Player Matchup

Ganesha
Ganesha
Silver II
PoorPocket
Ganesha
Silver II
Level 85
God Stats
0W - 3L
1,519 SR
Queue Stats
9W - 16L
1,147 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
THEBertRnlds
Morgan Le Fay
Gold IV
Level 158
God Stats
2W - 1L
1,759 SR
Queue Stats
48W - 38L
1,539 MMR
Party 1
Bastet
Bastet
Gold IV
bmellz
Bastet
Gold IV
Level 156
God Stats
16W - 7L
1,557 SR
Queue Stats
77W - 58L
1,386 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,612 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,590 SR
1,352 MMR
Izanami
Izanami
Silver II
BDB_Nate
Izanami
Silver II
Level 109
God Stats
17W - 7L
1,630 SR
Queue Stats
81W - 83L
1,336 MMR
Solo
Bacchus
Bacchus
Gold V
dj2sleezy
Bacchus
Gold V
Level 127
God Stats
84W - 61L
1,530 SR
Queue Stats
156W - 167L
1,389 MMR
Solo
Hera
Hera
Gold II
iTz BaDo ZnIp3r
Hera
Gold II
Level 148
God Stats
234W - 202L
1,611 SR
Queue Stats
317W - 361L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PoorPocket
Ganesha
11
0 / 1 / 2
9,650
603
2,260
8,477
9,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
THEBertRnlds
Morgan Le Fay
14
0 / 5 / 2
10,589
662
11,327
12,578
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
bmellz
Bastet
14
3 / 5 / 0
11,049
691
12,070
15,696
6,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesHerculesAphroditeHadesJormungandr

VS

Bans
AwilixPoseidonCabrakanAgniYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDB_Nate
Izanami
14
1 / 2 / 7
11,646
728
7,715
13,300
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
dj2sleezy
Bacchus
15
4 / 0 / 5
11,916
745
7,417
13,563
18,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 5
13,025
814
17,132
7,672
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BDB_Nate
Izanami
1
2
7
2.25
L
Ganesha
PoorPocket
Ganesha
0
1
2
1
L
Morgan Le Fay
THEBertRnlds
Morgan Le Fay
0
5
2
0.2
L
Bastet
bmellz
Bastet
3
5
0
0.6
W
Bacchus
dj2sleezy
Bacchus
4
0
5
6.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
32,264
36,751
Taken
34,535
21,811
Mitigated
26,036
3,575
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BDB_Nate
Izanami
7,715
3,449
0
870
13,300
4,888
2,309
5,435
7,515
0
46,476
L
Ganesha
PoorPocket
Ganesha
2,260
153
225
542
8,477
9,482
0
5,794
2,683
11,118
0
L
Morgan Le Fay
THEBertRnlds
Morgan Le Fay
11,327
877
0
1,021
12,578
5,397
0
9,121
3,457
65,319
0
L
Bastet
bmellz
Bastet
12,070
2,572
0
1,787
15,696
6,932
14
10,055
5,641
0
36,430
W
Bacchus
dj2sleezy
Bacchus
7,417
1,041
0
907
13,563
18,689
264
5,157
7,957
23,708
0
W
17,132
4,576
0
0
7,672
2,459
0
2,250
5,244
79,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
36,587
160
Minions Killed
212
0
Camps Cleared
0
800,378
Distance Traveled
921,276
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,646
728
82
5
0
289,495
0
L
Ganesha
9,650
603
2
0
0
205,422
0
L
Morgan Le Fay
10,589
662
107
7
0
274,721
0
L
Bastet
11,049
691
51
3
0
320,235
7
W
Bacchus
11,916
745
26
2
0
314,494
5
W
Hera
13,025
814
104
7
0
317,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role