Player Matchup

Olorun
Olorun
DocLapoche
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
SoiledMuffin5
Aphrodite
Level 56
God Stats
37W - 28L
1,544 SR
Queue Stats
79W - 63L
1,448 Elo+
Party 1
Neith
Neith
TheQuince3
Neith
Level 79
God Stats
5W - 7L
1,494 SR
Queue Stats
81W - 97L
1,381 Elo+
Solo
Mercury
Mercury
UsL Drespy
Mercury
Level 65
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 11L
1,540 Elo+
Party 1
Surtr
Surtr
theonlyzipp
Surtr
Level 18
God Stats
0W - 4L
1,170 SR
Queue Stats
6W - 4L
1,653 Elo+
Party 1
Team Averages
Level 44
1,489 SR
1,539 Elo+

VS

Team Averages
Level 77
1,451 SR
1,383 Elo+
Izanami
Izanami
BlizzardTTV
Izanami
Level 57
God Stats
41W - 41L
1,538 SR
Queue Stats
86W - 103L
1,444 Elo+
Party 3
Eset
Eset
DARTHQUAN6
Eset
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
314W - 363L
1,451 Elo+
Party 3
Arachne
Arachne
ItsCrisF
Arachne
Level 23
God Stats
19W - 15L
1,495 SR
Queue Stats
63W - 72L
1,252 Elo+
Party 2
Vamana
Vamana
SimplyJose
Vamana
Level 43
God Stats
2W - 4L
1,161 SR
Queue Stats
69W - 76L
1,252 Elo+
Party 2
Sobek
Sobek
quintin777
Sobek
Level 140
God Stats
40W - 26L
1,561 SR
Queue Stats
630W - 678L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DocLapoche
Olorun
11
1 / 6 / 1
7,811
459
3,652
9,583
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SoiledMuffin5
Aphrodite
12
2 / 3 / 3
8,140
479
5,835
12,597
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
3 / 4 / 3
8,256
486
7,265
12,123
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
UsL Drespy
Mercury
11
1 / 3 / 3
7,319
431
4,733
11,887
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 1
8,984
528
7,791
12,800
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlizzardTTV
Izanami
15
2 / 3 / 2
9,678
569
7,514
11,047
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 5
9,192
541
7,252
10,300
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ItsCrisF
Arachne
14
5 / 2 / 5
9,307
547
10,001
13,650
5,732
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
SimplyJose
Vamana
15
5 / 2 / 5
9,987
587
8,932
10,325
9,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
2 / 4 / 9
9,814
577
7,248
17,697
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
19
19
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlizzardTTV
Izanami
2
3
2
1
W
5
2
5
3.75
L
Olorun
DocLapoche
Olorun
1
6
1
0.25
W
Arachne
ItsCrisF
Arachne
5
2
5
3.75
W
Vamana
SimplyJose
Vamana
5
2
5
3.75
L
Aphrodite
SoiledMuffin5
Aphrodite
2
3
3
1.17
L
Neith
3
4
3
1.13
L
Mercury
UsL Drespy
Mercury
1
3
3
0.83
W
Sobek
2
4
9
1.63
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
40,947
58,990
Taken
63,019
32,007
Mitigated
40,919
15,416
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlizzardTTV
Izanami
7,514
3,984
0
3,042
11,047
4,432
2,427
1,201
9,846
0
88,687
W
7,252
141
836
1,572
10,300
5,006
1,770
1,998
8,302
44,260
0
L
Olorun
DocLapoche
Olorun
3,652
2,238
181
1,033
9,583
3,802
3,788
2,377
7,206
44,864
0
W
Arachne
ItsCrisF
Arachne
10,001
7,842
0
4,069
13,650
5,732
1,271
1,680
11,970
0
53,659
W
Vamana
SimplyJose
Vamana
8,932
4,539
0
1,850
10,325
9,035
3,116
2,088
8,237
0
59,659
L
Aphrodite
SoiledMuffin5
Aphrodite
5,835
1,500
2,300
6,170
12,597
8,037
0
3,438
9,159
39,146
0
L
Neith
7,265
1,832
0
2,845
12,123
4,671
501
4,000
8,123
0
53,881
L
Mercury
UsL Drespy
Mercury
4,733
2,650
0
708
11,887
4,606
0
2,827
9,060
0
40,573
W
Sobek
7,248
947
2,812
6,386
17,697
16,714
380
3,647
14,050
25,760
0
L
7,791
2,995
0
2,179
12,800
10,891
375
1,858
10,942
293
49,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
47,978
351
Minions Killed
375
0
Camps Cleared
0
1,419,216
Distance Traveled
1,720,860
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,678
569
132
8
0
290,178
1
W
Eset
9,192
541
57
3
0
334,988
0
L
Olorun
7,811
459
82
5
0
173,675
0
W
Arachne
9,307
547
65
4
0
380,578
0
W
Vamana
9,987
587
99
6
0
357,568
0
L
Aphrodite
8,140
479
63
4
0
300,211
2
L
Neith
8,256
486
76
4
0
267,673
0
L
Mercury
7,319
431
53
3
0
370,412
0
W
Sobek
9,814
577
22
1
0
357,548
1
L
Surtr
8,984
528
77
5
0
307,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role