poseidon
iZzi6292
Poseidon
2
2
2
1.5
W
Ix Chel
jacinto709
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
15,785
27,588
Taken
34,173
11,847
Mitigated
13,667
7,434
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,981
985
0
1,621
6,974
3,596
0
3,133
3,841
26,597
2,110
L
Charybdis
Alberto04021
Charybdis
3,015
1,723
0
1,484
7,192
2,319
0
3,147
4,045
0
21,507
W
2,642
934
0
822
5,593
3,990
312
269
5,304
0
16,599
L
2,629
510
0
2,100
5,150
1,938
0
1,643
3,247
39,092
0
W
6,200
3,441
0
2,303
5,584
2,214
2,481
0
5,584
34,639
5,308
L
Sun Wukong
UnhandyBrandy
Sun Wukong
2,167
243
0
464
7,529
3,388
66
2,640
4,865
0
12,587
L
4,993
1,968
0
875
7,328
2,426
0
1,494
5,664
0
42,346
W
Arachne
iAngxl01
Arachne
5,455
4,021
0
2,375
7,809
3,002
0
1,305
6,392
0
42,818
W
Poseidon
iZzi6292
Poseidon
3,219
226
55
688
4,765
1,335
0
1,601
2,992
32,938
0
W
Ix Chel
jacinto709
Ix Chel
3,563
161
100
1,091
3,837
1,306
0
2,027
1,810
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
26,601
255
Minions Killed
251
0
Camps Cleared
0
893,163
Distance Traveled
1,001,658
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,723
572
51
5
0
179,552
0
L
Charybdis
4,404
440
27
3
0
193,058
4
W
Odin
5,005
501
26
3
0
202,639
0
L
Freya
5,965
597
75
8
0
169,947
0
W
Sol
5,913
591
62
6
0
163,111
0
L
Sun Wukong
4,116
412
20
2
0
199,818
2
L
Mercury
6,393
639
78
8
0
259,283
0
W
Arachne
6,383
638
78
8
0
194,879
0
W
Poseidon
5,690
569
56
6
0
162,822
0
W
Ix Chel
5,332
533
33
3
0
169,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role