Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GingrSlndrMn
Ah Muzen Cab
Level 62
God Stats
25W - 17L
1,491 SR
Queue Stats
52W - 42L
1,493 Elo+
Party 1
Odin
Odin
Slamboozle
Odin
Level 67
God Stats
3W - 2L
1,547 SR
Queue Stats
65W - 69L
1,420 Elo+
Party 3
Raijin
Raijin
ThatKidTray707
Raijin
Level 167
God Stats
1W - 2L
1,211 SR
Queue Stats
461W - 418L
1,423 Elo+
Solo
Lancelot
Lancelot
Vanitasx01
Lancelot
Level 46
God Stats
6W - 17L
1,408 SR
Queue Stats
93W - 101L
1,428 Elo+
Party 3
Bacchus
Bacchus
xCalvinator23x
Bacchus
Level 47
God Stats
6W - 6L
1,534 SR
Queue Stats
12W - 10L
1,496 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,452 Elo+

VS

Team Averages
Level 97
1,399 SR
1,341 Elo+
Hera
Hera
Diddypaws522
Hera
Level 69
God Stats
0W - 1L
1,206 SR
Queue Stats
6W - 14L
1,016 Elo+
Party 2
Ullr
Ullr
DirtyBubble9072
Ullr
Level 117
God Stats
0W - 1L
1,260 SR
Queue Stats
15W - 27L
1,330 Elo+
Party 2
Bacchus
Bacchus
Dochaliday
Bacchus
Level 59
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
TemporaryHippo
Ganesha
Level 139
God Stats
1W - 3L
1,605 SR
Queue Stats
19W - 30L
1,398 Elo+
Party 2
Thor
Thor
wowie_woah-
Thor
Level 103
God Stats
1W - 5L
1,463 SR
Queue Stats
335W - 346L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GingrSlndrMn
Ah Muzen Cab
13
1 / 1 / 7
8,309
554
8,137
8,818
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 0
8,376
558
2,070
4,630
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 8
9,035
602
12,474
9,174
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Vanitasx01
Lancelot
13
8 / 2 / 6
8,928
595
8,874
11,869
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
10 / 0 / 6
9,067
604
7,330
9,918
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,355
424
4,823
9,430
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 5 / 1
6,315
421
5,746
12,722
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Dochaliday
Bacchus
7
0 / 1 / 0
5,413
361
623
7,051
5,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 3
6,395
426
4,041
15,967
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 6 / 0
6,364
424
4,949
15,827
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
24
Kills
3
3
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
5
1
0.5
L
Bacchus
Dochaliday
Bacchus
0
1
0
0
W
Ah Muzen Cab
GingrSlndrMn
Ah Muzen Cab
1
1
7
4.5
W
0
0
0
0
L
0
7
3
0.21
W
5
0
8
9
W
Lancelot
Vanitasx01
Lancelot
8
2
6
5.5
L
0
6
0
0
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
20,182
44,409
Taken
60,997
26,201
Mitigated
27,783
11,884
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,823
1,127
0
343
9,430
3,010
0
6,769
2,661
37,215
0
L
5,746
1,991
196
3,299
12,722
4,058
0
5,330
7,392
0
30,881
L
Bacchus
Dochaliday
Bacchus
623
264
0
971
7,051
5,304
0
0
6,840
10,897
0
W
Ah Muzen Cab
GingrSlndrMn
Ah Muzen Cab
8,137
3,182
0
1,315
8,818
3,565
2,897
1,766
7,052
0
58,960
W
2,070
36
0
967
4,630
4,332
938
593
4,037
0
45,943
L
4,041
256
230
1,319
15,967
9,458
0
4,906
11,061
16,684
0
W
12,474
1,466
0
1,648
9,174
3,839
2,102
2,806
6,368
59,747
0
W
Lancelot
Vanitasx01
Lancelot
8,874
2,725
0
4,743
11,869
4,930
129
1,449
10,420
0
51,786
L
4,949
1,712
0
5,623
15,827
5,953
0
2,799
12,984
0
52,454
W
7,330
1,099
71
3,140
9,918
9,535
908
2,873
7,045
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
30,842
364
Minions Killed
228
0
Camps Cleared
0
1,439,666
Distance Traveled
1,428,765
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,355
424
59
4
0
295,585
3
L
Ullr
6,315
421
57
4
0
284,696
0
L
Bacchus
5,413
361
14
1
0
259,312
0
W
Ah Muzen Cab
8,309
554
98
7
0
279,214
1
W
Odin
8,376
558
62
4
0
232,899
0
L
Ganesha
6,395
426
14
1
0
292,260
2
W
Raijin
9,035
602
93
6
0
263,874
8
W
Lancelot
8,928
595
74
5
0
369,234
0
L
Thor
6,364
424
84
6
0
296,912
1
W
Bacchus
9,067
604
37
2
0
294,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role