Player Matchup

Neith
Neith
AphroTiddy1
Neith
Level 27
God Stats
2W - 3L
1,644 SR
Queue Stats
35W - 36L
1,471 Elo+
Solo
Hades
Hades
DanishMarksman9
Hades
Level 100
God Stats
78W - 69L
1,591 SR
Queue Stats
78W - 70L
1,542 Elo+
Solo
Tiamat
Tiamat
GaBsby999
Tiamat
Level 146
God Stats
1W - 2L
1,443 SR
Queue Stats
219W - 194L
1,539 Elo+
Solo
Ix Chel
Ix Chel
TTV_Holyking
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,734 Elo+
Party 2
Thanatos
Thanatos
Thaa_Equalizer
Thanatos
Level 157
God Stats
8W - 11L
1,839 SR
Queue Stats
187W - 181L
1,544 Elo+
Party 2
Team Averages
Level 108
1,603 SR
1,566 Elo+

VS

Team Averages
Level 111
1,496 SR
1,513 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AtomicPanda2033
Raijin
Level 123
God Stats
44W - 37L
1,535 SR
Queue Stats
146W - 126L
1,509 Elo+
Solo
Zeus
Zeus
EpicPieCreams
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,412 Elo+
Party 1
Apollo
Apollo
Trevor755
Apollo
Level 156
God Stats
1W - 0L
1,445 SR
Queue Stats
100W - 89L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Twìtch
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,355
726
45
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 1 / 1
5,758
960
3,877
5,463
3,158
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
GaBsby999
Tiamat
11
0 / 1 / 1
5,518
920
4,808
5,051
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
TTV_Holyking
Ix Chel
10
0 / 3 / 1
5,004
834
3,303
4,611
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
1 / 0 / 2
5,276
879
1,339
3,094
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 0
6,224
1,037
3,778
5,358
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
5,649
942
4,565
2,232
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
4,855
809
2,238
3,490
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Trevor755
Apollo
11
0 / 0 / 0
5,292
882
1,707
3,401
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Twìtch
Cthulhu
10
0 / 1 / 4
5,184
864
2,892
3,476
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
5
5
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
L
0
0
0
0
W
1
0
3
2.5
L
3
1
1
3.5
W
0
3
2
0.33
L
Tiamat
GaBsby999
Tiamat
0
1
1
0.5
L
Ix Chel
TTV_Holyking
Ix Chel
0
3
1
0.17
L
Thanatos
1
0
2
2
W
Apollo
Trevor755
Apollo
0
0
0
0
W
Cthulhu
Twìtch
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
15,180
18,219
Taken
17,957
10,480
Mitigated
9,534
7,691
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,778
472
0
1,584
5,358
2,855
351
2,536
2,822
0
15,941
L
45
45
0
0
0
0
0
0
0
0
146
W
4,565
568
0
500
2,232
931
0
1,550
682
18,571
0
L
3,877
41
262
2,474
5,463
3,158
0
2,817
2,523
17,593
0
W
2,238
267
0
149
3,490
1,545
0
3,450
40
8,972
0
L
Tiamat
GaBsby999
Tiamat
4,808
234
0
1,894
5,051
3,434
10
2,449
2,516
21,042
0
L
Ix Chel
TTV_Holyking
Ix Chel
3,303
337
320
548
4,611
1,741
0
2,464
2,032
14,901
0
L
Thanatos
1,339
165
0
2,193
3,094
2,147
0
1,517
1,453
0
11,587
W
Apollo
Trevor755
Apollo
1,707
1,386
0
813
3,401
1,305
1,039
1,967
1,434
0
15,923
W
Cthulhu
Twìtch
Cthulhu
2,892
349
72
635
3,476
2,898
0
2,485
991
8,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
27,204
146
Minions Killed
145
0
Camps Cleared
0
572,184
Distance Traveled
703,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,224
1,037
38
6
0
140,895
0
L
Neith
4,355
726
0
0
0
17,433
0
W
Raijin
5,649
942
42
7
0
144,698
0
L
Hades
5,758
960
41
7
0
131,011
0
W
Zeus
4,855
809
17
3
0
133,749
0
L
Tiamat
5,518
920
49
8
0
148,533
0
L
Ix Chel
5,004
834
37
6
0
129,998
0
L
Thanatos
5,276
879
19
3
0
145,209
0
W
Apollo
5,292
882
36
6
0
133,449
0
W
Cthulhu
5,184
864
12
2
0
150,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role