Player Matchup

Xbalanque
Xbalanque
Admiral-I-Kizaru
Xbalanque
Level 17
God Stats
4W - 1L
1,365 SR
Queue Stats
9W - 16L
1,236 Elo+
Party 4
Sylvanus
Sylvanus
Daddy_Gotchu
Sylvanus
Level 89
God Stats
6W - 2L
1,274 SR
Queue Stats
19W - 28L
1,277 Elo+
Party 4
Fenrir
Fenrir
IINKYGOOSE
Fenrir
Level 123
God Stats
15W - 14L
1,536 SR
Queue Stats
493W - 475L
1,506 Elo+
Party 2
Pele
Pele
Kira2709
Pele
Level 139
God Stats
6W - 1L
1,500 SR
Queue Stats
335W - 305L
1,532 Elo+
Party 2
Poseidon
Poseidon
REVEL123
Poseidon
Level 158
God Stats
3W - 4L
1,530 SR
Queue Stats
286W - 287L
1,472 Elo+
Solo
Team Averages
Level 105
1,441 SR
1,405 Elo+

VS

Team Averages
Level 74
1,491 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsYaBoiNick1
Tsukuyomi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
413W - 385L
1,430 Elo+
Party 3
Shiva
Shiva
KickAssBee
Shiva
Level 45
God Stats
1W - 1L
1,489 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Yu Huang
Yu Huang
Mr BaReFooT FcG
Yu Huang
Level 106
God Stats
1W - 1L
1,436 SR
Queue Stats
24W - 23L
1,470 Elo+
Party 1
Atlas
Atlas
Virista
Atlas
Level 82
God Stats
52W - 47L
1,528 SR
Queue Stats
119W - 139L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
2 / 1 / 0
7,732
552
5,483
10,887
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Daddy_Gotchu
Sylvanus
11
0 / 1 / 4
6,446
460
3,195
7,251
4,207
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
IINKYGOOSE
Fenrir
13
2 / 2 / 6
7,766
555
7,392
11,241
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
15
11 / 2 / 0
10,400
743
17,237
17,259
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
REVEL123
Poseidon
13
3 / 3 / 0
7,693
550
6,531
7,269
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
6,812
487
4,699
10,992
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ItsYaBoiNick1
Tsukuyomi
15
8 / 2 / 1
9,171
655
8,238
13,731
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
12
0 / 7 / 1
6,825
488
4,883
16,244
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
12
0 / 5 / 3
6,735
481
5,302
10,379
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Virista
Atlas
12
1 / 1 / 6
7,174
512
4,292
12,759
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
9
9
Deaths
18
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Xbalanque
2
1
0
2
W
Sylvanus
Daddy_Gotchu
Sylvanus
0
1
4
2
W
Fenrir
IINKYGOOSE
Fenrir
2
2
6
2.5
L
Tsukuyomi
ItsYaBoiNick1
Tsukuyomi
8
2
1
4.25
L
Shiva
0
7
1
0.07
W
Pele
11
2
0
5.5
L
Yu Huang
0
5
3
0.3
W
Poseidon
REVEL123
Poseidon
3
3
0
1
L
Atlas
Virista
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
27,414
53,907
Taken
64,105
21,613
Mitigated
34,154
17,960
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,699
2,072
0
2,406
10,992
3,475
0
300
10,692
0
52,241
W
Xbalanque
5,483
2,850
0
5,231
10,887
3,603
2,206
612
10,275
0
63,303
W
Sylvanus
Daddy_Gotchu
Sylvanus
3,195
494
1,951
2,201
7,251
4,207
310
2,531
4,720
19,339
0
W
Fenrir
IINKYGOOSE
Fenrir
7,392
2,042
0
2,609
11,241
4,728
94
1,319
9,922
0
62,447
L
Tsukuyomi
ItsYaBoiNick1
Tsukuyomi
8,238
2,523
0
8,671
13,731
5,680
0
744
12,987
0
55,993
L
Shiva
4,883
1,760
0
1,681
16,244
11,339
0
0
16,244
0
51,111
W
Pele
17,237
4,761
0
5,170
17,259
6,667
432
2,521
14,738
0
79,841
L
Yu Huang
5,302
239
0
775
10,379
3,738
0
4,617
5,762
45,864
0
W
Poseidon
REVEL123
Poseidon
6,531
498
0
798
7,269
2,408
168
2,611
4,658
58,206
0
L
Atlas
Virista
Atlas
4,292
1,580
0
1,951
12,759
9,922
0
4,065
8,694
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
36,717
406
Minions Killed
361
0
Camps Cleared
0
1,322,103
Distance Traveled
1,372,217
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,812
487
100
7
0
251,111
2
W
Xbalanque
7,732
552
99
7
0
225,255
2
W
Sylvanus
6,446
460
29
2
0
218,784
0
W
Fenrir
7,766
555
80
6
0
306,186
0
L
Tsukuyomi
9,171
655
85
6
0
332,627
0
L
Shiva
6,825
488
62
4
0
242,683
0
W
Pele
10,400
743
118
8
0
294,643
3
L
Yu Huang
6,735
481
92
7
0
254,300
1
W
Poseidon
7,693
550
80
6
0
277,235
0
L
Atlas
7,174
512
22
2
0
291,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role