Player Matchup

Anubis
Anubis
Dirtypillows217
Anubis
Level 62
God Stats
14W - 6L
1,638 SR
Queue Stats
15W - 8L
1,501 Elo+
Party 2
Arachne
Arachne
EaterOfDreams
Arachne
Level 44
God Stats
18W - 9L
1,641 SR
Queue Stats
20W - 17L
1,387 Elo+
Party 2
Izanami
Izanami
MonkeyDSoul
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 1
Sobek
Sobek
TheRisenKnight
Sobek
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 52L
1,236 Elo+
Party 1
Ah Puch
Ah Puch
captainslugula
Ah Puch
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 84L
1,245 Elo+
Party 1
Team Averages
Level 41
1,556 SR
1,334 Elo+

VS

Team Averages
Level 59
1,519 SR
1,361 Elo+
Charon
Charon
Motto_Motto_2019
Charon
Level 86
God Stats
2W - 1L
1,761 SR
Queue Stats
56W - 73L
1,371 Elo+
Party 3
Pele
Pele
ShadowsIayer_
Pele
Level 36
God Stats
43W - 37L
1,513 SR
Queue Stats
74W - 72L
1,345 Elo+
Solo
Surtr
Surtr
Sparkling_Cholo1
Surtr
Level 23
God Stats
1W - 3L
1,513 SR
Queue Stats
20W - 38L
1,326 Elo+
Party 3
Chang'e
Chang'e
SupraMan1121
Chang'e
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
318W - 299L
1,375 Elo+
Solo
Danzaburou
Danzaburou
TreWitDa_Hoodie
Danzaburou
Level 106
God Stats
0W - 3L
1,308 SR
Queue Stats
30W - 43L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,757
650
9,704
12,648
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
15
6 / 3 / 3
9,537
636
5,463
14,600
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MonkeyDSoul
Izanami
15
6 / 2 / 6
9,873
658
8,843
10,371
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 7
8,417
561
2,485
14,287
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 4
9,553
637
9,355
9,067
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
5,698
380
1,248
5,606
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 11 / 3
6,818
455
5,125
18,694
5,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 1
4,777
318
476
2,649
509
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
SupraMan1121
Chang'e
15
7 / 7 / 1
9,300
620
10,503
15,793
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TreWitDa_Hoodie
Danzaburou
6
0 / 2 / 2
5,273
352
1,237
3,660
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
9
12
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Arachne
6
3
3
2.5
W
Izanami
MonkeyDSoul
Izanami
6
2
6
4.5
L
0
3
4
0.67
L
2
11
3
0.32
L
0
1
1
0.5
L
Chang'e
SupraMan1121
Chang'e
7
7
1
1.07
W
3
3
7
2.17
L
Danzaburou
TreWitDa_Hoodie
Danzaburou
0
2
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
18,589
60,973
Taken
46,402
35,096
Mitigated
14,693
22,040
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,704
557
102
6,302
12,648
5,482
4,464
2,649
9,999
73,080
0
W
Arachne
5,463
4,190
0
6,598
14,600
7,135
1,149
2,128
12,472
0
71,054
W
Izanami
MonkeyDSoul
Izanami
8,843
6,357
0
3,841
10,371
3,439
6,681
2,365
8,006
0
80,121
L
1,248
434
0
676
5,606
2,411
0
883
4,723
5,934
0
L
5,125
1,015
0
2,104
18,694
5,504
133
9,550
9,144
0
34,470
L
476
349
0
101
2,649
509
0
2,295
354
0
1,977
L
Chang'e
SupraMan1121
Chang'e
10,503
620
210
1,103
15,793
5,167
0
7,747
8,046
53,522
0
W
2,485
307
0
3,858
14,287
15,824
811
1,347
12,940
18,297
0
L
Danzaburou
TreWitDa_Hoodie
Danzaburou
1,237
624
0
922
3,660
1,102
0
1,069
2,591
0
12,255
W
9,355
609
0
1,339
9,067
3,216
3,308
3,262
5,805
62,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
31,866
452
Minions Killed
176
0
Camps Cleared
0
1,311,225
Distance Traveled
742,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,757
650
110
7
0
245,791
0
W
Arachne
9,537
636
102
7
0
298,296
0
W
Izanami
9,873
658
125
8
0
250,348
0
L
Charon
5,698
380
6
0
0
109,045
0
L
Pele
6,818
455
44
3
0
244,584
0
L
Surtr
4,777
318
2
0
0
48,694
0
L
Chang'e
9,300
620
97
6
0
257,999
0
W
Sobek
8,417
561
20
1
0
246,554
0
L
Danzaburou
5,273
352
27
2
0
81,976
0
W
Ah Puch
9,553
637
95
6
0
270,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role