Player Matchup

Sol
Sol
AMFlowz
Sol
Level 100
God Stats
1W - 0L
1,328 SR
Queue Stats
50W - 7L
1,902 Elo+
Party 2
Thanatos
Thanatos
Baezil
Thanatos
Level 209
God Stats
7W - 1L
2,009 SR
Queue Stats
1,115W - 130L
1,975 Elo+
Party 2
Ullr
Ullr
Inumium
Ullr
Level 56
God Stats
4W - 0L
1,990 SR
Queue Stats
207W - 7L
2,038 Elo+
Party 2
Ao Kuang
Ao Kuang
Sparconix
Ao Kuang
Level 183
God Stats
7W - 1L
1,880 SR
Queue Stats
432W - 17L
2,242 Elo+
Party 2
Hercules
Hercules
average
Hercules
Level 193
God Stats
4W - 0L
1,782 SR
Queue Stats
1,105W - 129L
1,971 Elo+
Party 2
Team Averages
Level 148
1,798 SR
2,026 Elo+

VS

Team Averages
Level 129
1,484 SR
1,598 Elo+
Neith
Neith
A0S1
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,831 Elo+
Party 1
Fenrir
Fenrir
Le0rodas
Fenrir
Level 155
God Stats
4W - 5L
1,523 SR
Queue Stats
497W - 534L
1,554 Elo+
Party 1
Tiamat
Tiamat
Shadow99Hunter
Tiamat
Level 119
God Stats
2W - 3L
1,178 SR
Queue Stats
32W - 33L
1,589 Elo+
Party 1
Hades
Hades
Shermanator53
Hades
Level 119
God Stats
0W - 2L
1,585 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 1
Hera
Hera
Ultra77_
Hera
Level 129
God Stats
3W - 3L
1,632 SR
Queue Stats
380W - 369L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 13
9,558
956
14,160
7,695
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Baezil
Thanatos
15
10 / 3 / 12
10,209
1,021
7,722
11,877
17,905
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ullr
Inumium
Ullr
16
3 / 2 / 19
9,094
909
11,954
8,146
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Sparconix
Ao Kuang
15
5 / 3 / 17
9,835
984
9,970
12,397
15,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
average
Hercules
14
2 / 3 / 18
8,353
835
5,458
13,970
17,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A0S1
Neith
15
2 / 3 / 7
7,369
737
10,692
8,757
3,700
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Le0rodas
Fenrir
11
0 / 5 / 5
6,975
698
2,961
11,182
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 7
7,461
746
7,086
10,249
6,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 6 / 3
9,231
923
7,771
14,424
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
13
2 / 5 / 5
7,372
737
6,875
7,430
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
24
Kills
11
13
Deaths
24
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
A0S1
Neith
2
3
7
1.83
W
Sol
4
2
13
5.25
W
Thanatos
Baezil
Thanatos
10
3
12
5.33
W
Ullr
Inumium
Ullr
3
2
19
6.25
L
Fenrir
Le0rodas
Fenrir
0
5
5
0.5
L
0
5
7
0.7
L
7
6
3
1.42
W
Ao Kuang
Sparconix
Ao Kuang
5
3
17
4.5
L
Hera
2
5
5
0.9
W
Hercules
average
Hercules
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,264
Damage
35,385
54,085
Taken
52,042
59,154
Mitigated
29,616
25,844
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A0S1
Neith
10,692
4,479
279
2,065
8,757
3,700
125
4,353
4,404
0
18,187
W
Sol
14,160
3,822
299
3,365
7,695
4,250
3,027
3,984
3,711
36,316
0
W
Thanatos
Baezil
Thanatos
7,722
1,007
378
6,043
11,877
17,905
460
4,744
7,133
0
11,179
W
Ullr
Inumium
Ullr
11,954
2,815
1,342
1,405
8,146
4,397
3,454
2,667
5,479
0
24,526
L
Fenrir
Le0rodas
Fenrir
2,961
629
2,028
1,488
11,182
8,046
0
6,391
4,791
0
5,210
L
7,086
246
589
2,310
10,249
6,046
0
4,696
5,553
20,163
0
L
7,771
500
251
2,298
14,424
8,875
0
5,505
8,919
15,836
0
W
Ao Kuang
Sparconix
Ao Kuang
9,970
1,614
916
3,920
12,397
15,166
489
4,685
7,712
17,743
0
L
Hera
6,875
631
182
483
7,430
2,949
0
3,185
4,245
16,177
0
W
Hercules
average
Hercules
5,458
1,367
1,955
6,221
13,970
17,436
309
5,652
8,318
0
10,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
38,408
108
Minions Killed
91
0
Camps Cleared
0
924,462
Distance Traveled
869,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,369
737
19
2
0
168,535
0
W
Sol
9,558
956
61
6
0
190,796
0
W
Thanatos
10,209
1,021
10
1
0
180,101
0
W
Ullr
9,094
909
22
2
0
176,905
0
L
Fenrir
6,975
698
6
1
0
194,834
0
L
Tiamat
7,461
746
23
2
0
184,247
0
L
Hades
9,231
923
15
2
0
158,803
0
W
Ao Kuang
9,835
984
7
1
0
187,219
0
L
Hera
7,372
737
28
3
0
163,052
0
W
Hercules
8,353
835
8
1
0
189,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role