Player Matchup

Cthulhu
Cthulhu
DodogamaMama
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,373 Elo+
Party 2
Bellona
Bellona
Gallanton
Bellona
Level 133
God Stats
2W - 1L
1,363 SR
Queue Stats
25W - 26L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
K1llerTAC05
Zhong Kui
Level 64
God Stats
2W - 0L
1,580 SR
Queue Stats
21W - 16L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Ki11erGuineapig
Gilgamesh
Level 101
God Stats
2W - 1L
1,936 SR
Queue Stats
121W - 99L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
Livinlykratchet
Aphrodite
Level 107
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 3L
1,541 Elo+
Party 2
Team Averages
Level 92
1,616 SR
1,490 Elo+

VS

Team Averages
Level 91
1,506 SR
1,532 Elo+
Ishtar
Ishtar
Chicaqox
Ishtar
Level 146
God Stats
1W - 9L
1,084 SR
Queue Stats
372W - 330L
1,484 Elo+
Solo
Cabrakan
Cabrakan
HoboBubba
Cabrakan
Level 123
God Stats
3W - 5L
1,818 SR
Queue Stats
66W - 58L
1,625 Elo+
Party 1
Bakasura
Bakasura
InFearfulDay
Bakasura
Level 65
God Stats
2W - 2L
1,543 SR
Queue Stats
174W - 157L
1,452 Elo+
Solo
Hera
Hera
LaDy_Mania
Hera
Level 84
God Stats
1W - 1L
1,584 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
TerroBubba
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DodogamaMama
Cthulhu
13
4 / 7 / 4
8,382
524
9,160
14,923
9,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Gallanton
Bellona
14
6 / 3 / 0
8,767
548
10,637
16,216
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
K1llerTAC05
Zhong Kui
14
2 / 2 / 7
8,258
516
8,981
14,398
11,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ki11erGuineapig
Gilgamesh
14
5 / 3 / 7
8,714
545
15,371
20,039
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Livinlykratchet
Aphrodite
12
2 / 1 / 9
8,186
512
7,063
13,645
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chicaqox
Ishtar
14
1 / 3 / 1
7,719
482
5,002
11,996
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
HoboBubba
Cabrakan
13
8 / 3 / 2
9,196
575
14,131
17,155
19,703
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
InFearfulDay
Bakasura
13
1 / 5 / 6
7,501
469
7,028
18,540
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 4
7,327
458
16,297
8,668
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 5
7,897
494
6,557
15,199
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
15
16
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Chicaqox
Ishtar
1
3
1
0.5
W
Cthulhu
DodogamaMama
Cthulhu
4
7
4
0.86
W
Bellona
Gallanton
Bellona
6
3
0
2
L
Cabrakan
HoboBubba
Cabrakan
8
3
2
3
L
Bakasura
InFearfulDay
Bakasura
1
5
6
0.8
W
Zhong Kui
K1llerTAC05
Zhong Kui
2
2
7
2.75
W
Gilgamesh
Ki11erGuineapig
Gilgamesh
5
3
7
2.83
L
2
4
4
1
W
Aphrodite
Livinlykratchet
Aphrodite
2
1
9
6.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
49,015
79,221
Taken
71,558
49,247
Mitigated
53,181
33,081
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Chicaqox
Ishtar
5,002
2,741
0
3,446
11,996
6,464
0
1,076
10,920
0
60,223
W
Cthulhu
DodogamaMama
Cthulhu
9,160
630
747
476
14,923
9,580
0
9,878
5,045
34,599
0
W
Bellona
Gallanton
Bellona
10,637
4,231
0
4,307
16,216
10,972
637
3,613
12,523
0
64,007
L
Cabrakan
HoboBubba
Cabrakan
14,131
2,128
0
2,424
17,155
19,703
0
8,534
7,934
56,634
1,500
L
Bakasura
InFearfulDay
Bakasura
7,028
5,198
0
5,469
18,540
9,020
0
5,423
13,103
0
58,405
W
Zhong Kui
K1llerTAC05
Zhong Kui
8,981
923
93
4,908
14,398
11,046
716
6,483
7,795
69,875
0
W
Gilgamesh
Ki11erGuineapig
Gilgamesh
15,371
5,143
0
7,523
20,039
9,587
30
6,299
13,629
0
73,176
L
16,297
3,690
0
448
8,668
3,690
176
3,656
4,990
68,606
0
W
Aphrodite
Livinlykratchet
Aphrodite
7,063
799
7,384
7,643
13,645
8,062
247
9,212
4,381
31,201
0
L
6,557
1,039
0
1,998
15,199
14,304
0
5,642
9,407
18,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
39,640
409
Minions Killed
389
0
Camps Cleared
0
1,595,228
Distance Traveled
1,496,804
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,719
482
109
7
0
284,819
0
W
Cthulhu
8,382
524
56
4
0
304,072
0
W
Bellona
8,767
548
106
7
0
369,665
0
L
Cabrakan
9,196
575
86
5
0
250,243
0
L
Bakasura
7,501
469
93
6
0
325,718
0
W
Zhong Kui
8,258
516
103
6
0
290,032
0
W
Gilgamesh
8,714
545
110
7
0
331,298
0
L
Hera
7,327
458
85
5
0
317,711
4
W
Aphrodite
8,186
512
34
2
0
300,161
2
L
Ares
7,897
494
16
1
0
318,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role