Player Matchup

Maui
Maui
BrokeMahPennis
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
JingJang814
Ishtar
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 3
Ne Zha
Ne Zha
KoreanGoblin
Ne Zha
Level 109
God Stats
3W - 8L
1,157 SR
Queue Stats
243W - 253L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MONTU_0
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,517 SR
Queue Stats
18W - 19L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
UmbraXXIcarus
Sun Wukong
Level 15
God Stats
6W - 8L
1,223 SR
Queue Stats
172W - 163L
1,421 Elo+
Party 1
Team Averages
Level 74
1,379 SR
1,411 Elo+

VS

Team Averages
Level 119
1,471 SR
1,463 Elo+
Kukulkan
Kukulkan
Cadzbah
Kukulkan
Level 119
God Stats
29W - 24L
1,442 SR
Queue Stats
237W - 235L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
ChantsHL
Baron Samedi
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 115L
1,493 Elo+
Party 2
Osiris
Osiris
HATR Assist
Osiris
Level 128
God Stats
6W - 1L
1,320 SR
Queue Stats
759W - 739L
1,413 Elo+
Solo
Artemis
Artemis
My4Giveness
Artemis
Level 89
God Stats
4W - 3L
1,568 SR
Queue Stats
106W - 116L
1,487 Elo+
Party 2
Martichoras
Martichoras
ThePrimalDawn
Martichoras
Level 177
God Stats
4W - 6L
1,523 SR
Queue Stats
139W - 142L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,234
452
4,574
16,246
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
12
0 / 3 / 2
7,260
454
4,262
10,690
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
14
2 / 4 / 2
7,623
476
4,986
14,144
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MONTU_0
Morgan Le Fay
12
0 / 6 / 0
7,297
456
11,631
11,215
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
UmbraXXIcarus
Sun Wukong
14
2 / 0 / 2
7,989
499
3,583
12,063
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cadzbah
Kukulkan
12
1 / 5 / 3
7,391
462
4,046
10,549
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ChantsHL
Baron Samedi
14
3 / 1 / 2
9,166
573
7,833
8,432
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
14
3 / 1 / 8
8,439
527
9,494
17,007
17,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
My4Giveness
Artemis
14
3 / 2 / 0
9,077
567
6,480
5,796
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
ThePrimalDawn
Martichoras
18
8 / 0 / 4
11,023
689
12,450
11,730
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
18
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Kukulkan
Cadzbah
Kukulkan
1
5
3
0.5
W
Baron Samedi
ChantsHL
Baron Samedi
3
1
2
4
W
Osiris
3
1
8
7
L
Ishtar
0
3
2
0.33
L
Ne Zha
2
4
2
0.75
L
Morgan Le Fay
MONTU_0
Morgan Le Fay
0
6
0
0
W
Artemis
My4Giveness
Artemis
3
2
0
1.5
W
Martichoras
ThePrimalDawn
Martichoras
8
0
4
10
L
Sun Wukong
UmbraXXIcarus
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
40,303
64,358
Taken
53,514
36,079
Mitigated
33,399
8,799
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,574
1,437
0
1,669
16,246
12,739
0
2,490
13,720
25,143
0
W
Kukulkan
Cadzbah
Kukulkan
4,046
731
70
1,563
10,549
3,865
1,207
2,506
8,043
38,951
0
W
Baron Samedi
ChantsHL
Baron Samedi
7,833
809
258
2,301
8,432
3,941
0
1,359
7,073
57,280
0
W
Osiris
9,494
4,713
0
5,381
17,007
17,759
42
4,818
12,189
0
52,348
L
Ishtar
4,262
2,551
0
1,897
10,690
4,252
80
0
10,690
0
47,198
L
Ne Zha
4,986
1,344
0
1,787
14,144
6,439
0
1,271
12,857
0
66,318
L
Morgan Le Fay
MONTU_0
Morgan Le Fay
11,631
1,546
0
173
11,215
4,886
0
1,889
9,240
64,551
0
W
Artemis
My4Giveness
Artemis
6,480
4,173
0
2,088
5,796
2,406
749
798
4,998
0
69,308
W
Martichoras
ThePrimalDawn
Martichoras
12,450
5,507
0
5,662
11,730
5,428
502
6,724
5,006
0
112,111
L
Sun Wukong
UmbraXXIcarus
Sun Wukong
3,583
692
0
3,273
12,063
7,763
555
5,663
5,972
0
48,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
45,096
380
Minions Killed
544
0
Camps Cleared
0
1,434,245
Distance Traveled
1,485,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,234
452
30
2
0
293,153
0
W
Kukulkan
7,391
462
61
4
0
306,744
0
W
Baron Samedi
9,166
573
115
7
0
258,166
0
W
Osiris
8,439
527
63
4
0
346,143
4
L
Ishtar
7,260
454
72
5
0
274,945
0
L
Ne Zha
7,623
476
89
6
0
326,392
2
L
Morgan Le Fay
7,297
456
109
7
0
276,707
1
W
Artemis
9,077
567
121
8
0
261,111
0
W
Martichoras
11,023
689
184
12
0
313,196
0
L
Sun Wukong
7,989
499
80
5
0
263,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role