Player Matchup

Neith
Neith
Eregos
Neith
Level 159
God Stats
2W - 1L
1,543 SR
Queue Stats
191W - 137L
1,565 Elo+
Party 1
Serqet
Serqet
Jòhnny
Serqet
Level 144
God Stats
1W - 1L
1,308 SR
Queue Stats
81W - 67L
1,573 Elo+
Party 1
Bakasura
Bakasura
QiGuard
Bakasura
Level 16
God Stats
9W - 4L
1,533 SR
Queue Stats
24W - 18L
1,556 Elo+
Party 2
Bastet
Bastet
Viniluck
Bastet
Level 139
God Stats
18W - 15L
1,743 SR
Queue Stats
1,102W - 1,007L
1,534 Elo+
Party 2
Ra
Ra
jeoism
Ra
Level 129
God Stats
4W - 7L
1,460 SR
Queue Stats
259W - 239L
1,554 Elo+
Party 2
Team Averages
Level 117
1,517 SR
1,556 Elo+

VS

Team Averages
Level 134
1,610 SR
1,610 Elo+
Cabrakan
Cabrakan
Casey2768
Cabrakan
Level 147
God Stats
2W - 1L
1,734 SR
Queue Stats
108W - 73L
1,614 Elo+
Party 4
Hou Yi
Hou Yi
ClutchucK
Hou Yi
Level 153
God Stats
6W - 8L
1,580 SR
Queue Stats
172W - 131L
1,587 Elo+
Party 4
Geb
Geb
LoTheyDoCall
Geb
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
131W - 103L
1,561 Elo+
Party 4
Merlin
Merlin
Saybry
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 104L
1,646 Elo+
Party 3
Susano
Susano
fragndragn
Susano
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 96L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eregos
Neith
11
1 / 0 / 1
6,615
662
6,909
3,228
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Jòhnny
Serqet
10
2 / 0 / 3
6,533
653
3,543
9,014
6,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
QiGuard
Bakasura
11
2 / 0 / 0
6,723
672
4,107
8,872
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Viniluck
Bastet
10
2 / 0 / 3
6,030
603
4,548
6,190
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
12
4 / 0 / 2
7,515
752
7,364
5,790
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Casey2768
Cabrakan
10
0 / 2 / 0
5,575
558
3,958
7,864
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
ClutchucK
Hou Yi
9
0 / 0 / 0
5,103
510
2,056
6,445
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,225
523
2,403
8,362
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Saybry
Merlin
10
0 / 5 / 0
5,118
512
2,987
6,977
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
fragndragn
Susano
9
0 / 3 / 0
5,156
516
4,946
11,232
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Casey2768
Cabrakan
0
2
0
0
L
Hou Yi
ClutchucK
Hou Yi
0
0
0
0
W
Neith
Eregos
Neith
1
0
1
1.5
W
Serqet
Jòhnny
Serqet
2
0
3
3.5
L
0
1
0
0
W
Bakasura
QiGuard
Bakasura
2
0
0
2
L
Merlin
Saybry
Merlin
0
5
0
0
W
Bastet
Viniluck
Bastet
2
0
3
3.5
L
Susano
fragndragn
Susano
0
3
0
0
W
Ra
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
16,350
33,094
Taken
40,880
17,554
Mitigated
21,095
14,504
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Casey2768
Cabrakan
3,958
795
0
1,001
7,864
7,189
0
0
7,321
36,771
276
L
Hou Yi
ClutchucK
Hou Yi
2,056
1,322
0
870
6,445
2,043
0
0
6,295
0
35,517
W
Neith
Eregos
Neith
6,909
3,302
0
1,392
3,228
1,228
715
574
2,654
0
57,244
W
Serqet
Jòhnny
Serqet
3,543
982
0
1,842
9,014
6,428
69
1,066
7,932
0
23,341
L
2,403
225
0
2,318
8,362
5,198
0
1,464
6,742
11,560
0
W
Bakasura
QiGuard
Bakasura
4,107
3,174
0
6,396
8,872
5,473
0
2,762
5,846
0
26,413
L
Merlin
Saybry
Merlin
2,987
264
0
875
6,977
2,656
0
3,992
2,823
37,634
0
W
Bastet
Viniluck
Bastet
4,548
1,579
0
1,771
6,190
2,125
0
1,563
4,461
0
35,466
L
Susano
fragndragn
Susano
4,946
729
0
3,781
11,232
4,009
0
1,746
9,245
0
39,687
W
Ra
7,364
557
523
2,580
5,790
2,300
215
2,461
3,129
59,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
26,177
391
Minions Killed
313
0
Camps Cleared
0
1,089,497
Distance Traveled
1,015,983
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,575
558
84
8
0
166,489
0
L
Hou Yi
5,103
510
82
8
0
207,985
0
W
Neith
6,615
662
110
11
0
187,360
1
W
Serqet
6,533
653
18
2
0
228,975
0
L
Geb
5,225
523
17
2
0
225,425
1
W
Bakasura
6,723
672
96
10
0
181,651
2
L
Merlin
5,118
512
75
8
0
180,618
0
W
Bastet
6,030
603
54
5
0
270,864
0
L
Susano
5,156
516
55
6
0
235,466
0
W
Ra
7,515
752
113
11
0
220,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role