Player Matchup

Ymir
Ymir
Arachkor
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Cerberus
Cerberus
DevilJin774
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
HavelR
Vulcan
Level 76
God Stats
6W - 4L
1,379 SR
Queue Stats
161W - 126L
1,601 Elo+
Solo
Heimdallr
Heimdallr
XT-ZOMBIEZ40
Heimdallr
Level 76
God Stats
4W - 0L
1,813 SR
Queue Stats
290W - 269L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
bigrich225
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,525 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,497 Elo+

VS

Team Averages
Level 100
1,594 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
Hamiepanda
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,445 Elo+
Solo
Lancelot
Lancelot
OddBall 1999
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,507 Elo+
Solo
Hachiman
Hachiman
WetLicks69
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,481 Elo+
Party 2
Zeus
Zeus
bbklogik
Zeus
Level 101
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 25L
1,448 Elo+
Party 2
Khepri
Khepri
lxxeroxxl
Khepri
Level 66
God Stats
1W - 1L
1,784 SR
Queue Stats
166W - 180L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 5 / 6
9,924
763
6,636
15,234
12,558
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
DevilJin774
Cerberus
18
3 / 3 / 4
10,852
835
5,467
14,986
18,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
HavelR
Vulcan
18
3 / 3 / 3
10,374
798
15,838
7,304
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
XT-ZOMBIEZ40
Heimdallr
16
3 / 5 / 5
10,137
780
9,462
10,924
6,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
bigrich225
Kuzenbo
15
2 / 4 / 4
9,316
717
2,886
13,137
16,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hamiepanda
Cu Chulainn
18
3 / 4 / 12
10,188
784
9,696
13,654
14,321
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
OddBall 1999
Lancelot
5
0 / 0 / 0
6,240
480
0
0
0
Hachiman
WetLicks69
Hachiman
17
8 / 4 / 4
10,005
770
15,779
11,353
6,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
19
6 / 3 / 9
10,220
786
15,296
9,380
4,731
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
lxxeroxxl
Khepri
18
3 / 2 / 10
9,298
715
3,602
11,513
15,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
12
Kills
20
20
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
6
0.8
W
Cerberus
DevilJin774
Cerberus
3
3
4
1.67
L
Cu Chulainn
Hamiepanda
Cu Chulainn
3
4
12
2.25
W
Vulcan
HavelR
Vulcan
3
3
3
1.5
L
Lancelot
OddBall 1999
Lancelot
0
0
0
0
L
Hachiman
WetLicks69
Hachiman
8
4
4
2.5
W
Heimdallr
XT-ZOMBIEZ40
Heimdallr
3
5
5
1.1
L
Zeus
6
3
9
3.5
W
Kuzenbo
bigrich225
Kuzenbo
2
4
4
1
L
Khepri
lxxeroxxl
Khepri
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
44,373
61,585
Taken
45,900
57,711
Mitigated
40,803
14,553
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,636
559
570
1,290
15,234
12,558
647
4,313
10,921
23,218
0
W
Cerberus
DevilJin774
Cerberus
5,467
417
868
4,683
14,986
18,111
0
4,583
10,403
15,012
0
L
Cu Chulainn
Hamiepanda
Cu Chulainn
9,696
1,427
2,282
2,936
13,654
14,321
0
9,378
4,276
2,446
22,811
W
Vulcan
HavelR
Vulcan
15,838
8,003
0
271
7,304
3,715
611
3,893
3,411
29,399
0
L
Lancelot
OddBall 1999
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
WetLicks69
Hachiman
15,779
10,132
1,578
1,546
11,353
6,169
108
6,360
4,989
0
34,792
W
Heimdallr
XT-ZOMBIEZ40
Heimdallr
9,462
2,994
1,930
1,120
10,924
6,341
358
2,754
8,170
0
23,312
L
Zeus
15,296
2,563
514
1,491
9,380
4,731
229
7,127
2,253
36,086
0
W
Kuzenbo
bigrich225
Kuzenbo
2,886
748
1,966
1,855
13,137
16,986
204
4,142
8,995
7,335
0
L
Khepri
lxxeroxxl
Khepri
3,602
442
266
1,289
11,513
15,582
0
7,962
3,551
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
45,951
153
Minions Killed
136
0
Camps Cleared
0
1,113,098
Distance Traveled
947,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,924
763
39
3
0
194,665
0
W
Cerberus
10,852
835
30
2
0
224,112
0
L
Cu Chulainn
10,188
784
34
3
0
251,338
0
W
Vulcan
10,374
798
43
3
0
250,879
0
L
Lancelot
6,240
480
0
0
0
0
0
L
Hachiman
10,005
770
38
3
0
253,399
0
W
Heimdallr
10,137
780
33
3
0
217,086
0
L
Zeus
10,220
786
47
4
0
207,483
0
W
Kuzenbo
9,316
717
8
1
0
226,356
0
L
Khepri
9,298
715
17
1
0
235,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role