Player Matchup

Chiron
Chiron
CaptainKarm
Chiron
Level 95
God Stats
1W - 6L
1,404 SR
Queue Stats
52W - 51L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Exile Sage
Cthulhu
Level 149
God Stats
45W - 43L
1,527 SR
Queue Stats
202W - 191L
1,522 Elo+
Solo
Loki
Loki
GoatmanBronson
Loki
Level 43
God Stats
7W - 9L
1,528 SR
Queue Stats
107W - 118L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
pugspuns
Amaterasu
Level 129
God Stats
14W - 7L
1,598 SR
Queue Stats
217W - 224L
1,495 Elo+
Party 1
Artemis
Artemis
trisumi
Artemis
Level 150
God Stats
1W - 2L
1,295 SR
Queue Stats
287W - 280L
1,561 Elo+
Party 1
Team Averages
Level 113
1,470 SR
1,503 Elo+

VS

Team Averages
Level 120
1,552 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Itachi4009
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,483 Elo+
Party 3
Cabrakan
Cabrakan
Lilhurley420184
Cabrakan
Level 107
God Stats
2W - 0L
1,789 SR
Queue Stats
19W - 13L
1,518 Elo+
Party 3
Artio
Artio
Passionoia
Artio
Level 81
God Stats
16W - 17L
1,279 SR
Queue Stats
190W - 192L
1,406 Elo+
Party 2
Bellona
Bellona
lIMuzziIl
Bellona
Level 109
God Stats
15W - 8L
1,690 SR
Queue Stats
175W - 171L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 6 / 0
5,667
405
3,001
9,008
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Exile Sage
Cthulhu
12
2 / 2 / 2
8,215
587
4,677
10,522
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 0
7,208
515
4,469
10,046
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
pugspuns
Amaterasu
14
3 / 1 / 1
8,847
632
7,128
15,563
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
trisumi
Artemis
14
4 / 1 / 4
8,725
623
12,129
10,747
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 1 / 1
9,316
665
13,763
10,569
5,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
12
1 / 4 / 1
6,965
498
4,624
8,659
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
9
0 / 1 / 3
6,502
464
2,618
9,186
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
12
2 / 5 / 1
7,096
507
6,938
11,742
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lIMuzziIl
Bellona
11
0 / 1 / 1
6,386
456
4,300
10,218
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
11
13
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
1
8.5
L
Chiron
0
6
0
0
L
Cthulhu
Exile Sage
Cthulhu
2
2
2
1.5
L
3
3
0
1
W
Anhur
1
4
1
0.38
W
Cabrakan
0
1
3
1.5
W
Artio
2
5
1
0.5
W
Bellona
lIMuzziIl
Bellona
0
1
1
0.5
L
Amaterasu
pugspuns
Amaterasu
3
1
1
3.5
L
Artemis
trisumi
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
32,243
55,886
Taken
50,374
26,715
Mitigated
38,574
17,406
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,763
995
0
7,251
10,569
5,661
98
1,908
8,661
84,590
0
L
Chiron
3,001
869
116
1,261
9,008
2,329
0
5,912
3,074
0
24,397
L
Cthulhu
Exile Sage
Cthulhu
4,677
201
0
1,900
10,522
8,159
0
5,910
4,574
32,124
0
L
4,469
1,252
0
3,427
10,046
3,524
0
2,104
7,856
0
36,689
W
Anhur
4,624
2,338
0
1,553
8,659
2,974
1,092
359
8,300
0
47,236
W
Cabrakan
2,618
467
0
2,658
9,186
10,531
70
925
8,261
11,438
0
W
Artio
6,938
789
255
2,047
11,742
9,880
0
382
11,360
32,517
0
W
Bellona
lIMuzziIl
Bellona
4,300
704
0
506
10,218
9,528
0
1,103
9,115
0
46,962
L
Amaterasu
pugspuns
Amaterasu
7,128
3,501
0
7,002
15,563
8,709
0
7,467
7,627
0
70,326
L
Artemis
trisumi
Artemis
12,129
7,625
0
3,700
10,747
3,994
525
1,299
9,436
0
66,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
36,265
361
Minions Killed
333
0
Camps Cleared
0
1,251,348
Distance Traveled
1,301,725
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,316
665
140
10
0
251,545
0
L
Chiron
5,667
405
27
2
0
197,719
0
L
Cthulhu
8,215
587
53
4
0
278,011
4
L
Loki
7,208
515
58
4
0
281,766
0
W
Anhur
6,965
498
74
5
0
224,076
0
W
Cabrakan
6,502
464
12
1
0
288,038
0
W
Artio
7,096
507
47
3
0
234,216
0
W
Bellona
6,386
456
60
4
0
303,850
2
L
Amaterasu
8,847
632
109
8
0
231,193
1
L
Artemis
8,725
623
114
8
0
262,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role