Player Matchup

Yu Huang
Yu Huang
AMFlowz
Yu Huang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 7L
1,895 Elo+
Party 2
Loki
Loki
Baezil
Loki
Level 209
God Stats
17W - 0L
2,256 SR
Queue Stats
1,115W - 130L
1,972 Elo+
Party 2
Hel
Hel
Inumium
Hel
Level 56
God Stats
2W - 0L
1,915 SR
Queue Stats
207W - 7L
2,036 Elo+
Party 2
Apollo
Apollo
Sparconix
Apollo
Level 183
God Stats
4W - 0L
1,769 SR
Queue Stats
432W - 17L
2,241 Elo+
Party 2
Serqet
Serqet
average
Serqet
Level 193
God Stats
23W - 1L
2,104 SR
Queue Stats
1,105W - 129L
1,968 Elo+
Party 2
Team Averages
Level 148
1,909 SR
2,022 Elo+

VS

Team Averages
Level 158
1,540 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BlaccSenju
Hel
Level 158
God Stats
6W - 6L
1,538 SR
Queue Stats
1,251W - 1,230L
1,563 Elo+
Solo
Ares
Ares
LoganDP
Ares
Level 126
God Stats
1W - 1L
1,467 SR
Queue Stats
93W - 86L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProfessorZick
Cu Chulainn
Level 164
God Stats
26W - 18L
1,553 SR
Queue Stats
731W - 599L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
SevynthHeavyn
Zhong Kui
Level 185
God Stats
10W - 9L
1,640 SR
Queue Stats
931W - 817L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AMFlowz
Yu Huang
13
1 / 1 / 10
6,981
873
11,637
7,079
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Baezil
Loki
12
2 / 2 / 9
7,273
909
5,949
10,168
9,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
13
3 / 1 / 9
7,415
927
9,922
9,558
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Sparconix
Apollo
14
3 / 0 / 8
7,671
959
9,373
9,806
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
average
Serqet
12
3 / 2 / 8
7,590
949
5,777
10,272
11,065
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 3
6,856
857
4,035
8,775
9,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 2
6,397
800
4,798
9,056
4,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
LoganDP
Ares
11
0 / 3 / 3
6,548
819
4,733
11,279
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ProfessorZick
Cu Chulainn
10
1 / 3 / 0
6,022
753
6,697
7,080
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SevynthHeavyn
Zhong Kui
15
3 / 2 / 2
7,724
966
17,529
9,991
8,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
12
Kills
6
6
Deaths
12
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
3
1.75
W
Yu Huang
AMFlowz
Yu Huang
1
1
10
6
W
Loki
Baezil
Loki
2
2
9
3.25
L
0
2
2
0.5
W
Hel
3
1
9
7.5
L
Ares
LoganDP
Ares
0
3
3
0.5
L
Cu Chulainn
ProfessorZick
Cu Chulainn
1
3
0
0.33
L
Zhong Kui
SevynthHeavyn
Zhong Kui
3
2
2
2
W
Apollo
Sparconix
Apollo
3
0
8
7
W
Serqet
average
Serqet
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
37,792
46,883
Taken
46,181
37,533
Mitigated
40,958
22,020
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,035
637
191
1,947
8,775
9,561
0
4,581
4,114
0
5,905
W
Yu Huang
AMFlowz
Yu Huang
11,637
1,714
154
297
7,079
3,963
80
4,792
2,287
22,849
0
W
Loki
Baezil
Loki
5,949
1,296
1,121
1,801
10,168
9,720
0
5,302
4,828
0
11,315
L
4,798
37
6,655
4,955
9,056
4,067
0
4,574
4,402
15,477
0
W
Hel
9,922
319
10,963
5,080
9,558
7,453
125
5,193
4,198
12,353
0
L
Ares
LoganDP
Ares
4,733
173
811
1,427
11,279
11,388
0
4,449
6,606
6,685
0
L
Cu Chulainn
ProfessorZick
Cu Chulainn
6,697
478
58
693
7,080
7,062
0
3,320
3,744
0
12,793
L
Zhong Kui
SevynthHeavyn
Zhong Kui
17,529
1,807
395
3,935
9,991
8,880
0
4,635
5,284
32,589
0
W
Apollo
Sparconix
Apollo
9,373
5,492
944
677
9,806
5,332
1,351
5,838
3,847
0
29,509
W
Serqet
average
Serqet
5,777
643
0
983
10,272
11,065
37
5,935
4,205
0
5,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
33,547
94
Minions Killed
85
0
Camps Cleared
0
802,455
Distance Traveled
751,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,856
857
1
0
0
173,514
0
W
Yu Huang
6,981
873
23
3
0
159,764
0
W
Loki
7,273
909
10
1
0
146,198
0
L
Hel
6,397
800
33
4
0
184,016
0
W
Hel
7,415
927
9
1
0
159,044
0
L
Ares
6,548
819
2
0
0
142,650
0
L
Cu Chulainn
6,022
753
8
1
0
102,856
0
L
Zhong Kui
7,724
966
41
5
0
148,830
0
W
Apollo
7,671
959
52
7
0
158,474
0
W
Serqet
7,590
949
0
0
0
178,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role