Player Matchup

Ymir
Ymir
Ethesquid
Ymir
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,366 Elo+
Party 2
Vamana
Vamana
HighTimesDC
Vamana
Level 120
God Stats
2W - 0L
1,693 SR
Queue Stats
61W - 85L
1,435 Elo+
Solo
Xing Tian
Xing Tian
KingRektem
Xing Tian
Level 116
God Stats
1W - 1L
1,271 SR
Queue Stats
46W - 51L
1,389 Elo+
Party 2
Sobek
Sobek
OooMushu
Sobek
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 198L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
creamINyourPIE
Ah Muzen Cab
Level 155
God Stats
2W - 1L
1,720 SR
Queue Stats
146W - 154L
1,532 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,430 Elo+

VS

Team Averages
Level 141
1,599 SR
1,483 Elo+
Ganesha
Ganesha
Askingbolande118
Ganesha
Level 139
God Stats
7W - 7L
1,634 SR
Queue Stats
351W - 369L
1,492 Elo+
Solo
Scylla
Scylla
Glaak2
Scylla
Level 149
God Stats
21W - 18L
1,558 SR
Queue Stats
1,394W - 1,415L
1,470 Elo+
Party 1
Anhur
Anhur
MyG00dvibess
Anhur
Level 117
God Stats
1W - 2L
1,553 SR
Queue Stats
344W - 361L
1,530 Elo+
Solo
Nox
Nox
montoya0360
Nox
Level 126
God Stats
1W - 2L
1,620 SR
Queue Stats
228W - 233L
1,436 Elo+
Solo
Loki
Loki
thirax
Loki
Level 175
God Stats
13W - 6L
1,632 SR
Queue Stats
1,012W - 1,016L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 9
8,476
848
3,991
13,258
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
14
1 / 4 / 12
8,068
807
7,648
10,161
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KingRektem
Xing Tian
14
2 / 5 / 6
8,026
803
4,600
14,532
11,933
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
OooMushu
Sobek
14
3 / 4 / 7
8,580
858
3,981
12,543
11,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
creamINyourPIE
Ah Muzen Cab
18
13 / 2 / 4
10,965
1,097
18,845
12,834
6,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 17
7,319
732
5,157
13,276
16,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Glaak2
Scylla
15
4 / 4 / 10
8,155
816
11,736
7,747
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 7
8,365
837
9,797
4,960
2,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 9
8,174
817
3,617
7,159
3,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
thirax
Loki
15
7 / 6 / 8
8,610
861
11,629
10,206
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
19
Kills
19
19
Deaths
20
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
5
17
1.7
W
Ymir
0
4
9
1.13
L
Scylla
Glaak2
Scylla
4
4
10
2.25
W
Vamana
1
4
12
1.75
W
Xing Tian
KingRektem
Xing Tian
2
5
6
1
L
7
2
7
5.25
W
Sobek
OooMushu
Sobek
3
4
7
1.63
W
Ah Muzen Cab
creamINyourPIE
Ah Muzen Cab
13
2
4
7.5
L
1
3
9
1.83
L
Loki
thirax
Loki
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
41,936
63,328
Taken
43,348
51,263
Mitigated
29,614
15,354
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
751
1,347
1,765
13,276
16,999
167
5,723
7,101
11,120
0
W
Ymir
3,991
701
506
1,483
13,258
14,893
156
5,167
8,091
8,113
0
L
Scylla
Glaak2
Scylla
11,736
1,212
186
229
7,747
3,035
0
1,880
5,688
18,054
0
W
Vamana
7,648
2,662
760
1,551
10,161
6,623
315
1,672
8,489
0
11,931
W
Xing Tian
KingRektem
Xing Tian
4,600
409
228
2,096
14,532
11,933
0
5,889
8,643
10,034
0
L
9,797
4,569
0
0
4,960
2,033
315
1,192
3,630
0
17,879
W
Sobek
OooMushu
Sobek
3,981
189
915
3,215
12,543
11,653
0
3,649
8,894
9,142
0
W
Ah Muzen Cab
creamINyourPIE
Ah Muzen Cab
18,845
5,295
848
3,752
12,834
6,161
3,750
4,133
8,701
0
42,615
L
3,617
160
578
452
7,159
3,466
0
2,378
4,701
12,848
0
L
Loki
thirax
Loki
11,629
761
205
278
10,206
4,081
0
1,399
8,634
0
22,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
40,623
88
Minions Killed
110
0
Camps Cleared
0
924,233
Distance Traveled
822,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,319
732
8
1
0
169,792
0
W
Ymir
8,476
848
9
1
0
163,772
0
L
Scylla
8,155
816
24
2
0
162,100
0
W
Vamana
8,068
807
10
1
0
198,564
0
W
Xing Tian
8,026
803
8
1
0
187,566
0
L
Anhur
8,365
837
23
2
0
134,082
0
W
Sobek
8,580
858
9
1
0
182,824
0
W
Ah Muzen Cab
10,965
1,097
52
5
0
191,507
0
L
Nox
8,174
817
30
3
0
192,190
0
L
Loki
8,610
861
25
3
0
164,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role