Player Matchup

Olorun
Olorun
DJSandlo
Olorun
Level 126
God Stats
2W - 3L
1,215 SR
Queue Stats
211W - 212L
1,464 Elo+
Party 3
Hel
Hel
Dbleedz
Hel
Level 151
God Stats
0W - 1L
1,768 SR
Queue Stats
155W - 138L
1,476 Elo+
Party 3
Mercury
Mercury
FJPE
Mercury
Level 67
God Stats
2W - 3L
1,432 SR
Queue Stats
37W - 43L
1,448 Elo+
Party 3
Chaac
Chaac
Guman121
Chaac
Level 108
God Stats
4W - 8L
1,327 SR
Queue Stats
152W - 194L
1,411 Elo+
Party 3
Tyr
Tyr
Marshal Ghosty
Tyr
Level 119
God Stats
13W - 32L
1,370 SR
Queue Stats
87W - 133L
1,413 Elo+
Party 3
Team Averages
Level 114
1,423 SR
1,442 Elo+

VS

Team Averages
Level 103
1,566 SR
1,497 Elo+
Chang'e
Chang'e
AkaliMain101
Chang'e
Level 27
God Stats
2W - 0L
1,790 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 2
Susano
Susano
BackWoodBaby217
Susano
Level 143
God Stats
1W - 0L
1,944 SR
Queue Stats
39W - 42L
1,350 Elo+
Solo
Freya
Freya
Kagameme02
Freya
Level 122
God Stats
23W - 13L
1,633 SR
Queue Stats
115W - 91L
1,538 Elo+
Party 1
Zeus
Zeus
TitianDawn79253
Zeus
Level 128
God Stats
1W - 2L
1,191 SR
Queue Stats
86W - 74L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
YumYumJUICE_
Erlang Shen
Level 97
God Stats
1W - 1L
1,272 SR
Queue Stats
55W - 55L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJSandlo
Olorun
6
0 / 3 / 0
3,603
601
2,932
4,398
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
2
0 / 1 / 1
3,139
523
543
1,172
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FJPE
Mercury
9
2 / 2 / 0
4,885
814
1,535
4,838
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Guman121
Chaac
5
0 / 2 / 0
3,590
598
1,734
7,942
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,666
611
1,506
4,721
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkaliMain101
Chang'e
7
1 / 0 / 4
4,160
693
4,006
3,256
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 1
4,636
773
2,289
6,834
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
7
4 / 0 / 1
4,564
761
5,171
4,015
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 1
4,926
821
1,185
1,857
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
YumYumJUICE_
Erlang Shen
8
0 / 1 / 0
4,550
758
2,512
3,977
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AkaliMain101
Chang'e
1
0
4
3
W
1
2
1
0.75
L
Olorun
DJSandlo
Olorun
0
3
0
0
L
Hel
0
1
1
0.5
L
Mercury
FJPE
Mercury
2
2
0
1
L
Chaac
Guman121
Chaac
0
2
0
0
W
Freya
4
0
1
4.5
L
0
0
1
0.5
W
2
0
1
2.5
W
Erlang Shen
YumYumJUICE_
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,250
Damage
15,163
23,071
Taken
19,939
10,761
Mitigated
6,425
6,954
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AkaliMain101
Chang'e
4,006
554
583
1,420
3,256
975
0
1,060
2,196
14,913
0
W
2,289
534
0
2,938
6,834
2,163
0
451
6,383
0
27,189
L
Olorun
DJSandlo
Olorun
2,932
1,758
0
988
4,398
1,463
0
3,337
913
21,368
0
L
Hel
543
0
139
396
1,172
233
0
289
859
4,338
0
L
Mercury
FJPE
Mercury
1,535
1,182
0
452
4,838
1,600
0
766
3,966
0
29,002
L
Chaac
Guman121
Chaac
1,734
334
29
2,575
7,942
4,040
0
5,466
2,250
0
10,526
W
Freya
5,171
1,946
0
1,764
4,015
1,510
0
1,647
2,368
23,667
0
L
1,506
199
0
2,375
4,721
3,425
0
0
4,721
0
11,903
W
1,185
257
0
979
1,857
442
812
317
1,540
24,158
0
W
Erlang Shen
YumYumJUICE_
Erlang Shen
2,512
1,497
0
1,866
3,977
1,335
0
0
3,698
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,883
Gold Earned
22,836
145
Minions Killed
203
0
Camps Cleared
0
593,296
Distance Traveled
678,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,160
693
20
3
0
142,396
0
W
Susano
4,636
773
46
8
0
162,559
0
L
Olorun
3,603
601
38
6
0
125,658
0
L
Hel
3,139
523
7
1
0
33,634
0
L
Mercury
4,885
814
64
11
0
163,605
0
L
Chaac
3,590
598
17
3
0
163,949
0
W
Freya
4,564
761
40
7
0
143,658
0
L
Tyr
3,666
611
19
3
0
106,450
0
W
Zeus
4,926
821
55
9
0
107,008
0
W
Erlang Shen
4,550
758
42
7
0
123,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role