Player Matchup

Eset
Eset
AlterEagle0
Eset
Level 148
God Stats
14W - 6L
1,778 SR
Queue Stats
1,152W - 1,175L
1,440 Elo+
Party 2
Chiron
Chiron
RealMour
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,186 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RikaHavoc
Tsukuyomi
Level 159
God Stats
4W - 3L
1,670 SR
Queue Stats
313W - 340L
1,405 Elo+
Party 2
Nike
Nike
Vanished Shot
Nike
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 275L
1,491 Elo+
Party 2
Athena
Athena
WitheredREAPER
Athena
Level 106
God Stats
4W - 2L
1,387 SR
Queue Stats
195W - 219L
1,391 Elo+
Party 2
Team Averages
Level 110
1,567 SR
1,382 Elo+

VS

Team Averages
Level 114
1,610 SR
1,507 Elo+
Cupid
Cupid
InfiniteInferno
Cupid
Level 109
God Stats
5W - 2L
1,823 SR
Queue Stats
212W - 160L
1,570 Elo+
Solo
Bellona
Bellona
Jalamonte
Bellona
Level 78
God Stats
4W - 4L
1,598 SR
Queue Stats
93W - 86L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mazk Obi Wan
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,496 Elo+
Party 1
Vamana
Vamana
yisus1997
Vamana
Level 91
God Stats
3W - 4L
1,824 SR
Queue Stats
88W - 77L
1,517 Elo+
Party 3
Charybdis
Charybdis
zeerrox
Charybdis
Level 146
God Stats
2W - 3L
1,306 SR
Queue Stats
221W - 224L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 22
10,967
685
12,201
13,892
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
RealMour
Chiron
20
14 / 2 / 13
13,280
830
32,254
16,280
10,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
RikaHavoc
Tsukuyomi
20
9 / 5 / 12
12,151
759
21,126
22,819
22,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 19
11,745
734
16,769
17,197
20,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 19
9,949
622
5,505
22,459
24,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
9,943
621
13,908
17,618
8,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jalamonte
Bellona
20
7 / 3 / 7
12,564
785
11,384
20,435
23,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Mazk Obi Wan
Morgan Le Fay
18
3 / 7 / 9
10,977
686
17,629
22,662
11,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
yisus1997
Vamana
13
2 / 6 / 6
8,553
535
8,223
17,005
18,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
zeerrox
Charybdis
18
4 / 6 / 6
10,644
665
12,793
15,000
7,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
30
Kills
18
20
Deaths
30
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
22
4
L
2
8
7
0.69
L
Bellona
Jalamonte
Bellona
7
3
7
3.5
L
Morgan Le Fay
Mazk Obi Wan
Morgan Le Fay
3
7
9
1.07
W
Chiron
RealMour
Chiron
14
2
13
10.25
W
Tsukuyomi
RikaHavoc
Tsukuyomi
9
5
12
3
W
6
3
19
5.17
W
0
7
19
1.36
L
Vamana
yisus1997
Vamana
2
6
6
0.83
L
Charybdis
zeerrox
Charybdis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,855
Damage
63,937
92,647
Taken
92,720
86,517
Mitigated
70,275
24,630
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,201
1,447
5,080
2,240
13,892
8,388
1,181
3,728
10,164
23,048
0
L
13,908
6,903
3,641
3,497
17,618
8,407
0
2,078
15,540
0
27,528
L
Bellona
Jalamonte
Bellona
11,384
2,012
2,712
4,712
20,435
23,647
0
5,146
15,289
0
23,663
L
Morgan Le Fay
Mazk Obi Wan
Morgan Le Fay
17,629
496
235
4,564
22,662
11,703
0
3,916
18,746
39,621
0
W
Chiron
RealMour
Chiron
32,254
16,470
1,583
5,356
16,280
10,677
5,506
3,413
12,867
0
62,906
W
Tsukuyomi
RikaHavoc
Tsukuyomi
21,126
2,951
2,642
2,151
22,819
22,275
1,665
4,100
18,719
0
39,370
W
16,769
509
1,353
804
17,197
20,936
500
3,271
13,926
0
34,038
W
5,505
1,743
1,797
1,624
22,459
24,241
456
3,117
19,342
12,109
0
L
Vamana
yisus1997
Vamana
8,223
5,239
669
1,455
17,005
18,745
0
3,881
13,124
0
12,106
L
Charybdis
zeerrox
Charybdis
12,793
4,814
1,311
1,213
15,000
7,773
0
2,685
12,315
0
26,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
52,681
157
Minions Killed
151
0
Camps Cleared
0
1,501,067
Distance Traveled
1,307,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,967
685
24
2
0
277,286
0
L
Cupid
9,943
621
43
3
0
233,499
0
L
Bellona
12,564
785
24
2
0
317,389
0
L
Morgan Le Fay
10,977
686
50
3
0
258,511
0
W
Chiron
13,280
830
54
3
0
304,850
0
W
Tsukuyomi
12,151
759
34
2
0
301,358
0
W
Nike
11,745
734
30
2
0
302,343
0
W
Athena
9,949
622
15
1
0
315,230
0
L
Vamana
8,553
535
3
0
0
277,415
0
L
Charybdis
10,644
665
31
2
0
220,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role