Player Matchup

Skadi
Skadi
Holygaurdian
Skadi
Level 86
God Stats
16W - 18L
1,528 SR
Queue Stats
191W - 177L
1,521 Elo+
Party 3
Anubis
Anubis
SetYouStraight
Anubis
Level 87
God Stats
26W - 16L
1,795 SR
Queue Stats
121W - 107L
1,498 Elo+
Party 3
Thanatos
Thanatos
WittleKitten
Thanatos
Level 67
God Stats
5W - 0L
1,779 SR
Queue Stats
10W - 1L
1,280 Elo+
Party 1
Chaac
Chaac
bigballermadara
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 1
Khepri
Khepri
butterballsmcgee
Khepri
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 1
Team Averages
Level 63
1,620 SR
1,372 Elo+

VS

Team Averages
Level 130
1,533 SR
1,507 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FaintScroll51
Freya
Level 120
God Stats
32W - 26L
1,629 SR
Queue Stats
148W - 132L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
ItsSparkyWolf
Ratatoskr
Level 128
God Stats
4W - 8L
1,428 SR
Queue Stats
149W - 136L
1,527 Elo+
Party 2
Izanami
Izanami
JGGNB
Izanami
Level 104
God Stats
1W - 4L
1,555 SR
Queue Stats
110W - 115L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
NobleCreasent12
Cthulhu
Level 140
God Stats
15W - 5L
1,553 SR
Queue Stats
214W - 205L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,202
520
5,577
3,934
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 2
6,316
632
7,993
5,710
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
WittleKitten
Thanatos
12
6 / 0 / 4
6,941
694
5,805
10,744
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,464
646
5,971
7,992
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 3
4,995
500
2,277
6,630
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 0
5,797
580
3,506
8,741
7,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
5,291
529
4,737
7,081
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
ItsSparkyWolf
Ratatoskr
10
3 / 2 / 0
5,782
578
4,562
7,567
1,850
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JGGNB
Izanami
8
0 / 3 / 0
5,097
510
1,560
6,528
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 1
4,555
456
2,362
8,704
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
L
0
4
2
0.25
W
1
1
2
2
L
Ratatoskr
ItsSparkyWolf
Ratatoskr
3
2
0
1.5
L
Izanami
JGGNB
Izanami
0
3
0
0
L
0
2
1
0.25
W
4
1
2
5
W
Thanatos
WittleKitten
Thanatos
6
0
4
8
W
3
1
3
4.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
16,727
35,010
Taken
38,621
17,416
Mitigated
18,170
17,346
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,506
577
0
3,953
8,741
7,307
0
0
8,741
45,038
0
L
4,737
1,653
0
2,236
7,081
1,839
0
4,328
2,753
33,138
0
W
5,577
2,444
0
1,710
3,934
1,238
302
558
3,376
0
42,756
L
Ratatoskr
ItsSparkyWolf
Ratatoskr
4,562
1,767
0
1,411
7,567
1,850
0
1,604
5,963
0
37,095
L
Izanami
JGGNB
Izanami
1,560
1,418
45
1,023
6,528
2,173
0
796
5,732
0
35,171
L
2,362
318
0
2,143
8,704
5,001
0
3,542
5,162
14,857
0
W
7,993
698
0
3,625
5,710
2,834
0
2,824
2,886
47,716
0
W
Thanatos
WittleKitten
Thanatos
5,805
1,636
0
6,970
10,744
3,968
0
1,090
9,654
0
51,859
W
5,971
1,916
0
3,155
7,992
5,007
184
3,407
4,585
0
45,732
W
2,277
472
0
1,886
6,630
4,369
0
2,726
3,904
9,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
26,522
325
Minions Killed
268
0
Camps Cleared
0
999,108
Distance Traveled
956,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,797
580
77
8
0
166,226
4
L
Freya
5,291
529
56
6
0
175,024
0
W
Skadi
5,202
520
60
6
0
167,698
0
L
Ratatoskr
5,782
578
57
6
0
245,607
0
L
Izanami
5,097
510
65
7
0
169,496
0
L
Cthulhu
4,555
456
13
1
0
200,486
0
W
Anubis
6,316
632
75
8
0
200,389
0
W
Thanatos
6,941
694
89
9
0
225,321
0
W
Chaac
6,464
646
80
8
0
202,091
0
W
Khepri
4,995
500
21
2
0
203,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role