Player Matchup

Loki
Loki
Barkel
Loki
Level 29
God Stats
27W - 16L
1,664 SR
Queue Stats
77W - 93L
1,430 Elo+
Party 2
Medusa
Medusa
ItsPoppinTart
Medusa
Level 116
God Stats
3W - 4L
1,234 SR
Queue Stats
115W - 132L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
Ninjataco520
Kukulkan
Level 85
God Stats
1W - 0L
1,741 SR
Queue Stats
19W - 28L
1,418 Elo+
Party 2
Maui
Maui
alfredosauce1
Maui
Level 104
God Stats
4W - 2L
1,584 SR
Queue Stats
134W - 159L
1,413 Elo+
Party 2
Chaac
Chaac
laefer
Chaac
Level 40
God Stats
3W - 4L
1,813 SR
Queue Stats
89W - 100L
1,435 Elo+
Party 2
Team Averages
Level 75
1,607 SR
1,429 Elo+

VS

Team Averages
Level 94
1,562 SR
1,372 Elo+
Janus
Janus
MrFinesse_23
Janus
Level 159
God Stats
3W - 2L
1,570 SR
Queue Stats
149W - 174L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
RadiantVesper
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,274 Elo+
Party 1
Cliodhna
Cliodhna
Silent-_KillrFox
Cliodhna
Level 62
God Stats
0W - 1L
1,430 SR
Queue Stats
10W - 17L
1,365 Elo+
Party 1
Chiron
Chiron
Xx 1GNoTUs xX
Chiron
Level 36
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Nox
Nox
XxPewPewMFxX
Nox
Level 123
God Stats
0W - 2L
1,610 SR
Queue Stats
62W - 87L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Barkel
Loki
14
2 / 1 / 4
7,673
767
5,610
4,873
1,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 1 / 3
8,388
839
7,322
8,009
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Ninjataco520
Kukulkan
16
0 / 0 / 6
8,595
860
3,746
2,755
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 1
7,982
798
5,154
5,678
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
laefer
Chaac
14
1 / 0 / 7
7,695
770
11,081
8,713
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,128
713
9,312
8,509
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RadiantVesper
Amaterasu
13
0 / 3 / 0
6,990
699
2,392
12,610
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 2
7,145
715
3,725
11,771
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
6,071
607
0
0
0
14
1 / 0 / 0
7,402
740
2,718
4,191
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Barkel
Loki
2
1
4
4
W
6
1
3
7.5
L
0
2
0
0
W
Kukulkan
Ninjataco520
Kukulkan
0
0
6
3
L
Amaterasu
RadiantVesper
Amaterasu
0
3
0
0
L
0
7
2
0.14
L
0
0
0
0
L
1
0
0
1
W
3
0
1
3.5
W
Chaac
laefer
Chaac
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
18,147
30,028
Taken
37,081
16,865
Mitigated
23,331
6,442
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Barkel
Loki
5,610
1,151
0
538
4,873
1,850
258
972
3,808
0
22,440
W
7,322
2,408
14
1,962
8,009
2,888
174
3,800
4,174
0
22,507
L
9,312
500
0
2,280
8,509
3,584
0
1,387
6,956
26,755
0
W
Kukulkan
Ninjataco520
Kukulkan
3,746
564
0
72
2,755
1,029
1,675
1,280
1,475
38,015
0
L
Amaterasu
RadiantVesper
Amaterasu
2,392
1,109
0
1,297
12,610
12,791
0
1,584
10,193
0
15,249
L
3,725
0
0
886
11,771
5,135
0
3,462
7,997
0
16,363
L
0
0
0
0
0
0
0
0
0
0
0
L
2,718
389
0
1,017
4,191
1,821
0
1,868
2,070
24,780
0
W
5,154
854
62
1,670
5,678
3,520
192
2,021
3,612
21,527
75
W
Chaac
laefer
Chaac
11,081
1,442
145
1,979
8,713
7,578
0
3,957
4,584
0
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
34,736
233
Minions Killed
155
0
Camps Cleared
0
1,220,364
Distance Traveled
890,956
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,673
767
30
3
0
249,960
0
W
Medusa
8,388
839
35
4
0
251,201
0
L
Janus
7,128
713
47
5
0
232,815
0
W
Kukulkan
8,595
860
101
10
0
241,403
0
L
Amaterasu
6,990
699
32
3
0
220,137
0
L
Cliodhna
7,145
715
26
3
0
212,846
0
L
Chiron
6,071
607
0
0
0
0
0
L
Nox
7,402
740
50
5
0
225,158
2
W
Maui
7,982
798
42
4
0
215,003
0
W
Chaac
7,695
770
25
3
0
262,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role